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SaveSlots
Adds 5 independent save slots for White Knuckle. 100% AI-generated mod.
| Date uploaded | a week ago |
| Version | 1.0.0 |
| Download link | Sondar-SaveSlots-1.0.0.zip |
| Downloads | 13 |
| Dependency string | Sondar-SaveSlots-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
SaveSlots for White Knuckle
Note: This mod is 100% created and coded by AI (LLM pair-programming assistant).
Adds 5 independent save slots to White Knuckle, allowing you to have multiple ongoing runs without overwriting your progress!
Features
- 5 Separate Save Slots: Play multiple campaigns or challenge runs in parallel.
- Main Menu Integration: A sleek slot selector bar appears right inside the game mode selection screen showing the status of each slot (saved sector or empty).
- Safe by Default: Starting a new game or deleting a run will only affect the active slot. All other slots are completely untouched.
- Legacy Save Migration: Your existing single save is automatically migrated to Slot 1 on first launch. You won't lose any progress!
- In-Game Slot Indicator: Subtle HUD widget showing the current active save slot (SAVE SLOT: #1).
- Slot Manager & Duplication (F8): Press F8 anywhere (in menu or in-game) to view all slot timestamps, switch slots, delete saves, or duplicate/copy your current run to another slot (great for making manual checkpoints before risky sections).
Configuration
Settings are stored in BepInEx/config/com.sondar.saveslots.cfg:
- CurrentSlot (1..5): Last selected slot.
- ShowHUD (true/false): Toggle the in-game slot indicator.
- ManagerKey (default F8): Hotkey to open the Save Slots Manager window.
Installation
- Install BepInExPack for White Knuckle.
- Extract SaveSlots.dll into your White Knuckle/BepInEx/plugins/ directory (or install via Thunderstore / r2modman / Gale).
Created 100% by AI.
CHANGELOG
Changelog
All notable changes to the SaveSlots mod will be documented here.
[1.1.0] - 2026-09-28
Added
- ModMenu Integration: Full support for Ikeiwa's ModMenu under Settings -> Mod Menu -> SaveSlots.
- Configurable Slot Count: Set anywhere from 2 to 10 slots dynamically using the ModMenu slider or configuration file.
- Slot Renaming: Name each slot (e.g. 'Main Campaign', 'No-Hit Run', 'Permadeath') via the [Rename] button in the F8 window or via ModMenu settings.
- Automatic Safety Backups: Automatic timestamped backups saved to Sessions/Backups/ before deleting, overwriting, or copying slots.
- Backup Viewer & One-Click Restore: Browse and restore historical backups directly from the F8 manager window.
- Dynamic Main Menu Bar: Main menu slot selector automatically resizes and arranges buttons based on the configured slot count.
- Custom Name Display: Active slot names now show up both on the main menu buttons and in-game HUD.
Changed
- Changed default manager window hotkey from F6 to F8 (fully configurable).
- Full English interface and localization.
- Added explicit disclosure: 100% created and coded by AI.
[1.0.0] - 2026-09-28
Added
- Initial release.
- 5 independent save slots for campaign and custom gamemodes.
- Seamless automatic migration of legacy un-slotted saves into Slot 1.
- In-game HUD indicator displaying the active slot.
- Slot Manager window for slot switching and duplication.