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Vapok-AutoFeedRedux-2.0.2 icon

AutoFeedRedux

Tired of forgetting to feed your pets? Make feeding your animals a breeze with the Auto Feed Redux! A simple Valheim mod for feeding your tames!

Date uploaded a week ago
Version 2.0.2
Download link Vapok-AutoFeedRedux-2.0.2.zip
Downloads 135
Dependency string Vapok-AutoFeedRedux-2.0.2

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350
ValheimModding-Jotunn-2.30.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.1
ValheimModding-YamlDotNet-16.3.1 icon
ValheimModding-YamlDotNet

Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 16.3.1

README

🥩 AutoFeedRedux

Automated creature feeding and container management for Valheim.

GitHub Release Thunderstore Version Nexus Mods
Discord License: MIT


Tired of tossing stacks of berries, mushrooms, and meat onto the muddy pen floor only for half of it to despawn or get trampled? AutoFeedRedux automates the feeding routine for your tamed livestock and beasts. Tames will dynamically pathfind to nearby storage containers (chests, carts, barrels) and eat directly from them when hungry!



Survival Servers

🐾 How It Works

  • 📦 Container Feeding: Place a storage container inside or near your animal pens and stock it with their favorite foods (carrots, turnips, berries, meats, etc.).
  • 🧭 Dynamic Pathfinding: When an animal becomes hungry, it senses nearby food containers within range and pathfinds directly to the chest.
  • 🍽️ Direct Consumption: Upon arriving within proximity of the container, the creature consumes the food directly from the container's inventory.
  • 🛡️ Container Protection: While wild creatures are in the process of being tamed, they are discouraged from attacking the food containers they feed from.

⚙️ Configuration & Settings

All settings can be tailored in real-time using the in-game BepInEx Configuration Manager (default hotkey: F1) or via the configuration file.

Setting Default Description
Enable Auto Feeder true Enables or disables the auto-feeding mechanics globally.
Feed Range (Meters) 30.0m Maximum search radius in meters from the creature to detect food containers.
Require Move to Feed true When enabled, animals must physically walk to the container to eat. When disabled, animals eat remotely within range.
Move Proximity 1.0m The stopping distance in meters from the container required for the animal to consume food.
Protect Containers true Discourages wild creatures in the taming process from attacking food containers.
Disallow Feed (Empty) Comma-separated list of item names to forbid creatures from eating (e.g. Carrot, Turnip).
Disallow Animal (Empty) Comma-separated list of creature names to exclude from auto-feeding (e.g. Boar, Lox).

🛡️ Advanced Safeguards

  • 🔒 Anti-Despawn & Waste Prevention: Eliminates the need to drop loose food items on the ground, keeping your pens clean and preventing item despawns.
  • Optimized Performance: Creature feeding searches are event-driven with zero per-frame update loops.
  • 🌐 ServerSync Enforced: On dedicated servers, all configuration rules are securely managed by server administrators and synchronized to connected clients.

🤝 Verified Mod Compatibility

Mod Compatibility Status
Multi-User-Chests (MUC) 🟢 Fully Supported (Safe container inventory consumption)
AdventureBackpacks 🟢 Fully Supported
All Tameable / Custom Tame Mods 🟢 Fully Supported (Respects vanilla and modded tame food lists)
Fast Item Transfer 🟢 Fully Supported

🌐 Available Translations

🇺🇸 English (Default)

Want to help translate Auto Feed Redux? Community translations are welcome! Please submit a PR on GitHub or stop by our Discord.


📥 Installation & Server Setup

Mod Manager (Recommended)

  1. Install via R2ModMan or Thunderstore Mod Manager.
  2. Dependencies (BepInExPack, Jotunn (JVL)) are installed automatically.

Dedicated Server Requirements

  • Client & Server Required: AutoFeedRedux must be installed on both the dedicated server and connecting clients.
  • ServerSync: Configuration values set on the dedicated server will lock and synchronize to all connecting players.

👨‍💻 Created by Vapok Gaming

Vapok Gaming

Author: Vapok
Source Code: GitHub Repository
Community & Support: Discord Server
Changelog: Release Notes

CHANGELOG

2.0.7 - Valheim 1.0.15 Alignment & Internalized Dependency Updates

  • Valheim 1.0.15 Alignment: Updated game assembly references and internalized Vapok.Valheim.Common 3.13.1015.
  • Localization & Stability: Re-synchronized 35-language splash localizations and verified patch compatibility.
2.0 Changelog History (Valheim Release) (click to expand)

2.0.6 - Splash Window Updates & Valheim 1.0.14 Alignment

  • Splash Window Updates:
    • Telemetry is now unchecked when first loaded (Opt-In visibility)
    • Added Send Error Logs (Opt-Out)
    • Privacy Policy is now available directly in-game
    • Added Data Disclaimers on hover over checkboxes for transparency on what data is sent
  • Valheim 1.0.14 Alignment: Updated game assembly references and internalized Vapok.Valheim.Common 3.12.1014.

2.0.5 - Jewelcrafting Font Compatibility

  • Fixed: Jewelcrafting packages it's own font which was overriding part of a vanilla font, causing the Splash screen to appear blank.

2.0.4 - Updated README with Telemetry Information

  • Updated the README.md with Anonymous Telemetry information per request of mod stores.

2.0.3 - Unified Splash Screen & Telemetry Controls

  • Unified Startup Splash Screen: Integrated with a centralized startup splash screen.
    • Added configurable Show on Game Startup which can be enabled or disabled in the configuration file.
  • Anonymous Telemetry:
    • Added configurable Enable Anonymous Telemetry configuration which can be enabled or disabled in the configuration file.
      • Defaults to enabled with auto-opt-in on launch. Uncheck to Opt-Out
      • ANONYMOUS DATA ONLY - I track version number and usage data. No personal data is ever collected. For more information, see the Privacy Policy.

2.0.1 - Dependency & Compatibility Maintenance

  • Dependency Updates: Updated Jotunn and BepInEx runtime package bindings.
  • Compatibility Maintenance: Verified compatibility against the latest Valheim 1.0 release.
  • Documentation Improvements: Standardized README, user guides, and technical patch documentation.

2.0.0 - Valheim 1.0 Update & Direct Container Feeding

  • Updated for Valheim 1.0.
  • Overhauled animal feeding navigation: tames now pathfind and walk directly to food containers when feeding.
  • Food is now consumed directly from the container upon arrival.
  • Updated default configuration values:
    • Auto Feeder enabled by default.
    • Feed Range increased to 30 meters.
    • Move Proximity updated to 1 meter.
  • Added stability fixes and performance improvements.
1.0 Changelog History (Valheim Early Access) (click to expand)

1.1.4 - Updated Dependencies

  • Updated all dependencies to latest versions.

1.1.3 - Updated Dependencies

  • Updated all dependencies to latest versions.

1.1.2 - LookingAt Warning Fix

  • Updated looking direction detection to match recent Valheim API changes.

1.1.1 - Dedicated Server Config Syncing Fix

  • Resolved an issue preventing dedicated servers from properly enforcing configuration settings on connected clients.
  • Added graceful dependency handling and notifications.

1.1.0 - Jotunn Migration

  • Updated for Valheim 0.221.4 and transitioned to Jotunn library.

1.0.4 - Valheim 0.217.28 Update

  • Updated for Valheim 0.217.28.

1.0.3 - Valheim 0.217.24 Update

  • Updated for Valheim 0.217.24.

1.0.2 - Logging Fixes

  • Fixed non-critical error log messages occurring during creature spawn and death events.

1.0.1 - Container Protection & Bug Fixes

  • Resolved an inventory extraction edge case.
  • Added Container Protection logic to discourage tames from damaging nearby food containers while being tamed.

1.0.0 - Initial Release of AutoFeedRedux

  • Initial release of automatic container feeding mechanics for tamed creatures.
  • Added configurable feed range, movement proximity, container protection, and creature/food exclusion lists.