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Zenox-ZenoxDev-1.0.7 icon

ZenoxDev

Dev/test channel for Zenox - same mod, used to try out upcoming features before they land in the main Zenox release. Install this INSTEAD of Zenox, not alongside it.

Date uploaded 2 months ago
Version 1.0.7
Download link Zenox-ZenoxDev-1.0.7.zip
Downloads 34
Dependency string Zenox-ZenoxDev-1.0.7

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

ZenoxDev

This is the dev/test channel for Zenox - the exact same all-in-one Valheim 1.0 QoL and server mod, just used to try out upcoming features before they land in the main Zenox release.

Bugs / suggestions: Discord

Install this instead of Zenox, not alongside it - both use the same internal plugin ID, so having both installed at once will conflict. Once a dev build has been tested and confirmed working, it gets promoted into the regular Zenox release, and this package moves on to the next batch of features.

See the main Zenox page for the full feature list and configuration reference - everything there applies here too.

CHANGELOG

Changelog

1.0.31

  • HUD edit mode (F7) overhaul: fixed the cursor being locked/hidden during edit mode, attacking/ moving/camera-look no longer trigger while repositioning, scrolling to resize a bar no longer also zooms the camera, and every element now drags via an invisible proxy hitbox instead of the real (sometimes hidden, zero-size, or auto-repositioning) HUD element directly - fixes Stamina/ Eitr/Adrenaline/Food/Hotbar/GuardianPower all being unmovable or unreliable to grab. Food now moves as one group (its 3 icon slots + fork symbol have no shared container in vanilla, handled without touching the scene hierarchy).

1.0.30

  • Added proper Thunderstore categories (Utility, Tweaks, Building, Transportation, Crafting) - no functional changes.

1.0.29

  • Merged in the BetterUI HUD overhaul (previously a separate standalone mod): repositionable/ scalable HUD bars (HUD edit mode, F7), item quality stars on inventory/hotbar icons, durability- colored item icons, an enhanced enemy HP bar (live HP number, level display, name color by alert state, always-show within a configurable distance), extra hover-text info (container free slots, fermenter/cooking remaining time), a combined character level/XP bar, character-select stats, and a combined weapon/armor stat tooltip. Inspired by matias-kovero/BetterUI - see the main Zenox page's README credits.

1.0.27

  • AutoDoors: fixed manually closing a door while still in range immediately being reopened by the mod. Added CloseDelaySeconds (default 0.5s) so doors don't snap shut the instant you step away.
  • Fixed "achievements temporarily disabled" popup firing on every item pickup (was actually made worse by the earlier Achievements.IsCheatedAtAll fix - now suppressed at the real source, Inventory.Changed).
  • Increased NearbyCrafting.ContainerRange default from 10m to 25m.

1.0.22

  • TeleportSpeedup multiplier raised to 100x (near-instant).
  • Added NightBrightness (moonlight boost, default 2.5x).
  • Added DisableWeatherFog/DisableDistantFogHaze/DisableGroundMist (fog removal, all default on).
  • PlantEverything: fixed a duplicate-registration bug (Piece could get its ZNetView destroyed by ZNetView.m_forceDisableInit, now uses an inactive template container instead), tightened the pickable list to a verified set (berries, mushrooms, thistle, dandelion - resource nodes like Wood/Flint/GlowWorm removed), added decorative flora (biome trees/bushes/ferns, Mistlands Yggashoots/Yggdrasil root props) as plantable Cultivator pieces with Wood cost and basic icons, plus growth-status/remaining-time on hover for both crops and regrowing bushes.

1.0.11

  • Added PlantEverything: berries, mushrooms, thistle and dandelion can now be planted via the Cultivator (costs 1 of the item itself, respawns 4x faster by default), plus previously hidden saplings are exposed in the Cultivator's piece list. Wall vines intentionally not included.

1.0.10

  • Added NightBrightness: brighter moonlight at night (default 2.5x), inspired by "Gamma of Night Lights". Boosts the existing night light/color on top instead of replacing vanilla's environment data.

1.0.9

  • TeleportSpeedup default multiplier raised to 100x (near-instant, still waits for the destination area to actually load).

1.0.8

  • Added TeleportSpeedup: shortens the fixed black-screen wait during teleporting (portals, console teleport, etc.) by speeding up the internal teleport timer. Still fully waits for the destination area to actually load - just skips the extra padding vanilla adds on top of that.

1.0.7

  • Added MultiCraft: scroll the mouse wheel over the Craft button to pick how many to craft at once, using vanilla's own hidden multi-craft system.