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ctogle-Pilgrim-0.3.3 icon

Pilgrim

Pilgrim introduces new mechanics that make it easier to avoid backtracking.

Date uploaded 2 weeks ago
Version 0.3.3
Download link ctogle-Pilgrim-0.3.3.zip
Downloads 33
Dependency string ctogle-Pilgrim-0.3.3

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202
ValheimModding-YamlDotNet-16.3.1 icon
ValheimModding-YamlDotNet

Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 16.3.1

README

Pilgrim

Pilgrim introduces new mechanics that make it easier to avoid backtracking.

  1. Activate forsaken powers from any item stand.
  2. Upgrade cart for more storage, track the cart on the map, quick release button doesn't require loving eye contact with the cart.
  3. Increased storage for ships so you don't have to sail with a cart.
  4. Fire offering rituals:
    • Seek the next altar
    • Restore your power
    • Seek your bed
    • Fall without fear
    • Seek a merchant
    • Seek the nearest dungeon
    • Clear the skies
    • Walk on water
    • Bless your crops
    • Seek a fellow pilgrim
    • Kindle nearby fires
    • Tame the flock
    • Become the mountain
    • Summon Dyrnwyn

Requirements

Configuration

Settings live in BepInEx/config/Pilgrim.yaml and hot-reload on save.

Source

https://github.com/ctogle/ValheimPilgrim

CHANGELOG

Version Notes
0.1.0 Initial release — 13 campfire rituals, forsaken power activation from any item stand, upgradeable cart with quick release
0.2.0 New rituals and updates
0.3.0 Ship storage expansion; items persist correctly in expanded cart and ship storage across saves and reloads; ritual discovery on item pickup; trader seek ritual finds all 3 merchants; Eikthyr power auto-granted on trophy pickup; flaming sword won't consume core without a sword in hand; multiplayer cart ownership fix; VFX spawning fix resolving NullRef errors after rituals
0.3.1 Fix Take All crash when moving items from expanded cart/ship to player inventory; cart upgrade level now reads live from ZDO so remote upgrades are reflected correctly for all clients
0.3.2 Cart handbrake (B key, hover text, replicated); giant fall damage reduction; ritual duration scales by fire type and comfort level; relinquish ritual (Z hold 3s or on death); env/wind changes broadcast to all clients; mead ripen sleep blessing (barley); braziers as ritual fires; giant env changed to WarmSnow
0.3.3 Fix boss altar and dungeon seeking in SP and MP; guiding wind updates every 3s and broadcasts seek target to all clients; dungeon seeker returns all instances not just nearest; 6 new legendary weapon rituals (Jotun Bane, Krom, Slayer, Skull Splittur, Himminafl, Mistwalker); hint text smaller
0.3.4 2 new rituals: ward the campfire (player shield bubble, Ruby) and raise a sanctuary (campfire NoMonsters ward, Amber Pearl); ritual hint pagination (R cycles pages); ath_inspect flashes structure pieces green; ath_wardmat command for live material swapping
0.3.5 9 hunt rituals (deer through asksvin) with biome-matched spawns, 1-star + 1.8x scale, crow guidance; legendary weapon logout fix; dungeon seeker adds fuling camp
0.3.6 Structural ritual system; misc fixes and improvements
0.3.7 Version bump
0.4.0 Pilgrim's Cache: portable barrel crafted at the forge, holds one stack of any previously-carried material, upgrades 5 tiers (Copper/Bronze/Iron/Silver/BlackMetal) expanding from 12 to 60 slots, contents count toward carry weight; one cache per player
0.4.1 Fix cache accepting itself via ctrl+click or drag; craft-blocked message when already holding one
0.4.2 Cache accepts any item type (not just materials); cache contents count toward crafting requirements and are consumed when crafting; legendary weapons cannot be dropped or transferred to any container while active; ritual cleanup re-resolves legendary by prefab so inventory shuffling can't strand it
0.4.3 Fix cache item rearranging deleting items; fix cache item being draggable into itself; fix crafting not consuming resources from cache