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bid-UniversalGrasp-0.3.1 icon

UniversalGrasp

Take all items visually into your hands. Hold the configured modifier (default: **Left Alt**) and left/right-click an item from the inventory to put it into the left/right hand.

Date uploaded a week ago
Version 0.3.1
Download link bid-UniversalGrasp-0.3.1.zip
Downloads 60
Dependency string bid-UniversalGrasp-0.3.1

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

UniversalGrasp

Hold any inventory item visually in either hand.

  • Modifier + left-click: left hand
  • Modifier + right-click: right hand
  • Repeat the action on the same item to clear that hand.

The modifier defaults to Left Alt and is configurable locally.

Only clicks in the player inventory are intercepted. Requires BepInEx.

Mod managers

This Thunderstore package is compatible with Gale, Thunderstore Mod Manager, and r2modman.

CHANGELOG

Changelog

[0.3.1]

Changed

  • Made the VisEquipment.AttachItem transpiler locate its selection hook semantically.
  • Kept instantiation-shape validation as a non-blocking Debug diagnostic.
  • Kept Valheim's original Object.Instantiate instruction intact for better transpiler interoperability.
  • Made temporary visual-source cleanup scope-based and safe for nested AttachItem calls.
  • Preserved nested ZNetView.m_forceDisableInit state with save/restore semantics.
  • Excluded diagnostic logging and strings from Release builds.
  • Separated hand control, attach-source selection, and drop patching into focused classes.

[0.3.0]

Changed

  • Removed the Jotunn/JVL dependency.
  • Removed the EquipmentAndQuickSlots dependency.
  • Replaced quick-slot integration with Alt-click controls in the vanilla player inventory.
  • Added a configurable local hand-selection modifier, defaulting to Left Alt.

[0.2.2]

Fixed

  • Updated visual equipment integration for Valheim 1.0.
  • Prevented a single owned item from appearing in both hands.
  • Removed hand visuals when dropping items leaves too few copies in the inventory.
  • Added prefab-root support for multi-part item visuals.