DigitalMapV2
This mod expands the capabilities of the digital map by adding a built-in radar.
| Date uploaded | 2 months ago |
| Version | 1.4.2 |
| Download link | acitulen-DigitalMapV2-1.4.2.zip |
| Downloads | 865 |
| Dependency string | acitulen-DigitalMapV2-1.4.2 |
This mod requires the following mods to function
Thunderstore-unreal_shimloader
Thunderstore Mod Manager and r2modmanPlus support for RE-UE4SS.
Preferred version: 1.1.7README
DigitalMapV2
This mod expands the capabilities of the digital map by adding a built-in radar.
⚠️WARNING⚠️ This version of DigitalMapV2 is designed to function with VotV a0.9.0m. Using older or newer versions of the game may cause errors!
If you have any suggestions or find a bug, you can submit it as an "issue" in my GitHub repository.
Configs:
Configs can be accessed in the game settings under the Mod configs category or by pressing Ctrl+Shift+C.
RadarPointSize – Changes the size of radar points.
Default value: 1.8
PlayerIconSize – Changes the size of the player icon.
Default value: 1.8
CoordinatesSize – Changes the size of the coordinates display text.
Default value: 1.8
PlayerMark – Changes the style of the player icon.
Default value: New
DebugMode – Enables a debug widget that shows more information about radar actors.
Default value: false
DebugModeDelay - Changes the update delay of debug mode widget.
Default value: 0.1
ExcludedActors – A list of objects that won't be shown on the digital map or debug widget (use , as a separator).
Default value: prop_ABFriend_c,NewBlueprint8_c
Preview

Features
- Displays entities.
- Different colors for radar blips (requires the radar colors module).
- Different entity scanning speeds (depends on the radar speed module upgrade).
- Customizable map elements.
- Allows to exclude actors from the digital map.
Manual Installation Guide
Install Unreal Shimloader
- Copy
dwmapi.dllinto theGAME/Binaries/Win64directory. The new path should beGAME/Binaries/Win64/dwmapi.dll. - Copy the contents of the
UE4SSfolder from the package intoGAME/Binaries/Win64.
GAME/Binaries/Win64 should now contain the following new files and folders:
GAME-Win64-Shipping.exeue4ss.dllUE4SS-settings.inidwmapi.dll← This is the Unreal Shimloader binary. It will load UE4SS for you.Mods/
Install DigitalMapV2
- Copy
DigitalMapV2.pakfrom thepakfolder to theGAME/Content/Paks/LogicModsdirectory. - Copy the contents of the
modfolder toGAME/Binaries/Win64/Mods/Acitulen-DigitalMapV2.
*You have to create theAcitulen-DigitalMapV2folder manually.
CHANGELOG
1.4.6
- Added new config.
- Added lua error detection.
1.4.4 - 1.4.5
- Bug fixes.
1.4.3
- Added compatibility with VotV 0.9.0n.
- Fixed atv map upgrade widget.
1.4.2
- Added compatibility with VotV 0.9.0m.
- Updated map texture.
1.4.1
- Added compatibility with VotV 0.9.0j.
1.4.0
- Added compatibility with VotV 0.8.2b_0016.
- Fixed digital map collision.
- Removed VoidMod dependency.
- Fixed map texture.
- Fixed map color.
- Added directions to radar points in DebugMode.
- Great optimization improvement.
1.3.2
- Added compatibility with VotV-pa0082b_0007.
1.3.0
- Added compatibility with VoidMod 2.1.
- Added debug mode.
- Added new configs.
- Changed default configs.
- Bug fixes.
1.2.3 - 1.2.5
- Bug fixes.
1.2.2
- Added compatibility with the latest version of VotV.
1.2.1
- bug fixes.
1.2.0
- Great optimization improvement.
- Multiple bug fixes.
- Digital map update speed mechanic added.
- Map interface customization config added.
1.1.1
- added compatibility with the latest version of VoidMod.
1.1.0
- Fixed bugs.
- Added colors for radar blips.
1.0.0
- Mod release.