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DebugMod

This mod adds a multifunctional console menu for convenient modding, debugging, and in-game manipulation.

Date uploaded 2 weeks ago
Version 5.0.3
Download link acitulen-DebugMod-5.0.3.zip
Downloads 1848
Dependency string acitulen-DebugMod-5.0.3

This mod requires the following mods to function

Thunderstore-unreal_shimloader-1.1.7 icon
Thunderstore-unreal_shimloader

Thunderstore Mod Manager and r2modmanPlus support for RE-UE4SS.

Preferred version: 1.1.7

README

DebugMod

This mod adds a multifunctional console menu for convenient modding, debugging, and in-game manipulation.

⚠️WARNING⚠️ This version of DebugMod is designed to function with VotV 0.9.0n. Using older or newer versions of the game may cause errors!

If you have any suggestions or encounter a bug, you can submit it as an issue on my GitHub repository.


Configs:

Configs can be accessed in the game settings under the Mod configs category or by pressing Ctrl+Shift+C.

  • MainMenuBind - Sets the keybind to open main debug menu.
    Default: M

  • DestroyBind - Sets the keybind to destroy the object you are looking at.
    Default: Alt+B

  • InspectBind - Sets the keybind to open object inspector for object you are looking at.
    Default: Alt+N

  • TimeStopBind - Sets the keybind to toggle timestop.
    Default: Alt+T

  • ToggleSpectatorBind - Sets the keybind to toggle spectator.
    Default: Alt+V

  • SwapSpectatorBind - Sets the keybind to replace spectator with player.
    Default: Alt+L

  • SpectatorHints - Enables hints in spectator mode.
    Default: true

  • TimestopSounds - Enables sound effects during time stop activation.
    Default: true

  • InspectorMode - Allows you to choose one of three inspector modes: Object for Actors, Component for Actor mesh components and Zone for scanning multiple actors in radius. Default: Object

  • ZoneRadius - Sets range of the zone inspector. Can also be changed in-game by scrolling the mouse wheel.
    Default: 300

  • ElementsPerPage - Sets the maximum number of elements displayed on a single page of a list (may affect performance).
    Default: 100

  • PerTickSearches - Sets the maximum number of UI elements created per tick (may affect performance).
    Default: 10

  • ResetLocks - Resets all locks.


Preview

Demonstration
  • Teleport across worlds:

Preview

  • Event activator:

Preview

  • Variable inspector:

Preview

  • Spectator:

Preview

  • Extended spawn menu (with deferred spawn):

Preview

  • ESP:

Preview

  • Viewmodes:

Preview

Main menu

Preview

Object locator

Preview

Console

Preview

Servers

Preview

Signal panel

Preview

Teleport across worlds

Preview

Events activator

Preview

Extended spawn menu

Preview

Waypoints

Preview

Features:

Main menu:

  • Freeze everything except player.
  • *Some entities may move during timestop.
  • Set time to 00:00, 12:00 or 03:30.
  • Change speed of day/night cycle.
  • Change global time speed.
  • Change player time speed.
  • Change ariral reputation.
  • Change in-hand drive processing level.
  • Force save game, even during events.
  • Disable annoying unsolvable labyrinth (backrooms).
  • Prevent crashing from some entities and events.
  • Set player points.
  • Make player immortal.
  • Make player prevent death.
  • Make player satiety non-consumable (75%+).
  • Make player stamina non-consumable (75%+).
  • Make flashlight charge infinite (100%+).
  • Disable max hp loss.
  • Disable bleeding.
  • Disable ragdoll.
  • Enable fullbright for perfect night vision.
  • Make player inventory infinite.
  • Toggle spectator mode.
  • Turn on/off all the lights.
  • Clean and fix all base walls and floors from stains and cracks.
  • Remove trash.
  • Clean main base window.
  • Fix broken radio tower.
  • Fix broken radar towers.
  • Reboot transformers.
  • Base power control.

Object locator:

  • Find any actor in the world.
  • Find any props in the world.
  • Get objects locations.
  • ESP objects.
  • Teleport to objects.
  • Teleport objects to player.
  • Inspect objects.
  • Destroy objects.

Servers:

  • Break servers.
  • Fix servers.
  • Protect servers.
  • Spawn items for today's task.

Signal panel:

  • View signal images from all levels.
  • Listen signal sounds from all levels.
  • Read signal messages from all levels.
  • Spawn drives with signals from all levels.

Event panel:

  • Monitor meta paranoia.
  • Run story events.
    *Most events can only be started in story mode.
  • Run trigger events.
  • Run ticker events.
    *You need to set the number of tries to execute an event.

Waypoints:

  • Create waypoints.
  • Delete waypoints.
  • Teleport to waypoints.
    *All waypoints are the same for all worlds.

Other:

  • Portable version of base console terminal.
  • Teleport across levels.
  • Extended spawn menu.
  • Property inspector.
  • Function inspector and executor.

Manual installation guide.

Install unreal shimloader
  1. Copy dwmapi.dll into the GAME/Binaries/Win64 directory. Its new path should be GAME/Binaries/Win64/dwmapi.dll.
  2. Copy the contents of the UE4SS folder in the package into GAME/Binaries/Win64.

GAME/Binaries/Win64 should now contain the following new files and folders:

  • GAME-Win64-Shipping.exe
  • ue4ss.dll
  • UE4SS-settings.ini
  • dwmapi.dllThis is the unreal-shimloader binary. It will load UE4SS for you.
  • Mods/
Install DebugMod
  1. Copy DebugMod.pak from the pak folder to GAME/Content/Paks/LogicMods directory.
  2. Copy the contents of the mod folder into the GAME/Binaries/Win64/Mods/Acitulen-DebugMod directory.
    *You need to create the Acitulen-DebugMod folder manually.

CHANGELOG

5.0.3

  • Fixed a lot of bugs.

5.0.2

  • Added compatibility with VotV 0.9.0n.
  • Fixed bugs.
  • Added FixRadarTowers function.
  • Added ability to change food and stamina consumption rate.
  • Small interface changes.

5.0.1

  • Fixed bugs.
  • Added Wireframe viewmode.
  • Added ESP function for moving objects only.
  • Added a config button to reset "Locks"
  • Changed spectator FOV.
  • Small QOL changes.

5.0.0

  • Added compatibility with VotV 0.9.0j.
  • Added Prevent Crash function.
  • Added ESP function.
  • Added ability to "lock" some options, so they will save their state.
  • Added Meta Paranoia menu to Events Panel.
  • Added path information for actor spawn menu and object locator.
  • Added hints for zone scanner, object destroyer and object inspector.
  • Added auto update for some variables in property inspector and actor locator
  • Added fully recursive system for function executor.
  • Added Prevent Death function.
  • Added config for swap to player bind.
  • Added ability to spawn drives of different levels via signal panel.
  • Added opacity slider for all widgets.
  • Fixed bugs.
  • Redesigned all widgets.
  • Reworked save system.
  • Reworked config system.
  • Reworked widget system.
  • Improved performance.

4.1.0

  • Fixed bugs.
  • Added config option to disable spectator hint.
  • Added "Swap" function to spectator (Alt + K).
  • Added "Props" section to "Object Locator".
  • Added "Clean Window" function.
  • Added "Global Time Scale" function.
  • Added "Player Time Scale" function.
  • Fixed "Teleport Across Worlds".
  • Added new world travel method via "Level Instance".
  • Fixed "Extended Spawn Menu" to support multiple actor classes with the same name.
  • Fixed screen vibration in "Fullbright".
  • Fixed UI colors in "Fullbright".
  • Added "Deferred Spawn" function to "Spawn Menu".
  • Added "Zone Scanner" to inspect objects without collision.
  • Added config option to enable "Zone Scanner".
  • Added config option to adjust "Zone Scanner" range.

4.0.0

  • Added compatibility with VotV 0.8.2c_0011.
  • Reworked save system.
  • Reworked config system.
  • Removed some objects and props from the "Spawn Menu" at the request of the developers.
  • Added function executor support for basic variables and one-level structs.
  • Added ability to add and remove array elements in the "Property Inspector".
  • Added "Signal Panel".
  • Added compatibility with "VoidMod" terminal commands.
  • Added "Set Time" function with presets.
  • Added "Force Save Game" function.
  • Added "No Max HP Loss" function.
  • Added "No Bleeding" function.
  • Added "No Ragdoll" function.
  • Added "Fullbright" function.
  • Added ability to change spectator speed.
  • Fixed spectator light.
  • Fixed bugs.

3.1.0

  • Added "Extended Spawn Menu".
  • Added "Disable Warning Message" config.
  • Added "Drive Processing" function.
  • Added "Set Player Points" function.
  • Added "Power Control Manipulation".
  • Added ability to close "Main Menu" and "Object Inspector" by pressing the same buttons.
  • Fixed bugs.

3.0.0

  • Added compatibility with the latest version of VotV (pa0082b_0006).
  • Removed "VoidMod" dependency.
  • Added "VoidMod" support.
  • Redesigned all widgets.
  • Added "Function Inspector" (WIP).
  • Added recursion support for the "Property Inspector".
  • Added support for ticker events.
  • Added config menu.
  • Added "Timestop" function.
  • Added "Infinite Inventory" function.
  • Fixed "Toggle Lights" function.
  • Fixed a lot of bugs.
  • Improved optimization.

2.0.0

  • Added compatibility with the latest version of VotV and "VoidMod".
  • Added support for screens of different formats.
  • Redesigned all widgets.
  • Added buttons to close widget and open previous widget.
  • Remade "Objects" section for comfortable object manipulation.
  • Added "Variable Inspector" that allows to get and set object properties.
    Currently supported variable types: Integer, Name, Float, String, Byte, Boolean, Object, Array (Read only), Class, Text.
  • Added "Teleporter Across Worlds" that allows to open different levels.
  • Added "Event Activator" that allows to activate some events.
    Currently most of events can be activated only in story mode.
  • Added "Waypoints Menu" that allows to manage waypoints and teleport to them.
  • Added "Spectator Mode".
  • Added "Set Ariral Reputation" function.
  • Added information about protected servers.
  • Added ability to set day/night cycle speed.
  • Added ability to fix radio tower.

1.0.0

  • Mod release.