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Chaos Mod
A random event happens every few seconds. Good Luck!
| Date uploaded | 6 months ago |
| Version | 1.0.1 |
| Download link | nachariah-Chaos_Mod-1.0.1.zip |
| Downloads | 105 |
| Dependency string | nachariah-Chaos_Mod-1.0.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
What Is This Even?
There's a timer at the bottom of your screen. Once that expires, a random event gets triggered and the timer reset.

The plugin currently contains 19 events
Oh, and the timer goes 3x as fast in hard mode.
Good Luck!
You can suggest event ideas with me by finding my mod post in the White Knuckle discord
CHANGELOG
1.2.1 - TWEAKS
-Additions-
- The timer is paused when interacting with a computer and during the ending cutscene
- After being revived, it now deletes all events and restarts the timer
-Events-
- "Prop Magnet" and "Turn props into loot" now only affect props that are loaded in
- "Give you, you're surrounded" now has less turrets and spawns them further away
- "Prop Magnet" no longer pulls in items, only props
- "Bloodbug Infestation" now spawns bloodbugs farther away
- "Old Spice Train "and "Yarr Harr" are more audible from far away and less loud when up close and when dying to them
- "House M.D." and "Spawn Shrek" spawn their respective entities in a random direction rather than a predictable spot
- "Random Trinket" can now give the Bag Upgrade Trinket
-Fixes-
- Fixed custom death messages (at the cost of some minor localization)
- Items added to the inventory through events are no longer rotated at a weird direction
- Fixed not being able to get the same item more than once in a run
1.2.0 - MORE CONTENT
-New-
- 9 MORE EVENTS
- Revamped Settings Menu
- More Timer Options
- Slower Default Timer Speed
- Hard mode's timer now only goes at 2x speed (Having a custom timer overwrites this)
-Tweaks-
- Audio mixed with ingame audio mixer (No need for volume slider now)
- Timer is paused during times when the player's control is taken away and is slowed for a bit after control is regained and when the game starts
- "Random Item" now puts the item in your inventory (same goes for similar events)
- Removed the "Spawn Face" event due to face not playing nice with shortcuts
- Nerfed "Red Carpet" (6x6 -> 3x3) [Still Deadly!]
- "Feast Mode" spams less items and gives more of the good stuff
- "Iron Knuckle Mode" no longer clears trinkets or bindings
- Some other subtle things to the UI
- Some of the annoying / overpowered events have cooldowns
1.1.3 - FIXES
- Works as of v0.55l
1.1.2 - FAIRNESS UPDATE
- Added indicators for the annoying events
- Fixed a bug where feast mode gave more cookies than intended
1.1.1 - FIXES
- Fixed "Feast Mode" not giving out cookies
1.1.0 - MORE CONTENT
- 6 MORE EVENTS
- Settings Menu with:
- Easy Mode
- Volume Slider
- Event Logger Vertical Offset
- Event Togglers
- Reduced amount of roaches the "Red Carpet" event spawns for Non-Hard Mode (9x9 -> 7x7) [81 -> 49]
- "Feast Mode" now gives out cookies
1.0.3 - AUDIO TWEAK
- Tweaked Old Spice Train again
1.0.2 - FIXES
- Tweaked audio to be more consistent
- Nerfed Train and Ship speed
- Removed events that mess with time.
1.0.1
- Better README . md
1.0.0 - RELEASE
- Chaos Created