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SkyheimExtended
SkyheimExtended simply intercepts the 'skyheim.SkheimMana.UpdateMana' method and injects custom code replacing Skyheim's original code.
By posixone
| Date uploaded | 4 years ago |
| Version | 1.0.2 |
| Download link | posixone-SkyheimExtended-1.0.2.zip |
| Downloads | 356 |
| Dependency string | posixone-SkyheimExtended-1.0.2 |
This mod requires the following mods to function
makail-Skyheim
Skyheim is a magic mod aimed at providing balanced progression and a reason to go back and slay bosses. Unleash magic both destructive and beneficial!
Preferred version: 1.1.1README
SkyheimExtended
SkyheimExtended simply intercepts the 'skyheim.SkheimMana.UpdateMana' method and injects custom code replacing Skyheim's original code.
This mod does not replace Skyheim's DLL. Install this mod alongside Skyheim.
Features:
- Mana Regen and Max Mana scales with player level with configurable scaling factors.
- Statically assign Mana regen and Max Mana values (instead of scaling)
- Regen and Max scale factors can be set independently.
- Regen and Max scale factors can be set independently.
By default, SkyheimExtended is in scaling mode. Default scaling factors are set to:
- Mana Regen (regenScaleFactor): 1.25
- Formula is: playerLevel * regenScaleFactor + 3
- Max Mana (manaScaleFactor): 0.1
- Formula is: playerLevel * manaScaleFactor + 100
- Formula is: playerLevel * manaScaleFactor + 100
If scaling is disabled (scaleWithLevel = false), then the "Static" values are used. SkyheimExtended sets these values to the following by default:
- Mana Regen (manaRegen): 7
- Max Mana (maxMana): 125
Note: Skyheim's default values are:
- Mana Regen (manaRegen): 3
- Max Mana (maxMana): 100
Note: We can't figure out how to read Skyheim skill values yet. So we're using the Run skill for scaling.