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Culinary Horizons

A grand expansion to the world of cooking in Valheim

Date uploaded 2 days ago
Version 1.0.2
Download link lnsanity-Culinary_Horizons-1.0.2.zip
Downloads 392
Dependency string lnsanity-Culinary_Horizons-1.0.2

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333

README

Main Poster.png

Culinary Horizons is a major expansion to the culinary world of Valheim. My aim is to follow the principles that Valheim and its developers have created, but introduce my own additions and crafting routes that add to the cooking experience in Valheim. The core pillars of this mod are satisfying processing and crafting routes, powerful foods and bonuses, and high quality models.


Here's a small sneak peek of what to expect from this mod

Spice Grinder Emoji.png The Spice Grinder

Grind and Blend new exotic spices to suit all your culinary needs.

SpiceGrinderGif ezgif.com optimize


Alloy Furnace Emoji.png The Alloy Furnace

Create Unique new alloys, combining metals from the 10th realm of Valheim.

AlloyFurnaceGif ezgif.com optimize

πŸ“˜ Culinary Horizons in-depth guide and stats sheet

This included crafting recipes, prefab IDs for spawning through the console and additional developer notes:

πŸ’‚ Full Mods Guide - Excel Spreadsheet πŸ’€

Discover other mods from the Distant Origins Team:


Overview.png

Spice Table Emoji.png - 3 New crafting stations

Jarls Hearth Emoji.png - 3 New Processors

Kitchen Equipment Emoji.png - 6 Station Extensions

Eldakras Emoji.png - 16 New crafting materials

Muckshake Emoji.png - Food category: Enhanced Foods - 22

Marbled Mixed Meats Emoji.png - Food category: Forgotten Recipes - 15

First Lands Feast Emoji.png - Food category: Banquets - 4


Stations.png

The 3 crafting stations focus on the 3 core stages of cooking progression in this mod:

  • The Spice Table – Where you can craft a variety of spices to season base game dishes and enhance them.

  • The Elderwok – Forged with a resistant alloy, this station will be where you craft powerful Forgotten Recipes using Enhanced Foods as the ingredients.

  • The Bronzewood Banquet Bench – Equipped with all the tools and cutlery a chef could need, this station acts as the final tier of food progression, allowing you to craft Banquets, each with their own powerful buff effect.

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Processors.png
  • The Spice Grinder – An efficient and satisfying grinder for converting raw spice mixes crafted at the Spice Table into spice piles ready to be added to food.

  • The Alloy Furnace – A personal favourite of mine, this furnace will smelt alloy scraps (crafted at the Forge) into ingots that will be used in processors, stations and their extensions.

  • The Jarls Hearth – The oven used to cook advanced recipes from the Plains onwards.

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Materials.png
  • Culinary Horizons adds a layer of progression in its materials, with spices being grouped into Common Spices and Elite Spices. Common Spices are used in crafting Enhanced Foods and Forgotten Recipes.

  • Elite spices are used to craft every Banquet found in this mod.

  • This mod also currently adds 2 new creature drops, Forest Hearts and Smoking Ectoplasm, and 2 new alloy metals, Dokkborn and Glaesfir, that are key to crafting the various stations and processors.

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Foods.png

Culinary Horizons food progresses in 3 tiers for each biome:

  • Enhanced Foods - act as effectively 'Vanilla+' foods, combining base game foods with various spices for a small increase in Health, Stamina and Eitr compared to before.
  • Forgotten Recipes - using Enhanced Foods in their recipes, Forgotten Recipes offer 3 core improvements: higher health regen, long lifetimes and high stats.
  • Banquets - the final stage of a culinary progression, using Forgotten Recipes as ingredients, Banquets' primary benefit over the previous tier is the powerful buff effects that they provide. Each Banquet has its own effect that has a long lifetime and will define your playstyle.

Culinary Horizons also introduces new cooking mechanics such as Two Stage Cooking, where foods cooked at a cooking rack or oven can have 2 output products depending on how long they are left to cook.

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Translations.png
Available Languages
πŸ‡ͺπŸ‡Έ Spanish
πŸ‡«πŸ‡· French
πŸ‡©πŸ‡ͺ German
πŸ‡΅πŸ‡± Polish
πŸ‡ΊπŸ‡¦ Ukrainian
πŸ‡·πŸ‡Ί Russian
πŸ‡ΉπŸ‡· Turkish
πŸ‡¨πŸ‡³ Chinese - TBA
πŸ‡°πŸ‡· Korean
πŸ‡―πŸ‡΅ Japanese
πŸ‡§πŸ‡· Portuguese (Brazil)

Extras.png

Sap Emoji.png Special thanks to:

  • Dreanegade β€” for guiding and teaching me throughout the modding process as well as inspiring me to start when I first saw his mods in early 2025, and for being a close friend who I value greatly. ❀️

and

  • Warp β€” for also getting me into modding and teaching me core parts about Unity, in addition to being a talented and positive member of the modding community.
  • Azumatt β€” for his tutorial material and well made managers.
  • Hugo The Dwarf β€” for insights and personal guidance for various questions I've had.
  • Xutz - for inspiring me with their fantastic food mod to make my own

Trimmings Emoji.png Mods I recommend:

  • The Distant Origins series by Dreanegade β€” The quality and variety of these mods quickly made them some of my favourite mods to use.

  • NorseDemigods by Alpus β€” While this mod might need a difficulty mod paired alongside it, the visuals, new combat mechanics and crafting of this mod is unique and incredible to play with.

  • More World Locations AIO by Warp β€” A mod that almost anyone who plays Valheim will enjoy, Warp has put a lot of effort into both the unique gameplay additions it brings, as well as ensuring it is well optimised for all playthroughs.

πŸ’¬ Mod Support & Feedback:

Please feel free to share any feedback or suggestions on my shared Discord (and check out the Distant Origins series of mods):

πŸ‘‰ Join the Distant Origins Discord


Paid mods and Monetisation Usage:

I created this mod for the everyone to enjoy, no matter their situation. Do not paywall any part of this mod under any circumstance or as Catharis said:

I will find you

I’m more than happy to work with people and help them out and share what I've learnt while making Culinary Horizons, but there will not be any paywalls associated with this mod.


Roadmap.png

This initial release doesn't cover all the way until the end of a playthrough, I wanted to release this mod as it is now to get feedback on what people enjoy and don't enjoy. I want to make each expansion tailored to player feedback; as well as feel like a major update adding a wide amount of impactful content that adds to the mod and your experience as the player. ❀️

The Grand Expansion Update (1/3 Complete)

β€’ Spices, Enhanced foods, Forgotten Recipes and Banquets for Mistlands and Ashlands
β€’ Station Extensions for Mistlands and Ashlands
β€’ Custom visual effects for each Banquet buff effect

Major Surprise Update

β€’ New classes of ?
β€’ Custom ?
β€’ New station

The Meads & Wines Update

β€’ New Stations
β€’ New Processor
β€’ Common and Forbidden Meads and Wines

The Pantry Update

β€’ Trophy Foods - Gain Traits of the Creature used
β€’ Distant Recipes - Purchase a key item from Haldor to build a station for foods from other cultures
β€’ Fish Foods - Hybrid foods with standout buffs
β€’ KakΓ³ Food Tree - A unique progression of foods using the KakΓ³ Mix
β€’ Boss drops and boss banquets - Banquets that make you an avatar of the respective boss

CHANGELOG

1.0.2 (New Content, QoL and Bugfix update)

New Content:

  • 1 New Enhanced Food
  • 2 New Forgotten Recipes

New Features:

  • Players can now interact with placed foods, doors, stations, etc while having a serving tray, hammer, cultivator, or any utility item equipped

  • Two stage cooking for soaked lox meat and the tarred plains pies, depending on how long they are cooked for, they will go from uncooked -> cooked -> charred, which flips the foods stats

    This also means these foods cannot be burnt so you can leave them to cook and do something else without worrying

Balance Tweaks:

Enhanced Foods

  • Fish skewer has had a increase to its duration:
    • Duration: 20 minutes -> 25 minutes
  • Roasted and Charred Lox meat have had their health and stamina values reduced:
    • Roasted Lox Meat: 80 health -> 75 health
    • Charred Lox Meat: 80 stamina -> 75 stamina

Forgotten Recipes

  • Mixed Dough Platter has had a cost reduction across the board:
    • Seeded Bread Dough: 4 -> 3
    • Barley Flour: 4 -> 0 (as it's used in the doughs)

Banquets

  • Pine Smoked Celebration has had the number of pine cones required reduced:
    • Pine Cones: 3 -> 1

Quality of Life:

  • Banquets now display their status effects in the crafting menu of their respective stations, allowing you to see what they give you before crafting
  • The serving tray can now be crafted at a level 1 Workbench for 10 Wood and 2 Bronze, allowing players to place banquets from the Blackforest before going to the Swamp
  • Forest hearts can now be crafted at a level 1 Elderwok for 2 Bukeberries, 2 Blueberries and 1 Greydwarf eye
  • Smoking Ectoplasm can now be crafted at a level 2 Elderwok for 3 Ectoplasm and 1 Surtling Core

Fixes:

  • Spice table no longer turns pink when it becomes damaged (thank you Kronduster and Leslie!)
  • Spice table now has sound effect when items finish crafting while using it
  • Minor mod page changes
  • Minor item description fixes

1.0.1 (Part 1 / 3 of the Grand Expansion Update)

New Content:

  • 8 New Enhanced Foods up to the Ashlands
  • 3 New Forgotten Recipes covering the Mistlands
  • 1 New Banquet, to make the total 3 for the Blackforest and 1 for the Swamps
  • 2 New Spices for the Ashlands
  • 1 New Elderwok extension
  • 1 New Spice Table extension

Balance Tweaks:

  • Alloys have had their weights reduced:
    • Dokkborn: 22 -> 16
    • Glaesfir: 24 -> 18
  • Fish skewer has had a reduction to its stamina and duration:
    • Stamina: 12 -> 5
    • Duration: 30 minutes -> 20 minutes

Fixes:

  • Enhanced Foods and Forgotten Recipes categories in the serving tray UI now display correctly
  • Vanilla Bread can be cooked in the stone oven again (yay)
  • Minor mod page spelling corrections
  • Elderwok should no longer be able to potentially disable hearths when placed on

1.0.0

  • Release