Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Need For Speed
Detects when the player is on cleared ground (a path) and applies a speed boost multiplier. Separate configuration values for jogging and running.
| Date uploaded | 10 hours ago |
| Version | 1.0.0 |
| Download link | VentureValheim-Need_For_Speed-1.0.0.zip |
| Downloads | 300 |
| Dependency string | VentureValheim-Need_For_Speed-1.0.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.0README
Need For Speed
Created by [email protected].
Introduction
Detects when the player is on cleared ground (a path) and applies a speed boost multiplier. Separate configuration values for jogging and running.
Support Me!
Thank you to everyone who have used my mods during early access. All of your feedback and support has made the hundreds of hours sunk into these projects worth it. Even though modding has never really paid out in cash it has rewarded me with friends, community, and even more fun times! To all of you who have bought me coffees over the years, I am extremely grateful for your kindness!
If you would like to keep supporting the development and maintenance of my mods you can buy me a coffee through the image link below.
Looking for a Valhiem server? I have partnered with Survival Servers to get you 25% off with the code VALHEIM25! Order through the link by clicking on the image below and I will get a portion of the proceeds. You get a server to play with your friends and I can go buy some more of that sweet sweet coffee to keep the mods working!
Features
Gives you options to increase (or decrease) the speed the player jogs and runs on paths. This multiplier will work on paths created by the hoe and pickaxe, as well as paths created by naturally spawning structures (and tar pits?).
- Ability to configure the run and jog speed multipliers individually.
Installation
This mod needs to be on the client to work. Config Syncing is included with Jotunn. Install on the server to enforce the same mod configuration for all players.
Contributing
All issues can be reported on Discord or on the project Github. To report issues please be as specific as possible and provide the following:
- Mod name and version with the issue.
- The Bepinex\Logoutput.log file when the issue occurred (Or at least a list of all other mods being used)
All feedback, ideas, and requests are welcome! You can message me at my discord Venture Gaming.
CHANGELOG
1.0.0
- Release for game version 1.0.7
0.2.3
- Code Refactor, should be more performant when you have a high number of creatures in an area.
0.2.2
- Courtesy update for Ashlands, new logo. No feature changes.
0.2.1
- Removed mod enabled config, to disable the mod just remove it.
0.2.0
- Added Jotunn library as new dependency for config syncing, you now must also install Jotunn for this mod to work
0.1.0
- First release

