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Jetpack
Press jump again in mid-air to fire up a jetpack: flames from your back, burning glowing ground beneath you, and no fall or fire damage.
By lagstedt
| Date uploaded | a day ago |
| Version | 1.3.1 |
| Download link | lagstedt-Jetpack-1.3.1.zip |
| Downloads | 24 |
| Dependency string | lagstedt-Jetpack-1.3.1 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351README
Jetpack
Fly around Valheim on a jet of fire.
How it works
- Jump as usual. Press jump again in mid-air (second, third … twentieth time) and hold it to thrust upwards.
- Steer with your movement keys while flying. Release jump to fall.
- Jet mode: hold Run (Shift) while thrusting to switch from climbing straight up to flying forward like a jet, wherever the camera looks. Your body leans forward and the flames point backwards. Look up or down to climb or dive; release Shift to hover again.
- Paraglider: press Shift in mid-air (or release jump while still holding Shift) and a glider unfolds above you (Breath of the Wild style). Drift down slowly and steer with your movement keys. Release Shift to fold it; press jump to relight the jetpack. The glider's stripes match what you're wearing (cape, then chest and leg armour).
- Two flame jets with sparks shoot out of your back, with a flickering light.
- The ground beneath you catches fire and lights up: flames, embers and an orange glow that get stronger the closer you fly to the surface.
- You never take fall damage, fire / burning damage or Ashlands lava damage.
- Other players who also have the mod see your flames.
Works with keyboard (Jump) and gamepad (JoyJump).
Configuration
BepInEx/config/com.lagstedt.jetpack.cfg is created on first launch:
| Setting | Default | Description |
|---|---|---|
| Enabled | true | Turn the jetpack on/off |
| MaxUpSpeed | 12 | Max climb speed (m/s) |
| UpAcceleration | 35 | How fast climb speed builds up |
| HorizontalSpeed | 9 | Top horizontal speed while thrusting |
| HorizontalAcceleration | 12 | Steering responsiveness |
| StaminaPerSecond | 0 | Stamina cost per second of thrust (0 = free) |
| NoFallDamage | true | Never take fall damage |
| NoFireDamage | true | Never take fire, burning or lava damage |
| GroundGlowDistance | 18 | Max height at which the ground burns and glows |
| JetMode.Enabled | true | Allow jet mode with Run (Shift) |
| JetMode.Speed | 28 | Cruise speed in jet mode (m/s) |
| JetMode.Acceleration | 22 | How fast you reach cruise speed and turn |
| JetMode.TiltAngle | 75 | How far the body leans forward |
| Glider.Enabled | true | Allow the paraglider |
| Glider.FallSpeed | 2.5 | Sink rate under the glider (m/s) |
| Glider.Speed | 20 | Forward glide speed (m/s) |
| Glider.Acceleration | 10 | How fast you reach glide speed and turn |
Multiplayer
Client-side mod. Flight and immunity only affect the player who has the mod installed. The config is not synced from the server, so on public servers check that the server admins are fine with it.
Installation
Use r2modman / Thunderstore Mod Manager, or manually drop Jetpack.dll into BepInEx/plugins/.
CHANGELOG
Changelog
1.3.1
- Faster gliding: default glide speed 8 → 20 m/s, new Glider.Acceleration setting (default 10).
1.3.0
- The paraglider takes its colours from what you're wearing: cape first, then chest and leg armour. Updates when you change gear.
1.2.1
- Pressing Run (Shift) in mid-air now opens the paraglider, no jetpack needed. Sprint-jumps don't open it (needs a fresh press).
1.2.0
- Paraglider: release jump while still holding Run (Shift) to open a striped glider and drift down slowly, Breath of the Wild style. Steer with WASD; release Shift to fold it, press jump to relight the jetpack.
1.1.0
- Jet mode: hold Run (Shift) while thrusting to fly forward where the camera looks, like a jet. The body leans forward and the flames point backwards. Look up/down to climb/dive.
1.0.0
- First release: mid-air jetpack thrust, back flames and sparks, burning ground glow, fall/fire/lava immunity, multiplayer-visible flames.