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| Date uploaded | 2 years ago |
| Version | 0.1.2 |
| Download link | kruft-ResourceCostScaling-0.1.2.zip |
| Downloads | 185 |
| Dependency string | kruft-ResourceCostScaling-0.1.2 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
Resource Cost Scaling
Scales all piece and crafting resource costs using a single configuration value.
Rounds up unless in the bottom 0.1 of a cost value. For example:
2 x 1.10 = 2.2 -> 3
2 x 1.05 = 2.1 -> 2
...
2 x 0.60 = 1.2 -> 2
2 x 0.55 = 1.1 -> 1
Author Info
To report issues or request features contact me via discord in the Valheim modding server or via DM.
Valheim Modding Server
Discord ID: Kruft#6332
CHANGELOG
Changelog
0.3.2
- Bump for Call to Arms+
0.3.1
- Remove
BepinProcessspecification for dedicated server process name issue.
0.3.0
- Add support for setting resource scaling to zero.
0.2.0
- Switch from Cieling to Round (mid-points round to even values)
- Rename configuration settings
- Add Scaling image
0.1.3
- Reimplement Bronze5 detection using negative values
- Remove
base()calls fromRoundedValueRange - Unify transpiler methods
- Add github
0.1.2
- Convert
scaleFactorto double - Apply
0.05step function toscaleFactor - Add contact information
- Update Icon
0.1.1
- Clamp
scaleFactorbetween 0 and 2 (Provides ConfigManager slider) - Update Documentation
- Update Icon
0.1.0
- Initial Release