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PrecisionBuild
Visual building grid with surface snap for all pieces, corner/center toggle, custom rotation angles, and HUD hints.
By awuushy
| Date uploaded | 4 days ago |
| Version | 1.1.0 |
| Download link | awuushy-PrecisionBuild-1.1.0.zip |
| Downloads | 897 |
| Dependency string | awuushy-PrecisionBuild-1.1.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
PrecisionBuild
A lightweight client-side building helper for Valheim. It projects an aligned visual grid directly onto surfaces (floors, walls, ground), lets any piece snap cleanly to grid corners or cell centers, and adds quick rotation angle switching.
Supports both English and Russian (automatically adapts to your game language).
Features
- Surface-Projected Grid: Renders a clean, semi-transparent white grid that conforms to terrain, wood, stone, and vertical walls.
- Universal Snapping: Snaps all building pieces, chests, crafting stations, and furniture to grid nodes.
- Snap Target Toggle (Corners / Cell Centers): Press
Jto switch between snapping to grid intersections (corners) or directly into the geometric center of each grid cell. - Smart Rotation Steps: Cycle through
90В°,45В°,22.5В°, and5В°rotation increments with a single key. Align chests flush with walls or make fine-tuned angular adjustments. - Surface Elevation Protection: Pieces won't sink into floors or clip into walls.
- Compact HUD Hints: Unobtrusive one-line hotkey reminder above the building HUD.
- Full Color Customization: White by default (
#FFFFFF), with support for any custom HEX color in config.
Controls
| Key | Action |
|---|---|
| B | Toggle building grid and snapping on / off |
| N | Cycle grid cell size (0.125m в†’ 0.25m в†’ 0.5m в†’ 1.0m) |
| K | Cycle rotation step (90В° в†’ 45В° в†’ 22.5В° в†’ 5В°) |
| J | Toggle snap target mode: Intersections (corners) ↔ Cell Centers |
| Mouse Wheel | Rotate piece by selected angle step |
| Q / E | Default game snap point switching |
Note: The H key is not used and remains unbound.
Configuration
Settings are saved in BepInEx/config/com.awuushy.precisionbuild.cfg after the first launch:
| Section | Key | Default | Description |
|---|---|---|---|
| 1. General | Enabled |
true |
Enable or disable the mod |
| 2. Hotkeys | ToggleGridKey |
B |
Key to toggle grid on/off |
| 2. Hotkeys | CycleGridSizeKey |
N |
Key to cycle cell size |
| 2. Hotkeys | CycleRotationKey |
K |
Key to cycle rotation steps |
| 2. Hotkeys | ToggleSnapTargetKey |
J |
Key to toggle corners vs cell centers |
| 3. Grid | DefaultGridSize |
0.25 |
Default grid size in meters |
| 3. Grid | SnapToCellCenters |
false |
Default snap mode (false = corners, true = centers) |
| 3. Grid | ShowVisualGrid |
true |
Show surface grid lines |
| 3. Grid | ShowKeyHints |
true |
Show compact HUD hint bar |
| 3. Grid | SnapAllPieces |
true |
Apply grid snap to all pieces |
| 3. Grid | GridRadiusCells |
8 |
Grid draw radius in cells |
| 4. Visuals | GridColor |
#FFFFFF45 |
Grid line color (HEX with alpha) |
| 4. Visuals | ActiveNodeColor |
#FFFFFFFF |
Snap marker color (HEX with alpha) |
| 4. Visuals | GridLineWidth |
0.014 |
Grid line thickness |
Compatibility
- Client-side only: Other players and dedicated servers do not need the mod installed.
- Safe to use on vanilla and modded servers.
CHANGELOG
Changelog
[1.1.1] - 2026-09-23
Fixed
- Fixed an issue where mod hotkeys (
B,N,K,J) triggered while typing in the hammer build menu search bar or while the piece selection table was open. Hotkeys are now properly suppressed whenever any UI text input or the build menu is active.
[1.1.0] - 2026-09-20
Added
- Snap Target Toggle: Press
Jto switch between snapping to grid intersections (corners) and cell centers. Center snapping makes it effortless to place furniture, tables, and hearths right in the middle of floor tiles. - HUD hint bar updated to show the currently active snap target mode (
Corners/Centers).
Fixed & Removed
- Removed the multi-piece row placement feature to resolve placement stability and collision issues.
- Streamlined placement logic and cleaned up input handling.
[1.0.0] - 2026-09-16
Initial Release
- Surface-projected building grid with slope and wall support.
- Snapping to grid intersections for all building pieces, chests, and furniture.
- Smart rotation step cycling (
90В°,45В°,22.5В°,5В°) viaKkey. - Compact in-game HUD hotkey hint bar with automatic English and Russian localization.
- Elevation alignment offset to prevent pieces from clipping into floors and walls.
- Full HEX color customization support in configuration (clean translucent white
#FFFFFFby default).