Mods that depend on MelonLoader

Pinned
UlvakSkillz-RumbleModdingAPI icon
 22467
14 
RumbleModdingAPI
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Last updated: 3 weeks ago
Pinned
bonelib-BoneLib icon
 514506
83 
BoneLib
A BONELAB mod for making life easier for other mod creators.
Last updated: 2 months ago
Pinned
HBMF-HBMF icon
 68244
4 
HBMF
By HBMF
HBMF - Hard Bullet Modding Framework. A mod that adds some cool functions, and makes life easier for mod creators.
Last updated: a year ago
Pinned
gnonme-ModThatIsNotMod icon
 380362
65 
ModThatIsNotMod
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Last updated: 4 years ago
 623
0 
ObsAutoRecorder
Manage, rename, and move clips and recordings automatically
Last updated: 2 hours ago
 79
0 
GuideArrows Mono
3D arrows under the compass to the nearest deal, buyer, stash, quest, potential customer and home base, each in its own color; the targets glow through walls. Smooth, configurable, movable. Mono build for the alternate branch.
Last updated: 6 hours ago
 165
0 
GuideArrows
3D arrows under the compass to the nearest deal, buyer, stash, quest, potential customer and home base, each in its own color; the targets glow through walls. Smooth, configurable, movable. IL2CPP build.
Last updated: 6 hours ago
 50
0 
Polyglot Mono
Play Schedule I in 13 languages (RU, UK, DE, FR, ES, PT-BR, IT, PL, TR, ZH, JA, KO) and switch instantly in Settings or with F9. Fonts match the game's look. Mono build for the alternate branch.
Last updated: 7 hours ago
 90
0 
Polyglot
Play Schedule I in 13 languages (RU, UK, DE, FR, ES, PT-BR, IT, PL, TR, ZH, JA, KO) and switch instantly in Settings or with F9. Fonts match the game's look. IL2CPP build.
Last updated: 7 hours ago
 34
1 
ReplayMod
Match replay for Gang Beasts
Last updated: 10 hours ago
 68
0 
DamageIndicator Mono
Health bars over characters after they take damage, your own movable health bar, floating damage numbers, stun bar and KO badges. Hidden until damage, fully configurable in game. Mono build for the alternate branch.
Last updated: 11 hours ago
 113
0 
DamageIndicator
Health bars over characters after they take damage, your own movable health bar, floating damage numbers, stun bar and KO badges. Hidden until damage, fully configurable in game. IL2CPP build.
Last updated: 11 hours ago
 72
1 
FreecamMod
Detachable free camera for Gang Beasts. Multiplayer-safe: HUD toggle leaves lobby UI alone, and freeze/slow-mo are disabled while in a multiplayer session.
Last updated: 12 hours ago
 151
1 
Bloodcleaner
Clear's blood
Last updated: 13 hours ago
 136
0 
HealMode
Heal other Fusion players by touch, holding and healing blows capped at 30% per hit. Yellow hand glow, healing audio and Spin compatibility.
Last updated: 16 hours ago
 3
0 
GunSoundSwap
Replaces SMG, PDW, assault rifle, Materia Gun and Javelin shot sounds plus Heatblade draw, swing, hit and deflect sounds. Patches the sound bank on startup; fully reversible.
Last updated: a day ago
 664
0 
Spin
Spin physical props and NPCs, throw them and recall props to your hand with configurable homing, launch speeds, purple hand glow and spatial audio.
Last updated: a day ago
 88259
1 
RTLC Russian Translation
By RTLC
Перевод текста игры на русский язык
Last updated: a day ago
 136
0 
AvatarAnimator
Simple avatar animation using Unity Animator
Last updated: a day ago
 9
0 
FreezePin
Hold ALT to lock the rotation when pinning
Last updated: a day ago
 199
0 
AlbertsModMenuBETA
A collection of fun BONELAB mods.
Last updated: a day ago
 12
0 
GunsmithPersist
Companion for Cub's Gunsmith: re-applies your saved scope and colour after death, respawn and weapon swaps, and keeps it on the first-person weapon.
Last updated: 2 days ago
 11
0 
HangarShip
Gives the visual-only ship model in the hangar solid collision, and keeps it up to date when you change ship models.
Last updated: 2 days ago
 13
0 
NoKillFloor
Makes the kill floor in the lobby/hangar harmless: no death, no death message, no death sound. Damage works normally in missions.
Last updated: 2 days ago