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WeaponCrafting
A BETA TEST VERSION ONLY! IF YOU WISH TO HELP TEST, JOIN DISCORD INSIDE! A mod that seeks to randomize Valheim's crafting system with perks and tiers. Read for more!
| Date uploaded | 7 months ago |
| Version | 0.0.2 |
| Download link | proflupin-WeaponCrafting-0.0.2.zip |
| Downloads | 68 |
| Dependency string | proflupin-WeaponCrafting-0.0.2 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
Weapon Crafting
by proflupin with counseling from Azumatt and Kalikars
Summary
WeaponCrafting enhances customization & randomization in Valheim's weapon crafting through tiered perks, special effects, & Smithingskill progression. Player's crafting and upgrading choices influence both stats and unique effects.
Tiers & Level Progression
Weapons have tiered progression affecting Damage, Durability, and Special Effects chance based on your Smithing skill--an skill added in this mod that is upgraded by:
-
making items on non-food crafting stations
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adding to Smelters
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and adding to Kilns
| Tier (Level - Level) | Damage % | Durability % | Special Effect Chance |
|---|---|---|---|
| 1 (0-20) | 75-105% | 80-105% | 20% |
| 2 (21-50) | 80-115% | 85-110% | 35% |
| 3 (51-75) | 85-120% | 95-115% | 40% |
| 4 (76-85) | 95-125% | 100-120% | 45% |
| 5 (86-100) | 110-130% | 110-130% | 60% |
<u>Damage</u> stats apply to all damages for that weapon.
Special Effect checks occur after stat rolls.
<u>Perk Tables</u>
| Name of Perk | Common (40%) | Rare (25%) | Epic (10%) | Mythic (5%) | Effect |
|---|---|---|---|---|---|
| Fire | +5% | +10% | +15% | +25% | fire damage. E.g., Mythic Stone Axe of Fire would do 15 slash and 3.75 fire--whereas a Common would deal 15 slash and 0.75 fire |
| Frost | +5% | +10% | +15% | +25% | frost damage. Mythic --> 15 slash and 3.75 frost |
| Poison | +5% | +10% | +15% | +25% | poison damage. Mythic --> 15 slash and 3.75 poison |
| Lightning | +5% | +10% | +15% | +25% | lightning damage. Mythic --> 15 slash and 3.75 lightning |
| Shadow | +3% | +6% | +9% | +15% | +x% true damage. E.g. Mythic Stone Axe of Shadow would deal 15 slash and 2.25 true damage--a Common would deal 15 slash and 0.45 true damage |
| ---------------- | ------------- | ------------ | ------------ | ------------ | |
| Stalwart | +5% | +10% | +20% | +30% | block power and block armor. E.g. Mythic Stalwart Stone Axe would block 5.7 instead of 3, with a parry block of 8.7 instead of 6. |
| Goblin | +5% | +10% | +20% | +40% | attack speed. E.g. Mythic Goblin Stone Axe would take 1.84 seconds instead of 2.58 seconds |
| Ogre Fist | +5% | +10% | +15% | +20% | +x to attack force (a.k.a. stagger) and knockback. E.g. A Mythic Ogre Fisted Stone Axe would deal 27 stagger instead of 22.5 and 90 knockback instead of 75 |
NOTICE!!!
If you are using this mod, please join my discord for testing this mod:
Please, please, please join it if you want to help test this mod! :)
Special thanks to Azumatt and Kalikars for advice and inspiration
CHANGELOG
v0.1.0
Overhauled the mod. Hoping it works fully now
v0.0.4
Fixed minor bugs
v0.0.3
Changed README.md
v0.0.2
Changed minor bugs and added Discord invite
v0.0.1
Uploaded beta test mod