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Hoard
Seal a single chest so container automation mods leave it alone.
| Date uploaded | 5 days ago |
| Version | 0.3.1 |
| Download link | isimp-Hoard-0.3.1.zip |
| Downloads | 21 |
| Dependency string | isimp-Hoard-0.3.1 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
Hoard
Seal a chest so that container automation mods leave it alone.
Mods that store items into nearby chests, craft from them or feed tames from them usually treat every chest you own the same way. Their own settings can at most exclude a whole chest type. Hoard lets you take one particular chest out of their reach.

AI notice
Most of Hoard was written by Claude Code (Anthropic), which did the heavy lifting on implementation and design. Heads-up so you can judge for yourself.
Using it
Look at a chest and press K to seal it for everyone: every player's automation mods leave it alone, yours included. Press K again to seal it for others, so that only the automation mods of other players leave it alone while yours still use it, and once more to unseal it. A seal for everyone belongs to nobody, and anyone allowed at the chest can change it. A seal for others is personal: only the player who set it can change it, and everyone else sees in the hover text who sealed it. Inside a ward only players permitted on that ward can change a seal at all, and a personal chest only by the player who built it. The seal is stored on the chest itself, so it lasts across saves.
Sealing and unsealing play a short sound that players nearby hear as well. A chest sealed for you carries a faint violet tint and a small shimmer above it, so it stands out without hovering. A chest you sealed for others, which your own mods still use, carries a blue tint instead. Both colours can be changed and both marks switched off in the settings.
Chests sealed with an earlier version count as sealed for everyone.
Hoard finds supported mods on its own and does nothing if none are installed. Type /hoard in chat to see what it found. If a supported mod is updated in a way Hoard no longer recognises, Hoard tells you when you spawn, because that mod ignores seals until Hoard supports it again.
Tested with AzuAutoStore, AzuCraftyBoxes, GrabMaterials and PetPantry.
Multiplayer
Hoard has to be installed on the server and by every player, and the server refuses players without it or with a version older than 0.3.0, which cannot read a seal for others. Automation mods run on each player's own machine, so a single player without Hoard could still empty a sealed chest. A seal for others is decided on each machine too: on the owner's, the chest simply stays open to their mods. The owner is the character that sealed it, so another character of the same player counts as someone else. The server's settings apply to everyone, while your key and hover text options stay your own.
Settings
All settings are in BepInEx/config/isimp.Hoard.cfg, each with a description. Every supported mod Hoard finds gets its own switch there.
More
Technical notes and build instructions are on GitHub at https://github.com/isimp/Hoard
CHANGELOG
Changelog
0.3.1
K now seals a chest for everyone first and for others second. Pressing K on a seal for everyone makes it your own seal for others.
0.3.0
K now steps a chest through sealed for others, sealed for everyone and unsealed. Sealed for others keeps other players' automation mods out while yours still use the chest; only you can change it, and it shows in blue for you. Sealed for everyone can be lifted by anyone the ward lets in. Older seals count as sealed for everyone.
Every player and the server need 0.3.0.
AutoSealSeidrChest is removed.
0.2.1
Sealing a chest now plays the shield generator's start-up sound, and unsealing it the shut-down sound. Players nearby hear it as well.
0.2.0
Sealed chests now stand out without hovering: they carry a faint, steady violet tint and a small shimmer above them. Both are on by default and can be switched off separately with ShowSealGlow and ShowSealEffect, and the tint's colour and strength are adjustable.
Hoard now warns when a mod it used to support is still installed but no longer recognised, which usually follows an update of that mod. The warning appears in the log, as a message when you spawn and in the /hoard list, since seals are not honoured by that mod until Hoard supports it again.
0.1.0
First release.