| Date uploaded | 3 months ago |
| Version | 0.3.2 |
| Download link | huoyan1231-HerTools-0.3.2.zip |
| Downloads | 224 |
| Dependency string | huoyan1231-HerTools-0.3.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100huoyan1231-WK_huoyan1231COMLib
Common library for huoyan1231's White Knuckle mods. Provides shared leaderboard management utilities — automatically disables leaderboards when any dependent mod exceeds the vanilla Trinket budget, and restores them after each run.
Preferred version: 1.0.0README
How to use
The default key to open the features menu is Right Shift. You can change it in the config, look for it in your mod manager. (You can also change the color palette there)
Everything is configured optimally by default, but you can adjust a features settings by clicking the wrench icon next to its toggle button.
Route player
🔹 The pathline seems too faint. How can I make it more visible?
You can adjust the transparency and colors in the featuress settings by clicking the wrench icon
🔹 Why dont my configured colors apply to the route
By default, the Use route preferred colors setting is enabled.
If the route author has set preferred colors, they will override your custom colors.
You can either disable this setting or edit the routes colors directly in its json file.
🔹 How to Enable/Disable a specific route?
look to the route label and press the middle mouse button to toggle the route.
🔹 Where are the routes stored, and how can I edit one?
all routes storing in bepinex/histools/routes
Example for Gale mod manager: C:\Users\your_name\AppData\Roaming\com.kesomannen.gale\white-knuckle\profiles\Default\BepInEx\HisTools\Routes
You can find route .json file and delete or edit it.
🔹 What are the subfolders inside Routes for?
The folder structure inside Routes does not affect how routes work, its purely for convenience.
Route recorder
🔹 What are the "diamonds" that appear while recording?
These are markers for your jumps. Each jump creates a new marker.
🔹 How can I stop the recording?
Either disable the feature manually, it will save your recording, or enable Auto-stop so that the feature turns off automatically near the level exit (distance is configurable), saving your recording.
🔹 Can I add Note (text label) while recording?
You need to hover over the spot where you want to place a note and press the middle mouse button.
After finishing the recording, you can edit the created note in the routes json file
SpeedrunStats
🔹 Why are my average and best times showing as 00:00:00?
You need to play more levels so data can be collected.
You can view the runs history in BepInEx\HisTools\SpeedrunStats\.
CHANGELOG
0.3.0 (Current)
📜 View
Bug Fixes:
- BuffsDisplay: Fixed countdown timer freezing when multiple timed items are active
SummaryBuffSecondsLeftnow returns the shortest (soonest expiring) timer among all active containers, instead of only reflecting the last container
- BuffsDisplay: Updated timer calculation to use
BuffContainer.buffTime(the engine-side normalized [0,1] drain timer) for accurate remaining time display after game update - ShowItemInfo: Fixed compile error —
LookAtPlayerwas renamed toUT_LookatPlayerin the game update; theplayerfield was also removed as the component now auto-detects the player
0.2.0
📜 View
New Feature:
- Added
BuffsDisplay, a feature that displays all current buff effects (Stacks/Icon/Duration)
0.1.1
📜 View
RoutePlayer:
- A silly bug that prevented builtin routes from being loaded from the zip file has been fixed
SpeedrunStats:
-
Improved view
-
Added Option
ShowOnlyInPause -
Added Option `PredictElapsedTime
-
The
elapsedTimefor a level can now be predicted in real time, and with fairly high accuracy
0.1.0
📜 View
- Mod uploaded to thunderstore