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Casualheim
Server and Client mod allows for cancelling attack animation on dodge/jump/block and configuring the health of ashlands mobs.
| Date uploaded | a year ago |
| Version | 0.1.0 |
| Download link | justmefr-Casualheim-0.1.0.zip |
| Downloads | 123 |
| Dependency string | justmefr-Casualheim-0.1.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Casualheim
Makes Valheim more casual in several ways.
Cancelling attacks
Allows a player to cancel their attack if the attack has not yet dealt damage by:
- blocking
- dodging
- jumping
Enemy health nerf
Allows a player to set the % of max HP that Ashlands enemies will have. Settings are individual for every mob. Generally makes so that the enemies are less spongy.
Source code
CHANGELOG
Update Information (Latest listed first)
v1.2.8
- fixed a bunch of animation issues and relaxed cancellation requirements
v1.2.7
- resolved the issue where attack cancelling would disrupt normal function of weapons with channeling attacks (bursts)
v1.2.6
- added leveling bonuses for eitr amount and regeneration
v1.2.5
- fixed enabling of building in cleared locations
v1.2.4
- fixed errors in multiplayer after refactoring max health setter
- added ability to increase trophy drop chance
v1.2.3
- refactored mob max health settings and added more mobs to the config
v1.2.2
- fixed oversights in emote animation skip fix
v1.2.1
- fixed emotes skipping attack animation while dealing damage
v1.2.0
- added ship and boat assistance functionality
v1.1.2
- added configuration options to individually turn on/off the functionality
v1.1.1
- bug fix for attack animation cancellation, this one took quite a long time
v1.1.0
- bug fixes
- improved detection of unit spawning within locations
- extended leveling system
- buffed jump and sneak skills a little
v1.0.1
- small bug fix
v1.0.0
- bug fixes
- added leveling system
- added multiplier for chopping and mining damage
v0.2.0
- bug fixes
- minor refactor
- added settings to modify bosses' hp and regen
- added skill curve settings
- added changer for enemy level chances (stars)
- added possibility to change death penalty for skills
- added toggle to allow building in cleared dungeons
v0.1.0
- fist version