Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
This package has been marked as deprecated, and it's suggested another
alternative is used.
You are viewing a potentially older version of this package.
View all versions.
ValheimPerformanceOptimizations
Rendering, logic, and loading time optimizations for both client and server versions of Valheim.
| Date uploaded | 5 years ago |
| Version | 0.4.0 |
| Download link | ontrigger-ValheimPerformanceOptimizations-0.4.0.zip |
| Downloads | 349 |
| Dependency string | ontrigger-ValheimPerformanceOptimizations-0.4.0 |
README
ValheimPerformanceOptimizations
Rendering, logic, and loading time optimizations for both client and server versions of Valheim.
New in 0.4.0
- Threaded terrain collision generation decreases stutters when loading chunks
- Smoke rendering performance improvements
Stats
- 5-10 ms faster GPU render times in bases (3 fps without the mod -> 15 fps with)
- General game stability improvements - less stutters in bases
- 20+ seconds faster world loading times, especially for big worlds (excluding the first launch)
- General game logic performance improvements (no concrete data on framerates)
Development Setup
Create a file called Environment.props inside the project base and change the Valheim install path to your location.
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!-- Needs to be your path to the base Valheim folder -->
<VALHEIM_INSTALL>E:\Steam\steamapps\common\Valheim</VALHEIM_INSTALL>
</PropertyGroup>
</Project>
Contributors
- ontrigger
- MSchmoecker