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RandomCreatureValues

Creatures now individualized with random health, size, chance to become a miniboss, and speed values. Also displays health in the nameplate once damaged. Configurable

Date uploaded 2 years ago
Version 1.0.3
Download link coemt-RandomCreatureValues-1.0.3.zip
Downloads 490
Dependency string coemt-RandomCreatureValues-1.0.3

README

Random Creature Values

This mod adds a a few configs for Ranges of creature Health, Walk Speed, Run Speed, and Circling Interval


SERVER SYNCED Config Options, Must Restart server for New values to go into effect


Multiplers....If Normal Health is 10....setting Min of .75 and max of 1.5...will either decrease by 25% or raise 50%



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Version Control
1.0.3 - Minibosses Emission removed, wil now just color....Added coins and rubies to drop table of minibosses
1.0.2 - Miniboss update
- New configs added For lootmin and max multipliers.
- spawn with random colors
- changed naming format / added more names
1.0.1 - MiniBoss Chance added, Creatures now have a configurable chance to spawn as miniboss.
- Minibosses gain min/max health addition, tolerate fire, Random Name Suffix, Removes tameable, and increases Size(configurable)
- Health Bar Fixes when reach 0-1
- Added Acceleration and Alert Range min/max multipliers
- Death text added to top left corner instead of nameplate
- random scale min/max all creatures
1.0.0 - Release. Please Report bugs / suggestions