Mods that depend on MelonLoader
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Last updated: 3 months ago
A BONELAB mod for making life easier for other mod creators.
Last updated: 7 months ago
HBMF - Hard Bullet Modding Framework. A mod that adds some cool functions, and makes life easier for mod creators.
Last updated: a year ago
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Last updated: 3 years ago
This mod changes the cartel's activity to be more prominent as you progress through the in game ranks! Additionally, as you level up, the Benzies will get more violent too!
Last updated: 2 hours ago
A custom Camera Mod that adds multiple spectator camera modes
Last updated: 2 hours ago
Adds splash text to Void G114's menu.
Last updated: 5 hours ago
S1API is an open source collaboration project to help standardize Schedule One modding processes. The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.
Last updated: 8 hours ago
Write a mod interface as HTML, CSS and JavaScript. Sideload renders the web bundle into real Unity UI and puts it on the in game phone, so an app is three files instead of a thousand lines of panel code.
Last updated: 14 hours ago
One overlay and one key for every mod's HUD - and it auto-catches mods that grab function keys.
Last updated: 14 hours ago
A performance profiler - measure the cost + state of NPCs, trash, quests and your own mods, with a per-mod panel in the Hotline overlay, a live web dashboard, and a phone remote (scan a QR to drive it).
Last updated: 14 hours ago
Litterally more trash, zero lag - routes Schedule I's litter into a cheap instanced field so the map holds far more of it, with no feature loss.
Last updated: 14 hours ago
NACops adds property raids, investigators and extends the configurability of the police in the Hyland Point.
Last updated: 15 hours ago
NACops adds property raids, investigators and extends the configurability of the police in the Hyland Point.
Last updated: 15 hours ago
A proper handheld flashlight - dial the beam from a wide near-flood to a tight far-throw.
Last updated: 15 hours ago
A hand winch for Schedule I. Hook anything at the exact point you aimed at and reel it in - built for vehicles wedged where they can never drive out.
Last updated: 15 hours ago
Repair your wrecked RV in Schedule I - get the job from Mrs. Ming, pay Marco the mechanic, guided by a tracked quest with a repair cinematic.
Last updated: 16 hours ago
Bigger co-op lobbies for Schedule I - raise the 4-player cap (32 by default, configurable). Standalone, no other lobby mod needed.
Last updated: 17 hours ago
A Framework that allows people to create their own cosmetics and upload them to the steam workshop
Last updated: a day ago
Cartel Enforcer adds new features and challenges to the Cartel, including new ambush locations, events, and a better dealer robbery system. Experience the drive-by events, take on mini-quests, and influence the enforced Cartel's presence in new ways!
Last updated: a day ago
Cartel Enforcer adds new features and challenges to the Cartel, including new ambush locations, events, and a better dealer robbery system. Experience the drive-by events, take on mini-quests, and influence the enforced Cartel's presence in new ways!
Last updated: a day ago
This mod changes the cartel's activity to be more prominent as you progress through the in game ranks! Additionally, as you level up, the Benzies will get more violent too!
Last updated: a day ago
this mod lets you easily find the recipes for products you have discovered or favorited you can also sort by sell price or ingredient count
Last updated: a day ago