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SimpleRecycling
Adds a tab to the crafting station that recycles (uncrafts) items from player inventory
| Date uploaded | 5 years ago |
| Version | 0.0.9 |
| Download link | abearcodes-SimpleRecycling-0.0.9.zip |
| Downloads | 2561 |
| Dependency string | abearcodes-SimpleRecycling-0.0.9 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.600README
Simple Recycler

Adds a tab to the crafting station that recycles (uncrafts) items from player's inventory.
Previously this mod operated via a button placed on containers. Both are still in and can be enabled via settings. Container approach is kept for compatibility and will be removed in future versions.

Key points
-
Returns 50% of the resources by default. Configurable via settings.
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You need to know the recipe for the item to "uncraft" it
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You can move the recycling button by pressing the left Ctrl and right click dragging the button
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Has a fail safe to prevent accidental presses

Manual installation
Drop the .dll into <GameLocation>\BepInEx\plugins
Encountered an issue?
Please create an issue in the GitHub repo here:
https://github.com/abearcodes/Valheim/issues/new
Development plans
- introduce a separate buildable "station" to do the uncrafting
- add option to uncraft even if recipe is unknown
Configurability
## Settings file was created by plugin SimpleRecycling v0.0.7
## Plugin GUID: com.github.abearcodes.valheim.simplerecycling
[General]
## Rate at which the resources are recycled. Value must be between 0 and 1.
## The mod always rolls *down*, so if you were supposed to get 2.5 items, you would only receive 2.
# Setting type: Single
# Default value: 0.5
RecyclingRate = 0.5
## If enabled and recycling a specific _unstackable_ item would yield 0 of a material,
## instead you will receive 1. If disabled, you get nothing.
# Setting type: Boolean
# Default value: true
UnstackableItemsAlwaysReturnAtLeastOneResource = true
## If enabled and recycling an item would yield 0 of any material,
## instead you will receive 1. If disabled, you get nothing.
# Setting type: Boolean
# Default value: true
PreventZeroResourceYields = true
## If enabled, it will allow you to recycle items that you do not know the recipe for yet.
## Disabled by default as this can be cheaty, but sometimes required due to people losing progress.
# Setting type: Boolean
# Default value: false
AllowRecyclingUnknownRecipes = false
[Recycling on containers]
## If enabled, the mod will display the container recycling button
# Setting type: Boolean
# Default value: true
ContainerRecyclingEnabled = true
## The last saved recycling button position stored in JSON
# Setting type: String
# Default value: {\"x\":502.42425537109377,\"y\":147.06060791015626,\"z\":-1.0}
ContainerButtonPosition = {\"x\":502.42425537109377,\"y\":147.06060791015626,\"z\":-1.0}
[UI]
## If enabled and recycling a specific item runs into any issues, the mod will print a message
## in the center of the screen (native Valheim notification). At the time of implementation,
## this happens in the following cases:
## - not enough free slots in the inventory to place the resulting resources
## - player does not know the recipe for the item
## - if enabled, cases when `PreventZeroResourceYields` kicks in and prevent the crafting
# Setting type: Boolean
# Default value: true
NotifyOnSalvagingImpediments = true
[zDebug]
## If enabled will dump a complete detailed recycling report every time. This is taxing in terms
## of performance and should only be used when debugging issues.
# Setting type: Boolean
# Default value: false
DebugAlwaysDumpAnalysisContext = false
Changelog
0.0.9
- fixed null reference exceptions when plugin starts up (missed due to plugin being loaded before as a script)
0.0.8
- added new experimental UI that addds a new tab to the crafting station. Enabled by default.
- container recycle button no longer enabled by default
0.0.7
- fixed a bug where recycling an upgraded item with a rate of 1 that used additional resources than the initial recipe (per level rather than initially), would still return that ingredient back
- fixed some config naming consistency
0.0.6
- introduced the option to prevent recycling if item yield after recycling is 0. On by default
- added notifications for when the mod cannot (or decides not to) recycle. On by default
0.0.5
- fixed a bug when uncrafting a single stacked item would yield returns for the whole stack
0.0.4
-
(!) Added "RecyclingRate" setting
This sets the rate at which the items are recycled. The mod used to return 100% of the resources, but now the rate is 50% by default.
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added a setting that when enabled, will prevent recycling 0 resources on unstackable items
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button position is now movable by pressing left ctrl and dragging it with right click. Persists on reload
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refactored code in preparation for containerless recycling
0.0.3
- now searches all recipes
- calculates the amount of resources based on quality level
- will not recycle if not enough slots are available
0.0.2
- Fix a null reference exception in main game menu
0.0.1
Initial release