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SaveMoreStuff
Adds persistence for several things that normally reset when loading a save.
By famishedfish
| Date uploaded | a month ago |
| Version | 2.0.2 |
| Download link | famishedfish-SaveMoreStuff-2.0.2.zip |
| Downloads | 1372 |
| Dependency string | famishedfish-SaveMoreStuff-2.0.2 |
This mod requires the following mods to function
Thunderstore-unreal_shimloader
Thunderstore Mod Manager and r2modmanPlus support for RE-UE4SS.
Preferred version: 1.1.7README
Save More Stuff
Save More Stuff adds persistence for several things that are not normally saved by the game.
Currently Saved
- Main computer awake
- Drone console door
- Drone leave timer
- Spectrogram toggled
- Volume of the play panel
- Remap values of the play panel
- Compass target
- Radar position, zoom, and history
- Currently selected computer tab
- Email tab notification state
- Expanded upgrade categories
Known Issues
- From what I can tell, the game does not correctly handle changing the drone leave timer to "Stay" while the drone is already docked at the base. Because this behavior exists in vanilla, loading a save where the drone was already present at the base may still result in the drone leaving, even if the saved leave timer is set to stay indefinitely.
Feedback
If you encounter any issues or have suggestions for additional things that should be saved, contact me (famishedfish7) in the EternityDev Games Discord server
Developed for version 0.9.0n
CHANGELOG
v2.0.2
- Fixed portable PCs thinking the main PC is off.
v2.0.1
- Fixed an issue with loading the drone console.
v2.0.0
- Major internal rewrite.
- Switched from simulating player interactions to directly applying saved data.
- Added saving for the currently selected computer tab.
- Added saving for the email tab notification state.
- Added saving for expanded upgrade categories.
v1.0.1
- Turned off all the debug messages. Whoops.
v1.0.0
- Initial release.