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acitulen-DigitalMapV2-1.4.0 icon

DigitalMapV2

This mod expands the capabilities of the digital map by adding a directional cursor and a built-in radar.

Date uploaded a year ago
Version 1.4.0
Download link acitulen-DigitalMapV2-1.4.0.zip
Downloads 18414
Dependency string acitulen-DigitalMapV2-1.4.0

This mod requires the following mods to function

Thunderstore-unreal_shimloader-1.1.7 icon
Thunderstore-unreal_shimloader

Thunderstore Mod Manager and r2modmanPlus support for RE-UE4SS.

Preferred version: 1.1.7

README

DigitalMapV2

This mod expands the capabilities of the digital map by adding a directional cursor and a built-in radar.

⚠️WARNING⚠️ This mod is designed to work with VotV-082b_0016. Using older or newer versions of the game may cause errors!

If you have any suggestions or find a bug, you can submit it as an "issue" in my GitHub repository.

Configs:

Configs can be accessed in the game settings under the Mod configs category or by pressing Ctrl+Shift+C.

RadarPointSize – Changes the size of radar points. Default value: 1.8

PlayerIconSize – Changes the size of the player icon. Default value: 1.8

CoordinatesSize – Changes the size of the coordinates display text. Default value: 1.8

DebugMode – Enables a debug widget that shows more information about radar actors. Default value: false

DebugModeDelay - Changes the delay of debug mode widget update. Default value: 0.1

ExcludedActors – A list of objects that won't be shown on the digital map or debug widget (use , as a separator). Default value: prop_ABFriend_c,NewBlueprint8_c

Preview

Preview

Features

  • Displays the player's direction.
  • Displays entities.
  • Different colors for radar blips (requires the radar colors module).
  • Different entity scanning speeds (depends on the radar speed module upgrade).
  • Customizable map elements.

Manual Installation Guide

Install Unreal Shimloader
  1. Copy dwmapi.dll into the GAME/Binaries/Win64 directory. The new path should be GAME/Binaries/Win64/dwmapi.dll.
  2. Copy the contents of the UE4SS folder from the package into GAME/Binaries/Win64.

GAME/Binaries/Win64 should now contain the following new files and folders:

  • GAME-Win64-Shipping.exe
  • ue4ss.dll
  • UE4SS-settings.ini
  • dwmapi.dllThis is the Unreal Shimloader binary. It will load UE4SS for you.
  • Mods/
Install DigitalMapV2
  1. Copy DigitalMapV2.pak from the pak folder to the GAME/Content/Paks/LogicMods directory.
  2. Copy the contents of the mod folder to GAME/Binaries/Win64/Mods/Acitulen-DigitalMapV2.
    *You have to create the Acitulen-DigitalMapV2 folder manually.

CHANGELOG

1.4.6

  • Added new config.
  • Added lua error detection.

1.4.4 - 1.4.5

  • Bug fixes.

1.4.3

  • Added compatibility with VotV 0.9.0n.
  • Fixed atv map upgrade widget.

1.4.2

  • Added compatibility with VotV 0.9.0m.
  • Updated map texture.

1.4.1

  • Added compatibility with VotV 0.9.0j.

1.4.0

  • Added compatibility with VotV 0.8.2b_0016.
  • Fixed digital map collision.
  • Removed VoidMod dependency.
  • Fixed map texture.
  • Fixed map color.
  • Added directions to radar points in DebugMode.
  • Great optimization improvement.

1.3.2

  • Added compatibility with VotV-pa0082b_0007.

1.3.0

  • Added compatibility with VoidMod 2.1.
  • Added debug mode.
  • Added new configs.
  • Changed default configs.
  • Bug fixes.

1.2.3 - 1.2.5

  • Bug fixes.

1.2.2

  • Added compatibility with the latest version of VotV.

1.2.1

  • bug fixes.

1.2.0

  • Great optimization improvement.
  • Multiple bug fixes.
  • Digital map update speed mechanic added.
  • Map interface customization config added.

1.1.1

  • added compatibility with the latest version of VoidMod.

1.1.0

  • Fixed bugs.
  • Added colors for radar blips.

1.0.0

  • Mod release.