MGL
Adds a grenade launcher with functioning ammo system and an event to obtain it. On day 6, don't forget to check your email!
By TheiRog
| Date uploaded | 2 months ago |
| Version | 0.0.2 |
| Download link | TheiRog-MGL-0.0.2.zip |
| Downloads | 524 |
| Dependency string | TheiRog-MGL-0.0.2 |
This mod requires the following mods to function
Thunderstore-unreal_shimloader
Thunderstore Mod Manager and r2modmanPlus support for RE-UE4SS.
Preferred version: 1.1.7NynrahGhost-Fusion
Fusion is an automated tool made to augment base game's DataTables with modded entries
Preferred version: 0.8108.3README
0.0.2 — Updated for version a09j_0001.
You can now play with the mod on an existing save file where you are past day 6 — the obtaining event will trigger in ten minutes. Also, VoidMod dependency removed.
0.0.1 — Made for version 082c_0011.
I'm new to UE 4 and modding in general, and this is my first project, so if something goes wrong, or if you have any suggestions, сontact @TheiRog on the EternityDev Discord.
CHANGELOG
0.10.0
- Smoke disappears if MGL has been obtained.
- Major technical changes.
0.9.0 — Updated for version 0.9.0n
- Fixed the bug where projectiles didn't explode on impact.
- Increased the MGL's damage from 50 to 180.
- Increased the MGL's reloading time from 6 to 8 sec.
- Other minor adjustments.
0.0.4 — MGL prohibition bug fix.
The guns are no longer prohibited!
0.0.3 — Description update.
0.0.2 — Updated for version a09j_0001.
You can now play with the mod on an existing save file where you are past day 6 — the obtaining event will trigger in ten minutes. Also, VoidMod dependency removed.
0.0.1 — Made for version 082c_0011.
First release!