Mods that depend on BepInExPack
BepInEx config that does not write Debug messages to disk by default.
Last updated: 8 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 10 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 10 months ago
A library for adding new valid words by loading custom dictionaries.
Last updated: a year ago
Loads custom content for Wrestling Empire
Last updated: 2 years ago
A Data Loader and Injection Engine for Monster Train 2
Last updated: 37 minutes ago
A morning thought about what today is good for, and a week panel (F3) with the days ahead and your town orders. Inspired by p1xel8ted's Thoughtful Reminders.
Last updated: 43 minutes ago
Ctrl + Right Click a recipe or a quest, and a small panel tracks what to bring, counting your backpack. Crossed off when done. Town orders tab included.
Last updated: 43 minutes ago
Adds a Move button next to Remove in the build menu. Pick a building up and put it down somewhere else. Nothing spent, nothing refunded.
Last updated: 43 minutes ago
Doors and teleports take about 0.6 s instead of 1-2 s. The game's memory clean-up on every door runs only every 10th door (or when memory has grown). Nothing else changes.
Last updated: 44 minutes ago
An in-game wiki for Graveyard Keeper 2. Press F4 to see how any item is made, where and from what, plus zombies, alchemy and vendors. Only what your save has unlocked.
Last updated: 44 minutes ago
Experimental haunted transit-station interior for Experimentation. Fake exits, a Conductor encounter, ghost trains and hidden tickets. Alpha: not yet playtested in-game. All players require the mod.
Last updated: 2 hours ago
Adds atmospheric ambience to the facility interiors using songs by The Caretaker, creating a more eerie, melancholic, and unsettling atmosphere while exploring.
Last updated: 2 hours ago
(EN/繁/簡)
Adds Mima to the game.
將魅魔加入遊戲。
Last updated: 2 hours ago
Adds extra item slots, 3 to 9, with hotkeys for the new ones. Client-side only.
Last updated: 2 hours ago
v81 Highly configurable optionally algorithmic deadline adjustment mod.
Last updated: 2 hours ago
Seals facility entrances behind you after a grace period. Exiting requires another exit or a Key, Very Configurable.
Last updated: 3 hours ago
Fixed multiplayer MVP reports and results. Shows MVP points, top scoring categories, runners-up and OOPS CHAMP setbacks; shares the truck panel with optional RepoDeathCounter.
Last updated: 3 hours ago
Per-save truck death counter: every current player starts at 0, F8 toggles a translucent UI, and MVP scores appear only with RepoLevelMVP. Shop deaths do not count.
Last updated: 3 hours ago
Deepholm (Just the Crimson Expanse area) from World of Warcraft. (Map has been modified and is not a 1:1 export)
Last updated: 3 hours ago
Six horror creatures, 20% outdoor encounters and The Last Passenger: a gaze-triggered vision followed by a fatal takeoff execution. Includes spatial audio, animations and effect controls. Experimental build.
Last updated: 3 hours ago
ARGH BUGLE SUCKS BALLS.
Last updated: 3 hours ago
ARGH BUGLE SUCKS BALLS.
Last updated: 3 hours ago