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QTweaks
A collection of various assorted tweaks for Voices of the Void.
| Date uploaded | a year ago |
| Version | 1.0.3 |
| Download link | Questwalker-QTweaks-1.0.3.zip |
| Downloads | 618 |
| Dependency string | Questwalker-QTweaks-1.0.3 |
README
QTweaks
A collection of small tweaks and changes for Voices of the Void, made to adjust many different behaviors with various items and systems throughout the game.
While the current feature set is limited, as this mod continues to update, more and features and tools will be added and features will be tweaked. Please also feel free to suggest any ideas you have to me on the Discord.
This mod will modify objects in your save.
Features that require Fusion to be installed will be marked below, but Fusion is not required for this mod to run.
This mod may not show up in VoidMod's mod list/mod count!
Feature List:
- Unlocks the mouse from the game window when the pause menu is brought up.
- Prevents the Walker and Exit entities from spawning.
- Experimental. If you crash suddenly in the middle of a long playthrough, please send your
[GAME FOLDER]\VotV\Binaries\Win64\UE4SS.logto Questwalker on Discord if you suspect it may be related to the mod deleting an entity.
- Experimental. If you crash suddenly in the middle of a long playthrough, please send your
- Tweaks a mannequin to prevent a bug during an event.
- Fixes the fisherman's box to make it easier to dig.
- Periodically clears out any gore gibs and shrimps that spawn under the map to prevent lag/save bloating.
- Adds a "Hide HUD" keybind to the keybinds menu, bound to F1 by default. (Requires Fusion to be installed)
Planned Features:
- A config to control the tweaks this mod has.
- Mannequin behavior tweaks.
- Random Spaceships tweaks.
- And more! (The planned list is 20 lines long!)
CHANGELOG
QTweaks Changelog
v1.1.0
This update is for version 0.9
- Changes:
- The model of the fake Maxwell server no longer needs to be changed, but is still rotated to increase visual clarity.
- The tweaks regarding the changing of the rarity of Dart and Pill and the removal of the Walker and Exit entities have been temporarily disabled.
- These tweaks can be reenabled by opening the
main.luascript and uncommenting the code.
- These tweaks can be reenabled by opening the
- The fishing box has now been moved to be level with the ground, so the tweak that moves it is no longer needed.
- Added a ModMenu manifest
v1.0.7
- Tweaks:
- The "debug events" command will also list all objects that have given the player paranoia in the last 60 seconds.
v1.0.6
- Tweaks:
- Updates the model of the fake Maxwell server to use the current server model.
v1.0.4/1.0.5
- Added CHANGELOG
- Tweaks:
- Increased rarity of Dart and Pill ufos.
- Slightly changed system for deleting the Walker/Exit entities. Experimental, contact
@Questwalkerif experiencing issues - Added compatibility with ModernClassicUI and the "Hide HUD" keybind
v1.0.3
- README Revision
- Tweaks:
- Added a "Hide HUD" keybind to the keybinds menu, bound to F1 by default. (Requires the Fusion mod)
v1.0.2
- Fix README Typo
- Tweaks:
- Added a system for clearing out any gore gibs and shrimps that spawn near 0,0. This system triggers on save load and every 10 minutes.
v1.0.1
- Tweaks:
- Unfreezes a mannequin to prevent a bug during an event.
- Adjusts the fisherman's box position to make it easier to dig.
v1.0.0
- Initial Release
- Added README
- Tweaks:
- Unlocks the mouse from the game window when the pause menu is brought up.
- Prevents the Walker and Exit entities from spawning. Experimental