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expDARE-Hex-0.1.23 icon

Hex

Final release. Meadworks cheat toolkit: personal powers, item and creature spawning, skills, map tools, ESP and presets, with server-controlled permissions. Client-optional.

Date uploaded 2 weeks ago
Version 0.1.23
Download link expDARE-Hex-0.1.23.zip
Downloads 91
Dependency string expDARE-Hex-0.1.23

This mod requires the following mods to function

ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2
denikson-BepInExPack_Valheim-5.4.2360 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2360
expDARE-Crucible-0.3.40 icon
expDARE-Crucible

Final release. Meadworks shared library: product registration, server authority, the shared interface kit, localization and logging. Adds no gameplay. Required on all peers.

Preferred version: 0.3.40

README

Hex

MeadWorks is no longer in development. This is the final release of this package, and it will not receive further updates. Existing installs keep working. A smaller, more optimized suite is on the way.

Choose personal powers, spawn items and creatures, edit skills and inspect the world from one cheat window. Server grants decide which categories you can use without replacing your saved preferences.

Features

  • Enable unlimited stamina or eitr, infinite jumps, God Mode, Fly, NoClip, FreeCam and Ghost Mode; powers default off.
  • Adjust walking, running, swimming, flying, mounted speed and jump power; resize your character from 25% to 300%.
  • Pause food timers, stop durability loss or change carry limits; choose whether death preserves items, food, skills or status effects.
  • Set or freeze your own lighting time with Midnight, Sunrise, Noon and Sunset controls; the shared world clock stays unchanged.
  • Search and filter item and creature catalogs for spawning, or edit skills, reveal/reset the map and view boss or trader locations when permitted.
  • Use ESP labels for nearby players, creatures, items, resources and dungeons, with search and filters.
  • Set a 5-1000 m radius for Kill enemies, Remove drops and Tame; Kill and Tame skip players and existing tames. These actions require authority or appropriate Thing grants.
  • Inspect base spawn protection and cover within 50 m on loaded terrain; the overlay starts off each session, and red gaps do not guarantee spawns.
  • Heal, apply Rested or activate boss powers; save presets and bind individual actions or a panic key that resets powers. Hotkeys start unassigned.
  • Achievement options default on but require Progress permission. Spawned items carry the game's cheat flag; CheatTagEnforcement servers remove them.

Install and settings

Install with a Valheim mod manager to resolve dependencies automatically. Settings: F8 or Esc > Meadworks; Almanac is optional. File: BepInEx/config/com.meadworks.hex.cfg. Version 0.1.23. Install on the server and participating clients; cheats stay locked without Hex on the server. Dependencies: BepInExPack Valheim 5.4.2360, Jotunn 2.30.2, Crucible 0.3.40.

Changes · Source · Support Licenses; bundled third-party notices remain applicable.

CHANGELOG

Changelog

0.1.23 (2026-11-02)

  • Final release: MeadWorks is no longer in development and this package will not receive further updates. Existing installs keep working, and a smaller, more optimized suite is on the way.

0.1.22 (2026-11-02)

  • Update the Crucible dependency and refresh the mod description and feature list.

0.1.21 (2026-10-29)

  • Package files now carry this release's date, so BepInEx reloads updated mods instead of using stale cached plugin details (fixes 'missing dependency Crucible' after updating).

0.1.20 (2026-10-28)

  • Dependencies updated to the latest versions (Crucible 0.3.37, BepInExPack_Valheim 5.4.2360, Jotunn 2.30.2).

0.1.19 (2026-10-28)

  • New package icon.

0.1.18 (2026-10-21)

  • Thunderstore republish of the release 8 build; no code changes.
  • Requires Crucible 0.3.28 / Crucible.UI 0.3.20 (Crucible 0.3.27 on Thunderstore is a source archive without DLLs).

0.1.17 (2026-10-21)

  • Requires Crucible 0.3.27 / Crucible.UI 0.3.20.
  • README: the Thing grants line names the World tools grant and the Spawn grant.

0.1.16 (2026-10-21)

  • Requires Crucible 0.3.26 / Crucible.UI 0.3.19.
  • Debug kill, remove drops and tame take a radius from 5 to 1000 meters. Tame affects wild creatures in that radius. Stop event ends the current event and does not use the radius. Kill still skips players and tames.
  • Routed debug kill, drops, tame, and stop event, and spawn, accept a Thing per-player grant when the only mischief refusal is that the player is not an admin. Nobody and any other block still refuse. If Thing is not installed, this behavior is unchanged.

0.1.15 (2026-10-20)

  • Requires Crucible 0.3.25 / Crucible.UI 0.3.18.
  • License text: LICENSE-ASSETS.md now says Hex ships its approved original icon.png (CC BY-NC-SA 4.0) instead of "no image".

0.1.14 (2026-10-20)

  • Requires Crucible 0.3.23 / Crucible.UI 0.3.16.
  • Faster inventory with no carry limit: when another mod (Mantle) already writes the weight text, Hex no longer writes its "x/∞" first, so the label is not changed twice every frame. No visible change.

0.1.13 (2026-10-19)

  • Requires Crucible 0.3.22 / Crucible.UI 0.3.15.

Simpler in-game settings

  • Simpler in-game settings: the Hex window has seven pages instead of eleven. Fun and Speeds are one Movement page; Items and Creatures are one Spawn page with an Items/Creatures switch (the Spawning switch now lives only there); World seed moved to the Map page and opens with Map Tools or Debug Tools; the Midnight/Sunrise/Noon/Sunset buttons sit inside the Local Time row.
  • Moved to Almanac (no longer repeated in the Hex window): the Achievements toggles, Menu Key and Panic Key, the server cheat policy (Crucible Mischief settings), ESP search/distance/filters and every per-row Hotkey button. All actions, cheats, presets and server permission checks work as before; the hex console command is unchanged.
  • Ships settings-tiers.json: the MeadWorks menu shows Enabled, Menu Key, Panic Key, God Mode, Fly, Unlimited Stamina, No Carry Limit and Keep Items On Death; boss-power, numeric, page-switch and achievement-mark hotkeys are marked as normally edited in the config file. Config keys, values and defaults are unchanged.

Deep North fixes

  • Points of interest: the Deep North boss room (DN_Bossroom) is labeled with the Frozen King's game name ($enemy_frozenking, Kall Fimbulbringer) instead of a missing token.
  • Read existing text and indicator colors from shared Crucible.UI color roles; colors are unchanged.

0.1.12 - batch 4E gameplay fixes (2026-10-19)

  • Cheats honor the admin "Players may use" switch, so admins can let connected players use a cheat; otherwise it stays admin-only and shows locked.
  • Requires Crucible 0.3.21 / Crucible.UI 0.3.14.

0.1.11 - current-build preview refresh

Release stamps and dependency floors for the tested current UI/settings work. This is an intermediate build; expanded 4D and queued 4E are not completed. Exact checks and known limits ship in installer build evidence.

0.1.10 (2026-10-18)

  • Use shared presentation and control hover explanations in existing tools while preserving action validation.

  • Require Crucible 0.3.19 / Crucible.UI 0.3.12. Expanded 4D qualification is pending.

  • Added a default-off spawn protection terrain overlay to Debug, hex protection and an optional unassigned action shortcut. It uses actual loaded terrain triangles and PlayerBase collider radii, samples native structural spawn blocking, and retains thin gaps between protection areas. Toggle off, Panic, module/master disable and session loss release its owned rendering objects. Debug Tools and Information permission remain required; the overlay is excluded from presets.

  • Focused local native checks passed on the recorded candidate. Terrain fragments remain approximately 8 centimeters above the native surface. Remote grant revocation, physical input and visual acceptance of the menu remain unqualified.

0.1.9 (2026-10-15)

  • First release on Thunderstore.