DebugMod
This mod adds a multifunctional console menu for convenient modding, debugging, and in-game manipulation.
| Date uploaded | 2 weeks ago |
| Version | 5.0.3 |
| Download link | acitulen-DebugMod-5.0.3.zip |
| Downloads | 1848 |
| Dependency string | acitulen-DebugMod-5.0.3 |
This mod requires the following mods to function
Thunderstore-unreal_shimloader
Thunderstore Mod Manager and r2modmanPlus support for RE-UE4SS.
Preferred version: 1.1.7README
DebugMod
This mod adds a multifunctional console menu for convenient modding, debugging, and in-game manipulation.
⚠️WARNING⚠️ This version of DebugMod is designed to function with VotV 0.9.0n. Using older or newer versions of the game may cause errors!
If you have any suggestions or encounter a bug, you can submit it as an issue on my GitHub repository.
Configs:
Configs can be accessed in the game settings under the Mod configs category or by pressing Ctrl+Shift+C.
-
MainMenuBind - Sets the keybind to open main debug menu.
Default:M -
DestroyBind - Sets the keybind to destroy the object you are looking at.
Default:Alt+B -
InspectBind - Sets the keybind to open object inspector for object you are looking at.
Default:Alt+N -
TimeStopBind - Sets the keybind to toggle timestop.
Default:Alt+T -
ToggleSpectatorBind - Sets the keybind to toggle spectator.
Default:Alt+V -
SwapSpectatorBind - Sets the keybind to replace spectator with player.
Default:Alt+L -
SpectatorHints - Enables hints in spectator mode.
Default:true -
TimestopSounds - Enables sound effects during time stop activation.
Default:true -
InspectorMode - Allows you to choose one of three inspector modes: Object for Actors, Component for Actor mesh components and Zone for scanning multiple actors in radius. Default:
Object -
ZoneRadius - Sets range of the zone inspector. Can also be changed in-game by scrolling the mouse wheel.
Default:300 -
ElementsPerPage - Sets the maximum number of elements displayed on a single page of a list (may affect performance).
Default:100 -
PerTickSearches - Sets the maximum number of UI elements created per tick (may affect performance).
Default:10 -
ResetLocks - Resets all locks.
Preview
Demonstration
- Teleport across worlds:

- Event activator:

- Variable inspector:

- Spectator:

- Extended spawn menu (with deferred spawn):

- ESP:

- Viewmodes:

Main menu

Object locator

Console

Servers

Signal panel

Teleport across worlds

Events activator

Extended spawn menu

Waypoints

Features:
Main menu:
- Freeze everything except player.
- *Some entities may move during timestop.
- Set time to
00:00,12:00or03:30. - Change speed of day/night cycle.
- Change global time speed.
- Change player time speed.
- Change ariral reputation.
- Change in-hand drive processing level.
- Force save game, even during events.
- Disable annoying unsolvable labyrinth (backrooms).
- Prevent crashing from some entities and events.
- Set player points.
- Make player immortal.
- Make player prevent death.
- Make player satiety non-consumable (75%+).
- Make player stamina non-consumable (75%+).
- Make flashlight charge infinite (100%+).
- Disable max hp loss.
- Disable bleeding.
- Disable ragdoll.
- Enable fullbright for perfect night vision.
- Make player inventory infinite.
- Toggle spectator mode.
- Turn on/off all the lights.
- Clean and fix all base walls and floors from stains and cracks.
- Remove trash.
- Clean main base window.
- Fix broken radio tower.
- Fix broken radar towers.
- Reboot transformers.
- Base power control.
Object locator:
- Find any actor in the world.
- Find any props in the world.
- Get objects locations.
- ESP objects.
- Teleport to objects.
- Teleport objects to player.
- Inspect objects.
- Destroy objects.
Servers:
- Break servers.
- Fix servers.
- Protect servers.
- Spawn items for today's task.
Signal panel:
- View signal images from all levels.
- Listen signal sounds from all levels.
- Read signal messages from all levels.
- Spawn drives with signals from all levels.
Event panel:
- Monitor meta paranoia.
- Run story events.
*Most events can only be started in story mode. - Run trigger events.
- Run ticker events.
*You need to set the number of tries to execute an event.
Waypoints:
- Create waypoints.
- Delete waypoints.
- Teleport to waypoints.
*All waypoints are the same for all worlds.
Other:
- Portable version of base console terminal.
- Teleport across levels.
- Extended spawn menu.
- Property inspector.
- Function inspector and executor.
Manual installation guide.
Install unreal shimloader
- Copy
dwmapi.dllinto theGAME/Binaries/Win64directory. Its new path should beGAME/Binaries/Win64/dwmapi.dll. - Copy the contents of the
UE4SSfolder in the package intoGAME/Binaries/Win64.
GAME/Binaries/Win64 should now contain the following new files and folders:
GAME-Win64-Shipping.exeue4ss.dllUE4SS-settings.inidwmapi.dll← This is the unreal-shimloader binary. It will load UE4SS for you.Mods/
Install DebugMod
- Copy
DebugMod.pakfrom thepakfolder toGAME/Content/Paks/LogicModsdirectory. - Copy the contents of the
modfolder into theGAME/Binaries/Win64/Mods/Acitulen-DebugModdirectory.
*You need to create the Acitulen-DebugMod folder manually.
CHANGELOG
5.0.3
- Fixed a lot of bugs.
5.0.2
- Added compatibility with VotV 0.9.0n.
- Fixed bugs.
- Added
FixRadarTowersfunction. - Added ability to change food and stamina consumption rate.
- Small interface changes.
5.0.1
- Fixed bugs.
- Added
Wireframeviewmode. - Added
ESPfunction for moving objects only. - Added a config button to reset "Locks"
- Changed spectator FOV.
- Small QOL changes.
5.0.0
- Added compatibility with VotV 0.9.0j.
- Added
Prevent Crashfunction. - Added
ESPfunction. - Added ability to "lock" some options, so they will save their state.
- Added
Meta Paranoiamenu to Events Panel. - Added path information for actor spawn menu and object locator.
- Added hints for zone scanner, object destroyer and object inspector.
- Added auto update for some variables in property inspector and actor locator
- Added fully recursive system for function executor.
- Added
Prevent Deathfunction. - Added config for swap to player bind.
- Added ability to spawn drives of different levels via signal panel.
- Added opacity slider for all widgets.
- Fixed bugs.
- Redesigned all widgets.
- Reworked save system.
- Reworked config system.
- Reworked widget system.
- Improved performance.
4.1.0
- Fixed bugs.
- Added config option to disable spectator hint.
- Added "Swap" function to spectator (Alt + K).
- Added "Props" section to "Object Locator".
- Added "Clean Window" function.
- Added "Global Time Scale" function.
- Added "Player Time Scale" function.
- Fixed "Teleport Across Worlds".
- Added new world travel method via "Level Instance".
- Fixed "Extended Spawn Menu" to support multiple actor classes with the same name.
- Fixed screen vibration in "Fullbright".
- Fixed UI colors in "Fullbright".
- Added "Deferred Spawn" function to "Spawn Menu".
- Added "Zone Scanner" to inspect objects without collision.
- Added config option to enable "Zone Scanner".
- Added config option to adjust "Zone Scanner" range.
4.0.0
- Added compatibility with VotV 0.8.2c_0011.
- Reworked save system.
- Reworked config system.
- Removed some objects and props from the "Spawn Menu" at the request of the developers.
- Added function executor support for basic variables and one-level structs.
- Added ability to add and remove array elements in the "Property Inspector".
- Added "Signal Panel".
- Added compatibility with "VoidMod" terminal commands.
- Added "Set Time" function with presets.
- Added "Force Save Game" function.
- Added "No Max HP Loss" function.
- Added "No Bleeding" function.
- Added "No Ragdoll" function.
- Added "Fullbright" function.
- Added ability to change spectator speed.
- Fixed spectator light.
- Fixed bugs.
3.1.0
- Added "Extended Spawn Menu".
- Added "Disable Warning Message" config.
- Added "Drive Processing" function.
- Added "Set Player Points" function.
- Added "Power Control Manipulation".
- Added ability to close "Main Menu" and "Object Inspector" by pressing the same buttons.
- Fixed bugs.
3.0.0
- Added compatibility with the latest version of VotV (pa0082b_0006).
- Removed "VoidMod" dependency.
- Added "VoidMod" support.
- Redesigned all widgets.
- Added "Function Inspector" (WIP).
- Added recursion support for the "Property Inspector".
- Added support for ticker events.
- Added config menu.
- Added "Timestop" function.
- Added "Infinite Inventory" function.
- Fixed "Toggle Lights" function.
- Fixed a lot of bugs.
- Improved optimization.
2.0.0
- Added compatibility with the latest version of VotV and "VoidMod".
- Added support for screens of different formats.
- Redesigned all widgets.
- Added buttons to close widget and open previous widget.
- Remade "Objects" section for comfortable object manipulation.
- Added "Variable Inspector" that allows to get and set object properties.
Currently supported variable types: Integer, Name, Float, String, Byte, Boolean, Object, Array (Read only), Class, Text. - Added "Teleporter Across Worlds" that allows to open different levels.
- Added "Event Activator" that allows to activate some events.
Currently most of events can be activated only in story mode. - Added "Waypoints Menu" that allows to manage waypoints and teleport to them.
- Added "Spectator Mode".
- Added "Set Ariral Reputation" function.
- Added information about protected servers.
- Added ability to set day/night cycle speed.
- Added ability to fix radio tower.
1.0.0
- Mod release.