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Glowing Signs
Restores Valheim's classic glowing sign text, with glow that matches named, hex, and multicolored text.
By ituallovich
| Date uploaded | a day ago |
| Version | 1.0.0 |
| Download link | ituallovich-Glowing_Signs-1.0.0.zip |
| Downloads | 45 |
| Dependency string | ituallovich-Glowing_Signs-1.0.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
Glowing Signs
Brings back Valheim's classic luminous sign text.
Glowing Signs restores the original unlit TextMesh Pro rendering used by signs before patch 0.214.300. Text remains bright and readable in darkness while preserving its actual color: red glows red, blue glows blue, and multicolored signs retain every individual shade.
Features
- Restores the classic neon-like sign appearance
- Supports vanilla named and hexadecimal colors
- Supports multiple colors on a single sign
- No fixed green tint
- Works with existing signs
- Client-side only
- No configuration or server installation required
Color examples
<color=red>Red text
<#00BFFF>Blue text
<color=red>R</color><color=green>G</color><color=blue>B</color>
Installation
Install with a Thunderstore-compatible mod manager, or manually install BepInExPack for Valheim and place GlowingSigns.dll in:
BepInEx/plugins/GlowingSigns/
Built for BepInEx 5 and verified with Valheim 0.221.12.
CHANGELOG
Changelog
1.0.0
- Initial release.
- Restored Valheim's classic luminous sign rendering.
- Added support for named, hexadecimal, and multicolored text glow.
- Kept the mod client-side with no configuration required.