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CustomWands

52 voice-cast wands: Naruto, Sasuke, Itachi, Madara, Minato, Kakashi, Shikamaru, Pain, Gojo, Sukuna, Geto, Choso, Megumi, Bellatrix, Malfoy, Potter and more, with secret spells. Everyone needs it.

By Linkbot
Date uploaded 2 weeks ago
Version 0.17.1
Download link Linkbot-CustomWands-0.17.1.zip
Downloads 19
Dependency string Linkbot-CustomWands-0.17.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

Custom Wands

Fifty-two new voice-cast wands for YAPYAP. They turn up in the shop's random stock like the game's own wands, at the same prices. Most wands also hide secret spells (listed at the end of the wands, under Secret spells), and the grimoire shows them too while you hold the wand.

Also gives everyone 5 inventory slots instead of 3.

Everyone in the lobby needs this mod, on the same version.

Wands

Hold the wand and say the spell out loud.

Jujutsu Wand

Say What it does Charges Recharge
BOOGIE WOOGIE Swap places with the creature or object you're looking at 3 10s each
SLICE Slash wherever your crosshair points 10 2s each
COME RIKA Rika, a huge pale cursed spirit, rises behind you for 30 seconds and claws any monster that comes near (or the furniture around you when there are none) 1 60s

Potter Wand

Say What it does Charges Recharge
EXPECTO PATRONUM A glowing stag charges out and keeps monsters away 1 10s
STUPEFY A red blast that knocks things back 3 10s each
LUMOS Lights your wand tip and marks breakable things nearby for 10s 1 20s

Pookachee

Say What it does Charges Recharge
THUNDERBOLT Lightning strikes whatever your crosshair is on 2 20s each
FIRE BLAST A fireball that explodes where it lands 1 20s
HYPER BEAM Plant your feet and fire a huge beam for 3 seconds (aim with the mouse) 1 30s

Crackwand

Say What it does Charges Recharge
CRACKHEAD HEALING Heal 10 health per second for 5 seconds 1 30s
CRACKPIPE An explosion right where your crosshair is 2 20s each
CRACKSPEED Double walking and running speed for 15 seconds 1 30s

Naruto Wand

Say What it does Charges Recharge
RASENGAN A spinning blue orb flies out and bursts on whatever it hits (say the end like "began" or like "gone") 3 10s each
SHADOW CLONE JUTSU Three clones of you run off in different directions, and monsters chase them instead of you (a clone vanishes when it's hit) 1 45s
FLYING RAIJIN Teleport to wherever your crosshair points 2 15s each

Bleach Wand

Say What it does Charges Recharge
ROAR ZABIMARU A giant segmented sword lashes out of your wand and sweeps across everything in front of you 3 8s each
FLASH STEP An instant 5 m dash forward. Walls stop you; monsters don't 3 6s each
GETSUGA TENSHO A huge crescent of spiritual energy flies forward and cuts through everything in its path until it hits a wall 2 15s each

Nen Wand

Say What it does Charges Recharge
BUNGEE GUM Pink gum sticks to whatever you aim at and slingshots you over to it, and you slam into whatever's there (monsters get hit, objects get smashed) 3 8s each
GODSPEED Crackle with blue lightning and run twice as fast for 60 seconds 1 120s
SPIRITUAL MESSAGE Mini copies of you run off toward the exit, staying a little ahead and waiting for you to follow. If the exit is still behind a closed door, they lead you as close to it as the open way goes 1 60s

Sasuke Wand

Say What it does Charges Recharge
CHIDORI A crackling beam of lightning reaches out and bursts on whatever it hits 3 10s each
SWAP Rinnegan: swap places with the creature or object you're looking at, and the whole world loses its colour for a moment 3 10s each
GENJUTSU (or ILLUSION) Every monster near you sees an illusion of itself and attacks that instead, for 12 seconds 1 45s
AMATERASU Black flames burn the monster or object you aim at until it's destroyed 1 40s

Pokeyman2

Say What it does Charges Recharge
BODY SLAM Leap forward and crash down, smashing every monster and object around where you land. Nothing can hurt you mid-leap 2 12s each
GUNK SHOT A giant glob of purple gunk, pushed along by a stream of piss, splatters whatever you aim at for massive damage 1 25s
TRICK ROOM For 15 seconds every monster moves in slow motion and every player is fast 1 90s

Transmutation Deluxe

Say What it does Charges Recharge
MINI ME Shrink to a tiny size with a squeaky voice and run three times as fast for a minute 1 90s
SUPER SIZE Grow to double size for a minute with a booming deep voice. Any monster or object you touch gets smashed, and you squeeze down to fit through doorways 1 90s
COPY Turn into the monster or object you're aiming at for 30 seconds. Your voice comes out distorted and monsters leave you alone 1 60s

Shadow Magician Wand

Say What it does Charges Recharge
HEAL ME PLEASE A little bat follows you around for 2 minutes and heals you 25 every 5 seconds 1 150s
HEAL PULSE Heals every player near you (you included) by 50 2 30s each
REVIVE Brings a fallen player back to their feet: aim at their body, or stand next to it 1 90s

Sakura Wand

Say What it does Charges Recharge
GROUND POUND A pink fist of chakra slams the floor in front of you. The shockwave cracks the ground and smashes every monster and object within 7 m 2 15s each
MYSTICAL PALM Your hands glow green and heal the player you're looking at (or yourself) 12 health a second for up to 10 seconds. Moving cancels it 1 20s
SLUG HEAL Every player within 10 m, you included, is wrapped in a see-through slug: nothing can hurt them and they heal until they're full 1 90s
STRENGTH OF A HUNDRED SEAL For 30 seconds you heal very fast, move twice as fast and never run out of stamina. A diamond lights up on your forehead and dark marks spread over your body 1 120s

Kakashi Wand

Say What it does Charges Recharge
LIGHTNING A crackling bolt of lightning cuts whatever your crosshair is on, like Slice 10 2s each
SUMMONING NINJA HOUNDS Four dogs burst out of the ground around the nearest monster, pin it for 5 seconds and bite it (or tear into the nearest object) 1 45s
SHARINGAN COPY Your eye glows red and you cast the last spell another player cast near you in the past minute. Monsters never cast spells, so it copies players 1 60s
KAMUI Space twists into a vortex that swallows the monster or object you aim at, for good 1 90s

Sai Wand

Say What it does Charges Recharge
SUPER BEASTS IMITATING DRAWING A scroll unrolls and three ink lions leap off it, chase the monsters in front of you and burst into ink on whatever they hit 2 20s each
INK SNAKES Ink snakes slither off the scroll and wrap the monster you aim at, holding it for 6 seconds (objects get crushed) 2 25s each
INK MICE Dozens of ink mice scatter. Every monster they reach shows through walls for 20 seconds, and an ink trail marks the way to the exit 1 60s
INK BIRD Paint a giant ink bird and ride it, flying for 60 seconds 1 120s

Yamato Wand

Say What it does Charges Recharge
WOOD STYLE PRISON Four thick pillars shoot up around the monster you aim at and close into a cage that holds it for 12 seconds 2 30s each
WOOD BARRAGE Trees burst out of the floor under up to 12 monsters and objects around you 2 20s each
WOOD CLONE JUTSU Two wooden clones of you grow out of the floor and fight for 30 seconds 1 90s
TAILED BEAST SUPPRESSION Locks the monster you aim at in wood for the rest of the trial (it can still be hurt) 1 180s

Jiraiya Wand

Say What it does Charges Recharge
TOAD OIL FLAME BULLET Spit a huge stream of burning oil that sets the floor on fire for 8 seconds 2 15s each
NEEDLE JIZO Your hair wraps you in a spiky white shell for 8 seconds: nothing can hurt you, and monsters that touch it get stabbed 1 40s
TOAD SAGE MODE Sage Mode with a toad's face: 200 health and endless stamina for 30 seconds 1 90s
SUMMONING GIANT TOAD A giant toad (the game's own frog, supersized) lands where you aim in a puff of smoke, crushing what's underneath, then fights beside you for 30 seconds 1 120s

Orochimaru Wand

Say What it does Charges Recharge
STRIKING SHADOW SNAKES Snakes shoot out of your sleeves, poison what you aim at and yank it over to you. Objects take a hard bite that breaks most furniture. Aimed at a wall or floor, they latch on and pull you over to it 3 12s each
SWORD OF KUSANAGI A long sword shoots out of your mouth and stabs whatever is under your crosshair, up to 35 m away 3 8s each
CURSE MARK OF HEAVEN Bite what you aim at. A player gets black flame marks plus extra damage and speed for 30 seconds; a monster is stunned by bursts of pain every few seconds 1 60s
SUMMONING GIANT SNAKE A giant snake bursts out of the ground where you aim, then hunts the monsters nearby for 25 seconds and crushes them in its coils 1 120s

Gaara Wand

Say What it does Charges Recharge
SAND COFFIN Sand wraps the monster or object you aim at, holds it and crushes it 2 20s each
SHIELD OF SAND For 20 seconds nothing can hurt you, and walls of sand throw back any monster that comes close 1 60s
SAND CLOUD Ride a floating cloud of sand, flying for 60 seconds 1 90s
SAND TSUNAMI A huge wave of sand rises behind you and rolls 30 m forward, burying everything in its path 1 60s

Deidara Wand

Say What it does Charges Recharge
C1 (say "see one") Five clay birds and spiders (the game's own spider, made of clay) chase the monsters around you (or objects) and explode 3 15s each
CLAY BIRD Sculpt a giant clay bird and ride it, flying for 60 seconds 1 90s
C3 (say "see three") A giant clay statue drops from above where you aim and blows up everything around it 1 60s
C0 (say "see zero") Cracks spread over your body and you explode, destroying everything within 25 m. You re-form a moment later, unharmed 1 300s

Megumi Wand

Say What it does Charges Recharge
DIVINE DOGS Two shadow wolves, one white and one black, rise from the floor and hunt down the nearest monsters for 30 seconds 1 60s
SUMMON BIRD A giant shadow bird circles above you for 12 seconds and dive-bombs monsters with electric shocks 1 45s
SUMMON ELEPHANT A big shadow elephant drops onto where you aim, crushing what's underneath, then blasts monsters back with water 1 40s

Yuta Wand

Say What it does Charges Recharge
CURSED KATANA Your katana fills with cursed energy and you dash up to 8 m forward, cutting through everything in your path 3 8s each
DASH Triple speed and endless stamina for 10 seconds 1 45s
REVERSE CURSED TECHNIQUE Heals you and every player within 12 m by 60 1 60s

Jogo Wand

Say What it does Charges Recharge
EMBER INSECTS Eight fiery insects fly at the nearest monsters (or objects) and explode 2 15s each
VOLCANO ERUPTION A volcano bursts out of the ground under the monster you aim at (and up to two more nearby) and leaves burning lava 2 20s each
FIRE TORNADO The wind wand's tornado, on fire: it burns everything it touches 1 25s

Dagon Wand

Say What it does Charges Recharge
WATER TORRENT A high-pressure jet of water blasts everything in a line back 3 10s each
DEATH SWARM A flood of fish, sharks and sea creatures surges forward and chews through everything in its path 1 35s
SHARK A giant shark lunges out of a pool under the nearest monster, bites it and drags it over to you 2 20s each
RIPTIDE A current carries you for 15 seconds: you move 60% faster and don't tire, and scout fish circling you show every monster within 35 m through walls 1 40s

Ino Wand

Say What it does Charges Recharge
MIND CONTROL A violet wave scrambles the mind of the monster you aim at: for 8 seconds it stops hunting players, wanders off in random directions and attacks any other monster near it. With FriendlyFire on you can do it to another player, and their movement keys send them in random directions for 5 seconds 2 25s each
MIND TRANSMISSION Links everyone's minds for 20 seconds: any monster one player can see shows through walls for all of you 1 60s
MEDICAL NINJUTSU Your hands glow green and you heal every player within 8 m of you (you included) while you hold still, for up to 12 seconds 1 30s
MIND BODY SWITCH Your body slumps and you take over the monster you aim at for 10 seconds: move it with your movement keys and attack with left click. Your body can't move and can still be hurt. Press Shift (or crouch) to go back early. Works on the monsters the game lets players steer 1 60s

Kiba Wand

Say What it does Charges Recharge
FANG OVER FANG You and your hound spin into two drills and launch at whatever you aim at, tearing through everything on the way and grinding into the target several times. Nothing can hurt you mid-drill 2 12s each
MAN BEAST CLONE Your hound turns into a copy of you (with its ears and tail) that fights beside you for 25 seconds; monsters go after it too 1 45s
DYNAMIC MARKING Your hound runs over and pees on the monster (or player) you aim at, and everyone sees it through walls for 30 seconds 2 20s each
TWO HEADED WOLF You and your hound fuse into a giant two-headed wolf, which spins into a huge double drill that tears through everything in your path (steer it with the camera). You can't be hurt while transformed 1 90s

Hashirama Wand

Say What it does Charges Recharge
WOOD DRAGON A huge dragon of living wood bursts out of the floor, coils around the monster you aim at and holds it for 6 seconds while it drains its health, healing you with half of it 1 45s
DEEP FOREST Giant trees burst up out of the floor around where you aim and stand for 20 seconds. Their trunks are solid, so monsters have to go around them, and branches hold every monster among them for 5 seconds 1 60s
SAGE ART GATE OF GOD A row of giant red gates slams down out of the sky in front of you and pins everything under them to the floor for 6 seconds ("gate of god" works too) 1 50s
THOUSAND HANDS A wooden statue with dozens of arms grows up out of the floor behind you and pounds every monster around you with giant palms, two at a time 1 150s

Tobirama Wand

Say What it does Charges Recharge
WATER DRAGON BULLET A dragon made of water rises beside you and blasts what you aim at with a thick jet of water, knocking it back and breaking objects 2 20s each
WATER FORMATION WALL A column of water shoots up under you, throws you up and carries you wherever you fly for 30 seconds 1 75s
THUNDER GOD SLASH You teleport behind the nearest monster in a flash and cut it down in one stroke (the Jester and the Ghost just take a heavy blow) 1 120s
WATER SHOCKWAVE A huge wave surges out in every direction, floods the room for a moment and sweeps everything away from you 1 45s

Hiruzen Wand

Say What it does Charges Recharge
SHURIKEN SHADOW CLONE Throw one shuriken: a few meters out it splits into a storm of ten that fly at the monsters in front of you 2 15s each
DRAGON FLAME BULLET A dragon made of fire bursts out of your mouth, burns everything it passes and explodes on what you aim at 2 20s each
SUMMONING ENMA A monkey pops out and turns into an unbreakable staff for 30 seconds. Left click swings it at everything in reach; with nothing in reach it shoots out up to 15 meters to hit what you aim at. Say it again to put it away 1 60s
REAPER DEATH SEAL A death god rises behind you and drags the monster you aim at underground 1 120s

Minato Wand

Say What it does Charges Recharge
FLYING RAIJIN Teleport to wherever your crosshair points 2 15s each
FLYING THUNDER GOD Say it at a monster or a player to mark them for 5 minutes (you see the mark through walls). Say it again when you aren't aiming at anyone new to teleport right next to them, wherever they are. Marking someone else moves the mark 2 12s each
RASENGAN The Naruto Wand's spinning orb, a little paler: it flies out and bursts on whatever it hits 3 10s each
REAPER DEATH SEAL A death god rises behind you, chains the monster (or object) you're aiming at and drags it underground 1 120s

Itachi Wand

Say What it does Charges Recharge
TSUKUYOMI Like Genjutsu: every monster near you attacks an illusion of itself. The one you aim at (or the nearest) is trapped for 10 seconds among copies of itself bound to crosses, while swords stab into it 1 60s
CROW CLONE Turn into a crow and fly for up to 2 minutes, small enough to slip through gaps. Say it again to turn back (that's free) 1 90s
SUSANOO A ghostly red warrior with a mirror shield surrounds you for 30 seconds: only a tenth of each hit gets through, nothing knocks you down or kills you outright, and monsters that hit you take the blow back 1 120s

Kisame Wand

Say What it does Charges Recharge
SHARK BOMB A shark made of water flies at whatever your crosshair is on and bursts on impact, throwing back and hurting everything around it 2 15s each
SAMEHADA A broad shark-skin sword forms in your hand for 30 seconds. Left click swings it in a wide sweep, and half the damage it does to monsters heals you. Say it again to put it away 1 60s
EXPLODING WAVE You spit out a gigantic flood: a huge wave rolls across the floor in front of you and sweeps away everything it reaches 1 45s
WATER PRISON A dome of water traps the monster you aim at for 6 seconds and slowly drowns it 1 40s

Sasori Wand

Say What it does Charges Recharge
POISON NEEDLE BARRAGE A wooden puppet arm opens up and sprays poisoned needles in a cone; everything hit keeps taking poison damage for 6 seconds 3 12s each
HIRUKO Climb into a hunched wooden puppet for 20 seconds: you take 80% less damage but move slowly, and its scorpion tail stabs and poisons monsters that come close. Say it again to climb out 1 60s
IRON SAND DRIZZLE A tall puppet rises beside you and rains iron sand spikes on where you aim for a few seconds 1 35s
PERFORMANCE OF A HUNDRED PUPPETS A hundred puppets drop down on glowing threads and swarm the monsters around you for 12 seconds 1 120s

Hidan Wand

Say What it does Charges Recharge
SCYTHE THROW Your scythe flies out on its cable, loops through everything in front of you and is reeled back into your hand 2 12s each
JASHIN RITUAL Link yourself to the monster you aim at and a ritual circle appears under you. For 60 seconds, while you stand in it, every hit you take, the monster takes too 1 10s
IMMORTALITY For two and a half minutes your health can't drop below 1 1 240s
CUT SELF Stab yourself for 50 damage. It can kill you unless Immortality is on, and through the ritual your target takes it too 3 5s each

Kakuzu Wand

Say What it does Charges Recharge
EARTH GRUDGE THREADS Black threads shoot out of your body at what you aim at, seize it and yank it to just in front of you, tearing into it (objects take a hard hit that breaks most furniture). Aimed at a wall or floor, they anchor there and pull you over to it 2 20s each
EARTH SPEAR Your skin hardens into dark stone for 20 seconds: you take only a quarter of the damage and hardly any knockback 1 60s
MASK BEASTS Two masked beasts of black thread burst out of your back for 25 seconds and blast every monster (or breakable object) within 12 meters, one with fireballs, one with gusts of wind 1 75s
GREED Copies of what you aim at appear next to it, like the Transmutation Deluxe's Duplicate. Monster copies fight each other 3 10s each

Pain Wand

Say What it does Charges Recharge
ALMIGHTY PUSH A shockwave of pure force throws every monster, loose object (and, with FriendlyFire, player) around you far away, and smashes the breakable objects closest to you 2 25s each
UNIVERSAL PULL Every monster and loose object around you is yanked straight to you (monsters are left dazed for a moment) 2 20s each
PLANETARY DEVASTATION Throw a small black orb that floats above you for 4 seconds and pulls the monsters and loose objects around it up into a giant ball of rock. They stay trapped in it for 8 seconds, then it crumbles and drops them 1 120s

Konan Wand

Say What it does Charges Recharge
PAPER SHURIKEN A stream of razor-sharp paper shuriken flies at whatever your crosshair is on and cuts it three times, like Slice 8 2.5s each
PAPER WINGS Huge paper wings unfold from your back and you fly for 30 seconds. Say it again to fold them away 1 60s
PAPER DISPERSAL Your body scatters into a cloud of paper for up to 12 seconds: nothing can hurt you, monsters lose track of you, and you fly the cloud wherever you like. Say it again to reform where the paper is 1 45s

Obito Wand

Say What it does Charges Recharge
KAMUI For 30 seconds you're intangible: nothing can hurt you, monsters lose interest in you and you walk right through them and other players. Everyone sees a pale, flickering ghost with a dark swirl spinning around your eye, and your voice turns strange. Say it again to end it early 1 90s
WARP Vanish into a dark swirl and step out of another wherever your crosshair points 2 15s each
IZANAGI For 3 minutes, the next thing that would kill you doesn't: you're healed to full and pulled back along your steps to where you stood 4 seconds earlier 1 300s
TEN TAILS JINCHURIKI Eight black orbs float in a ring behind you for a minute and your hair turns white. Hits from behind are blocked while orbs are left. Say it again to fire an orb at what you aim at 1 120s

Killer B Wand

Say What it does Charges Recharge
SEVEN SWORDS DANCE Swords appear in your hands, under your arms and in your mouth (two more circle you) and you spin into a whirlwind of blades that hits everything around you six times 2 20s each
OCTOPUS INK A giant tentacle rises beside you and sprays ink ahead: inked monsters can't see any player and crawl at 40% speed for 6 seconds 2 25s each
OCTOPUS CLONE Like Shadow Clone Jutsu: three clones burst out of tentacles and run off, and monsters chase them. Hit one and it turns back into a tentacle 1 45s

Gojo Wand

Say What it does Charges Recharge
AMPLIFIED BLUE A point of crushing blue pull opens where you aim. Monsters are dragged in across the floor and objects fly in; everything caught takes damage, then it collapses on them 2 20s each
REVERSAL RED A red sphere sweeps out in an arc in front of you (curving the other way each cast), flinging away everything it passes, and explodes at the end of the arc or at the first wall 2 15s each
HOLLOW PURPLE A blue and a red orb spiral together into a colossal purple ball that grinds slowly through everything in a straight line, walls included, wiping out the monsters and objects it touches 1 90s

Choso Wand

Say What it does Charges Recharge
PIERCING BLOOD Compressed blood fires as a beam faster than sound, piercing every monster and object in a line until a wall stops it 3 10s each
SUPERNOVA Orbs of compressed blood gather in a ring around you, then burst into a storm of blood shrapnel 1 30s
SLICING EXORCISM Three spinning discs of sharpened blood fly out in a fan and slice through everything in their path 2 14s each

Sukuna Wand

Say What it does Charges Recharge
DISMANTLE Invisible slashes fly up to 60 m along your aim and cut every monster and object they pass through until a wall stops them. Your view flashes black and white, and thin cuts hang in the air along the way 3 8s each
CLEAVE One cut all the way round you: everything within 6 m is cut and thrown outward (walls protect what's behind them) 2 14s each
FUGA A bow of fire forms in your hands, and a huge flame arrow flies out and explodes on the first thing it hits, destroying the objects and burning every monster around 1 45s

Geto Wand

Say What it does Charges Recharge
CURSE ABSORPTION The monster under your crosshair (or the nearest one you can see) is crushed into a black orb that flies into your mouth. It's gone, and you keep it (up to 5) 1 40s
CURSED SPIRIT MANIPULATION The last monster you absorbed comes out of a pool of darkness as a shadow copy of itself and fights for you for 30 seconds 2 20s each
RAINBOW DRAGON A long armored dragon in shifting colours pours out of a portal and charges straight ahead, ramming everything in its path until it hits a wall 2 25s each

Mahito Wand

Say What it does Charges Recharge
IDLE TRANSFIGURATION (or TRANSFIGURATION) Touch a monster within reach: its soul is reshaped into a harmless little creature hopping on the spot for 15 seconds (it can't move or attack). When it snaps back it takes 60 damage 2 25s
TRANSFIGURED HUMANS Toss out three little shrunken bodies that swell into hulking, lumpy brutes and fight the monsters nearby for 25 seconds (or smash furniture) 1 50s
POLYMORPHIC SOUL ISOMER (or SOUL ISOMER) A huge mass of fused flesh with grasping arms bursts out of the floor in front of you and crushes everything in an 11 m line 1 30s

Hanami Wand

Say What it does Charges Recharge
CURSED BUDS Seeds fly at the monster you aim at and up to three more you can see, sprout, and drain 7 health a second for 10 seconds 2 20s
FLOWER FIELD (or FIELD OF FLOWERS) Flowers bloom in a ring around each monster within 14 m (up to 8); they stand dazed, unable to move or attack, for 3 seconds 1 30s
ROOT SPEARS Giant wooden roots burst from the floor in a line toward where you aim (up to 18 m), spearing monsters and smashing objects 2 15s

Naoya Wand

Say What it does Charges Recharge
PROJECTION SORCERY (or PROJECTION) Aim at a spot, monster or object: you get there in 24 teleport hops along the walkable way in one second, leaving fading afterimages 3 12s
FRAME FREEZE (or FREEZE FRAME) The monster you aim at is caught in a pale film frame and frozen for 10 seconds 2 30s
SPEED STAB (or QUICK STAB) Blink next to the monster or object you aim at, stab it with a small knife, and blink straight back 3 10s

Shikamaru Wand

Say What it does Charges Recharge
SHADOW POSSESSION Your shadow races across the floor to a monster; once it connects, the monster is frozen and copies your movements for 6 seconds 2 25s
SHADOW NECK BIND (or NECK BIND) Shadow hands climb a monster (the one your Shadow Possession holds, if any) and squeeze: held still and hurt for 4 seconds 2 25s
SHADOW SEWING (or SHADOW STITCH) Thin shadow tendrils pierce and pin up to three nearby monsters for 5 seconds 2 20s
MASS SHADOW POSSESSION (or MASS SHADOW) Darkness floods a 20 m circle around you and drags up to six monsters in it down into the darkness 1 150s

Madara Wand

Say What it does Charges Recharge
PERFECT SUSANOO A giant see-through blue armored warrior forms around you and carries you through the air for 30 seconds. Only 10% of each hit gets through, nothing kills you outright, and attackers take the blow back. Say it again to dismiss it 1 150s
HEAVENLY METEORITE A giant meteor falls where you aim, then a second, bigger one right after. Both blasts throw monsters and smash objects 1 75s
LIMBO A shadow clone only you can see fights the monsters near it and smashes the furniture around it for 25 seconds 1 60s
INFINITE TSUKUYOMI A red moon with a glowing eye rises. Every monster within 40 m (up to 12) is trapped in Tsukuyomi for 10 seconds: held still while swords stab it 1 180s

Karin Wand

Say What it does Charges Recharge
EYE OF KAGURA (or KAGURA EYE) Your view goes dark for a second as you close your eyes, then for 20 seconds every monster in the level shows through walls on your screen as a chakra flame. Stronger monsters have bigger flames 1 60s
CHAKRA LOCK ON (or LOCK ON) Locks on to the monster you're looking at. For the rest of the round it glows through walls with a marker over it, and an arrow at the edge of your screen points to it when it's off screen. Cast again to switch targets 2 20s
HEALING BITE (or HEAL BITE) Heals the player you're looking at, or the nearest one right next to you, by 40. It costs you 5 health and never takes you below 1 2 25s
ADAMANTINE SEALING CHAINS (or SEALING CHAINS, GOLDEN CHAINS) Golden chains burst out of you and hold up to 8 monsters within 12 m in place for 6 seconds 1 45s

Zetsu Wand

Say What it does Charges Recharge
MAYFLY Sink into the floor for up to 8 seconds: unseen, unhurtable, ignored by monsters, 4 times as fast, and you pass through monsters and players, with vines growing along the floor behind you. Say it again to come back up 2 30s each
SPORE TECHNIQUE Spores latch onto every monster within 20 m: everyone sees them through walls for the rest of the round, and they slowly lose health 1 60s
MIMICRY Take the shape of the monster you aim at (or the nearest one). Monsters ignore you for 40 seconds, or until you attack 1 60s
WHITE ZETSU ARMY Dozens of pale figures pop up all over the map for 25 seconds. Everyone sees every monster and breakable object through walls, and a trail of sprouts leads to the exit 1 150s

Wand Who Shall Not Be Named

Say What it does Charges Recharge
SHATTER Every fragile thing in the room you're in (glass, pots, bottles) breaks at once, and the shards fly at the monsters near each one. Loot is spared unless you change the setting 1 45s
NAGINI A snake slithers off to the nearest monster it can reach and you see through its eyes while your body stands still. It bites the first monster it reaches and poisons it. Say it again to come back 1 40s
IMPERIO Take control of the monster you aim at for 30 seconds: walk it around to scout, or attack with left click. Shift lets go, and so does your body being hit 1 90s

Bellatrix Wand

Say What it does Charges Recharge
INCENDIO A stream of fire scorches what's in front of you: monsters keep burning for 5 seconds, and breakable objects catch fire and spread it to the furniture next to them 2 15s each
SILVER DAGGER A silver dagger bounces between up to three targets, then drops to the floor. Walk over it within 20 seconds to pick it up and get a charge back 3 12s each
CACKLE A shrieking laugh: every monster within 60 m hears you and comes for you for 5 seconds. Use it to draw them away from your team 1 45s
MORSMORDRE A dark sigil rises over the room you aim at, showing how many monsters are in it and how much gold its loot is worth 2 30s each

Malfoy Wand

Say What it does Charges Recharge
EVERTE STATUM Whatever you aim at is thrown spinning backward: monsters are knocked back and hurt, and objects that slam into a wall or the floor shatter 3 10s each
SERPENSORTIA A snake bursts from your wand and hunts the nearest monster for 10 seconds, biting it every second 1 30s
VANISHING CABINET Set a cabinet down where you aim; say it again for its twin. Anyone who steps into one comes out of the other until the round ends 2 8s each
DARKNESS POWDER A cloud of black smoke fills the area for 8 seconds: every other player inside is blinded, you see through it, and monsters lose track of you while you're in it 1 40s

Secret spells

These don't show in a wand's spell list, but work by voice like the rest. Each can be shown in the list instead with its Secret setting.

Jujutsu Wand

Say What it does Charges Recharge
DOMAIN EXPANSION INFINITE VOID Domain Expansion: every monster around you freezes. 1 120s
DOMAIN EXPANSION MALEVOLENT SHRINE Domain Expansion: a storm of slashes shreds everything around you. 1 120s
DOMAIN EXPANSION COFFIN IRON MOUNTAIN Domain Expansion: fireballs rain down all around you. 1 120s

Potter Wand

Say What it does Charges Recharge
AVADA CADAVER The killing curse. 1 60s

Pookachee

Say What it does Charges Recharge
EARTHQUAKE The ground heaves and everything around you is thrown. 1 40s

Crackwand

Say What it does Charges Recharge
CRACK FLIGHT Fly for twice as long as Up Dog lasts. 1 60s

Naruto Wand

Say What it does Charges Recharge
REAPER DEATH SEAL A death god drags the monster you aim at underground. 1 120s
SAGE MODE (or SAFE MODE) Sage Mode: 200 health and endless stamina for a while. 1 90s
SAGE OF SIX PATHS (or SIX PATHS, SIX PATHS SAGE MODE) Black orbs float behind you and block hits from behind. Say it again to fire one. 1 120s
RASEN SHURIKEN (or RASEN SHURI KEN) A rasengan ringed with spinning wind blades flies out and explodes in a huge blast where it hits. 1 45s

Bleach Wand

Say What it does Charges Recharge
KURO HITS GHEE (or BLACK COFFIN) Hado #90. A black coffin crushes whatever is inside it. 1 90s

Nen Wand

Say What it does Charges Recharge
HUNDRED TYPE GUANYIN BODHISATTVA (or GUANYIN BODHISATTVA, HUNDRED TYPE GUANYIN) A golden many-armed statue rains giant palm strikes. 1 150s

Sasuke Wand

Say What it does Charges Recharge
CURSE MARK (or CURSED SEAL) Curse Mark: 200 health, endless stamina and double speed for a while. 1 90s

Pokeyman2

Say What it does Charges Recharge
FLY A giant bird scoops you up and you fly where you steer it. 1 120s

Transmutation Deluxe

Say What it does Charges Recharge
DUPLICATE Copies of what you aim at appear. Monster copies fight each other. 2 30s each

Shadow Magician Wand

Say What it does Charges Recharge
RAISE DEAD Portals open and skeletons climb out to fight every monster nearby. 1 120s

Megumi Wand

Say What it does Charges Recharge
DOMAIN EXPANSION CHIMERA SHADOW GARDEN (or CHIMERA SHADOW GARDEN) Domain Expansion: the floor floods with shadow. Crouch to sink into it; shadow beasts maul every monster inside. 1 150s
DIVINE GENERAL A giant shadow general that attacks everyone, you included, and adapts to whatever hurts it. 1 240s

Yuta Wand

Say What it does Charges Recharge
COME RIKA Rika rises behind you and claws monsters that come near. 1 420s

Jogo Wand

Say What it does Charges Recharge
DOMAIN EXPANSION COFFIN OF THE IRON MOUNTAIN (or COFFIN OF THE IRON MOUNTAIN, COFFIN IRON MOUNTAIN) Domain Expansion: everyone around you is trapped inside a volcano. 1 120s

Dagon Wand

Say What it does Charges Recharge
DOMAIN EXPANSION HORIZON OF THE CAPTIVATING SKANDA (or HORIZON OF THE CAPTIVATING SKANDA) Domain Expansion: everyone around you is trapped inside a volcano. 1 150s

Ino Wand

Say What it does Charges Recharge
CLEAN DISHES (or DO THE DISHES) A sink appears and the target is stuck doing the dishes for 10 seconds. 1 45s
ANALYZE (or ANALYSE, ANALYSIS) See every monster and breakable object through walls for a while. 1 60s

Minato Wand

Say What it does Charges Recharge
FLASH RASEN GAN (or FLASH RASEN GAHN, FLASH RASEN GON) Teleport above a monster and slam a rasengan down on it. The shockwave throws everything around. 1 60s

Itachi Wand

Say What it does Charges Recharge
TOT SUKA BLADE (or TOTE SUKA BLADE, TOTS SUKA BLADE) A ghostly arm drives a spirit sword into the monster you aim at and seals it away for a while. 1 90s

Kisame Wand

Say What it does Charges Recharge
SHARK SNEAK Hold sprint to sink into the floor and swim as a shark fin at triple speed. 1 60s

Hidan Wand

Say What it does Charges Recharge
BAKER With Immortality on, stab yourself thirteen times in a row. 1 60s

Kakuzu Wand

Say What it does Charges Recharge
HEART STEAL (or STEAL HEART) Threads seize a monster next to you and tear out its heart: it dies, and you heal. 1 90s

Pain Wand

Say What it does Charges Recharge
SAMSARA OF HEAVENLY LIFE (or HEAVENLY LIFE) A giant stone head rises from the floor and breathes out souls that bring every fallen player back to life. 1 300s
FLY (or TAKE FLIGHT) Fly where you look for a minute: jump climbs, crouch dives. 1 120s

Konan Wand

Say What it does Charges Recharge
PAPER OCEAN (or SEA OF PAPER) The floor around you becomes a sea of paper tags that keep exploding for several seconds. 1 180s

Killer B Wand

Say What it does Charges Recharge
EIGHT TAILS TRANSFORMATION (or EIGHT TAILS) Turn into a giant tentacled sea beast for a while. You barely feel hits, and its tentacles slam down and throw everything around you. 1 180s

Gojo Wand

Say What it does Charges Recharge
DOMAIN EXPANSION INFINITE VOID (or INFINITE VOID) Domain Expansion: every monster around you freezes. 1 150s
FLY (or TAKE FLIGHT) Fly where you look for a minute: jump climbs, crouch dives. 1 120s
REVERSE CURSED TECHNIQUE (or REVERSE CURSE) Positive energy heals you and every player around you. 1 60s

Choso Wand

Say What it does Charges Recharge
FLOWING RED SCALE STACK (or RED SCALE STACK, FLOWING RED SCALE) Push your blood past its limit: a minute of being far faster and tougher, hitting harder, shining blood red. 1 150s

Sukuna Wand

Say What it does Charges Recharge
DOMAIN EXPANSION MALEVOLENT SHRINE (or MALEVOLENT SHRINE) Domain Expansion: a storm of slashes shreds everything around you. 1 180s
FLY (or TAKE FLIGHT) Fly where you look for a minute: jump climbs, crouch dives. 1 120s
REVERSE CURSED TECHNIQUE (or REVERSE CURSE) Positive energy heals you and every player around you. 1 60s

Geto Wand

Say What it does Charges Recharge
MAXIMUM UZUMAKI (or UZUMAKI, MAXIMUM OOZE MAKI) Every curse you've stored spirals into one ball of cursed energy and is fired as a devastating blast. 1 120s

Mahito Wand

Say What it does Charges Recharge
DOMAIN EXPANSION SELF EMBODIMENT OF PERFECTION (or SELF EMBODIMENT OF PERFECTION) Domain Expansion: everyone around you is trapped inside a volcano. 1 150s

Hanami Wand

Say What it does Charges Recharge
DOMAIN EXPANSION CEREMONIAL SEA OF LIGHT (or CEREMONIAL SEA OF LIGHT) Domain Expansion: everyone around you is trapped inside a volcano. 1 150s

Naoya Wand

Say What it does Charges Recharge
TWENTY FOUR FRAME BLITZ (or FRAME BLITZ) Zip between up to five monsters, freezing each in a frame, then shatter them all at once. 1 120s

Wand Who Shall Not Be Named

Say What it does Charges Recharge
HORCRUX (or HOR CRUX) Leave a locket where you stand. The next time you'd die, you wake up at the locket, fully healed. 1 120s
CREW SEE OH (or CRUISE SEE OH, CREW SHE OH) A red beam locks onto a monster and keeps hurting it while you stand still. Say it again to stop. 1 30s
AVADA CADAVER The killing curse. 1 180s

Bellatrix Wand

Say What it does Charges Recharge
GEMINI OH (or JEMINI OH) Copy the loot, wand or chest under your crosshair. 3 40s each

Malfoy Wand

Say What it does Charges Recharge
FIEND FYRE (or FIEND FIRE) A huge serpent of fire sweeps ahead, burning everything, then chases whoever is closest. You included. 1 150s

Grimoire

Open the grimoire while holding a custom wand and it turns to that wand's page, secret spells included, just like the game's own wands.

Beginner tree

The free wand tree at spawn, where you break off a Wand of Winds, now grows some of the gentler custom wands too: Potter Wand, Crackwand, Pookachee, Transmutation Deluxe and Shadow Magician Wand. One branch keeps the Wand of Winds. Look at a branch to see which wand it grows, then break it off as usual. The tree grows back after every round.

Dungeon loot

Some of the stronger custom wands can now be found in the dungeon, in the places the game's own wands turn up: Jujutsu, Kakashi, Naruto, Sasuke, Bleach, Megumi, Yuta and Jogo. About a third of the wands you'd find there are one of these instead. The host's MapLoot settings decide which wands and how often.

Look

The summons and objects the spells make are drawn with the game's own shading, so they get the same pixel-snapped retro look and room lighting as everything else. Summons appear and vanish in the game's own magic poof. Where the game has a matching creature, the summon is that creature with its own animations: Jiraiya's giant toad is the game's frog, and Deidara's clay spiders are the game's spider made of clay. Each of these can be switched off in the Look settings.

Inventory

You get 5 slots instead of 3. Keys 4 and 5 select the new ones, and the inventory bar grows to fit them. The count can be set from 3 to 8, and everyone in the lobby must use the same number.

The shop also sells a Potion of Deep Pockets on a shelf spot of its own (it never takes a wand's place). Drink it for one more slot, kept for the rest of the run, up to 8 in all. The number keys go up to 8. With the most slots already, the potion won't drink, so you can hand it to a friend.

Settings

Edit andrew.yapyap.jujutsuwand.cfg in your mod manager's config editor (or in BepInEx/config). You can change charges, recharge times, damage, ranges, wand names and the words you say.

  • WandPrice: -1 (default) costs the same as the game wand each one is built from; 0 makes them free.
  • ShopStock: Rotation (default) mixes them into the shop's random stock; Always puts them in the first wand slots every time.
  • FriendlyFire: on by default, like the game's own attack spells.
  • Incantations: separate several ways of saying a spell with |, e.g. GODSPEED | GOD SPEED. Every word has to be in the game's speech dictionary.
  • GrimoirePages: on by default; adds the custom wands' pages to the grimoire.
  • Look: GameShading, GameEffects and GameCreatures (all on) switch the game-style shading, the game's smoke puffs and the game's creatures on or off.
  • MapLoot: which custom wands can be found in the dungeon (Wands, by short name) and how often (Chance, 0.35 = about a third of the wands found there).
  • BeginnerTree: which custom wands grow on the beginner tree (Wands, by short name: Ron, Crackwand, Pookachee, Transmutation, Shadow Magician, and so on), and how many branches keep the Wand of Winds (WindWandBranches). List more wands than there are branches and a different few grow each round. Everyone in the lobby should use the same BeginnerTree settings.
  • SpellsBreakValuables: on by default. Every spell that hurts monsters also breaks objects, valuables included. Turn this off to keep your loot safe (furniture still breaks).

The host's settings decide the shop, FriendlyFire and the dungeon loot.

Tips

  • If a spell doesn't trigger, say it a little slower. The words go through the game's own speech recognizer.
  • Names that aren't English words are matched by sound: say zabimaru, getsuga tensho, genjutsu and so on normally.
  • Copy (and one of the secret spells) switches you to the third-person camera so you can see yourself. You can turn that off in the config.
  • With a wand in each hand, a spell whose words start with another spell's words can set off the shorter one first ("curse mark" before "curse mark of heaven"). Use the other way of saying it listed in the config (here "mark of heaven").
  • Disable the mod in your mod manager before joining lobbies where other players don't have it.

CHANGELOG

Changelog

0.18.0

  • 100 new wands, each with 4 spells and 1 secret spell (152 wands in all). Every spell's numbers and words are in the settings.
    • Pokemon (18): Charizard, Gengar, Lucario, Gyarados, Alakazam, Snorlax, Mewtwo, Gardevoir, Jolteon, Blastoise, Venusaur, Dragonite, Garchomp, Ditto, Eevee, Machamp, Absol, Lugia.
    • Bleach (16): Byakuya, Toshiro, Rukia, Kenpachi, Aizen, Yoruichi, Urahara, Uryu, Orihime, Chad, Grimmjow, Ulquiorra, Starrk, Gin, Shinji, Mayuri.
    • Black Clover (14): Asta, Yuno, Noelle, Yami, Mereoleona, Vanessa, Charmy, Luck, Finral, Gauche, Julius, Mimosa, Zora, Secre.
    • Harry Potter (4): Hermione, Ron's Broken Wand, Dumbledore, Snape.
    • Demon Slayer (10): Tanjiro, Zenitsu, Inosuke, Nezuko, Rengoku, Shinobu, Giyu, Tengen, Muichiro, Akaza.
    • One Piece (10): Luffy, Zoro, Sanji, Nami, Usopp, Chopper, Robin, Ace, Law, Brook.
    • My Hero Academia (10): Deku, Bakugo, Todoroki, Uraraka, Tokoyami, Kirishima, Eraserhead, All Might, Hawks, Shigaraki.
    • Dragon Ball (6): Goku, Vegeta, Piccolo, Gohan, Frieza, Krillin.
    • Other (12): Gon, Kurapika, Edward, Roy, Denji, Power, Natsu, Gray, Mob, Eren, Jinwoo, Saitama.
  • New Series settings: switch each series on or off in the shop.

0.17.6

  • Kakashi Wand: Kamui aimed at a teammate sends them to the Kamui dimension instead of killing them. They vanish into the vortex, can't be hurt, are frozen in place, monsters ignore them and their screen goes dim purple. Say Kamui again (free) and they come out of a vortex next to you. They also come back on their own after 60 seconds, or if you die.
  • Gojo Wand: Reversal Red now flies straight from your wand to exactly where your crosshair points (up to 30 m) instead of sweeping in an arc. Settings still on the old defaults are updated once automatically.
  • Mahito Wand: Idle Transfiguration now picks the teammate under your crosshair first, even with monsters nearby.

0.17.5

  • Geto Wand:
    • Your curses are now a memory of the last 3 monsters you absorbed. Cursed Spirit Manipulation no longer uses one up: each cast calls out the next one in memory, newest first, round and round. Absorbing a fourth forgets the oldest.
    • Curse Absorption has 3 charges that don't recharge; you get them all back at the start of each raid.
    • Maximum: Uzumaki still grows with every curse in memory, but no longer empties it.
    • If your settings still had the old defaults (1 absorption charge, 5 stored curses), they're updated once automatically.

0.17.4

  • Rasengan (Naruto and Minato) and Flash Rasengan also hear "rossen gon". If your settings still had the previous phrases, they're updated once automatically.

0.17.3

  • Mahito Wand: Idle Transfiguration now works on teammates too. With no monster within reach, the teammate you're looking at (or the nearest one in front of you) turns into the little creature for 30 seconds, then changes back. It's only their look: they can still move, use things and cast, and their camera goes third-person so they can see it. Settings: MahitoIdleTransfiguration Teammates and TeammateSeconds.

0.17.2

  • Inventory slots can now go up to 20 (the InventorySlots setting and the Potion of Deep Pockets). Keys 9 and 0 select slots 9 and 10; scroll for the rest. A long inventory bar shrinks to fit the screen. If your Potion of Deep Pockets limit was still the old 8, it's raised to 20 once.

0.17.1

  • New secret spells:
    • Fly on the Pain, Gojo and Sukuna wands: like the Pokeyman2 wand's Fly, without the bird.
    • Reverse Cursed Technique on the Gojo and Sukuna wands: the Yuta Wand's healing, glowing blue for Gojo and red for Sukuna.
    • Sage of Six Paths on the Naruto Wand: the Obito Wand's Ten-Tails orbs (they block hits from behind; say it again to fire one).
    • Rasenshuriken on the Naruto Wand: a rasengan ringed with spinning wind blades that explodes in a huge blast.
  • Zetsu Wand: Mayfly now makes you 4 times as fast (if your settings still had the old 1.5, it's updated once), and vines grow along the floor where you walk while you're sunk.
  • The README now lists every secret spell.

0.17.0

  • 3 new wands:

    • Wand Who Shall Not Be Named: Shatter, Nagini (scout through a snake's eyes) and Imperio (control a monster for 30 seconds), plus three secret spells.
    • Bellatrix Wand: Incendio (fire that spreads from furniture to furniture), Silver Dagger (bounces between three targets; pick it up for a charge back), Cackle and Morsmordre, plus a secret spell.
    • Malfoy Wand: Everte Statum, Serpensortia, Vanishing Cabinet (two linked cabinets anyone can step through) and Darkness Powder, plus a secret spell.
  • Avada Kedavra (Potter Wand) no longer kills the round's Ghost or a monster another player is steering, and Mind Body Switch can't take over the Jester.

  • Kakuzu Wand: Earth Grudge Threads now tear into objects too (80 damage, enough to break most furniture) and find them under your crosshair more reliably. Aimed at a wall, floor or ceiling, the threads anchor there and pull you over to it.

  • Ron Weasley's Wand is now the Potter Wand (same spells, and your settings for it are kept; a name you set yourself stays).

0.16.0

  • New shop item: Potion of Deep Pockets. Drink it for one more inventory slot, kept for the rest of the run (up to 8 slots). It sits on a shelf spot of its own, so no wand or other item loses its place, and it's restocked whenever the shop is. Settings are under PocketPotion (price, the most slots, and a nudge for its shelf spot).
  • Orochimaru Wand: Striking Shadow Snakes aimed at a wall, floor or ceiling (nothing to bite) now latch on and pull you over to it.

0.15.1

  • Orochimaru Wand: Striking Shadow Snakes now bite objects properly. They find the object under your crosshair more reliably, the bite does 80 damage instead of 25 (enough to break most furniture), and loot is bitten too when spells may break valuables. If your settings still had the old 25, it's updated once automatically.

0.15.0

  • 11 new wands, each with its own spells:
    • Gojo Wand: Amplified Blue, Reversal Red and Hollow Purple, plus a secret spell.
    • Choso Wand: Piercing Blood, Supernova and Slicing Exorcism, plus a secret spell.
    • Sukuna Wand: Dismantle, Cleave and Fuga (a bow of fire with an exploding flame arrow), plus a secret spell.
    • Geto Wand: Curse Absorption (swallow a monster and keep it), Cursed Spirit Manipulation (release it to fight for you) and Rainbow Dragon, plus a secret spell.
    • Mahito Wand: Idle Transfiguration (reshape a monster into a harmless little creature), Transfigured Humans (mutated brutes that fight for you) and Polymorphic Soul Isomer, plus a secret spell.
    • Hanami Wand: Cursed Buds (draining seeds), Flower Field (dazes monsters nearby) and Root Spears, plus a secret spell.
    • Naoya Wand: Projection Sorcery (24 teleport hops in a second), Frame Freeze and Speed Stab, plus a secret spell.
    • Shikamaru Wand: Shadow Possession (the caught monster copies your movements), Shadow Neck Bind, Shadow Sewing and Mass Shadow Possession.
    • Madara Wand: Perfect Susanoo (a flying blue armored warrior that guards you and sends hits back), Heavenly Meteorite (two meteors, the second bigger), Limbo (a clone only you can see) and Infinite Tsukuyomi.
    • Karin Wand: Eye of Kagura (every monster through walls as a chakra flame), Chakra Lock-On (track one monster for the rest of the round, with an arrow pointing to it), Healing Bite (heal a teammate for a little of your own health) and Adamantine Sealing Chains.
    • Zetsu Wand: Mayfly (sink into the floor and move unseen), Spore Technique (monsters glow through walls and slowly lose health), Mimicry (take a monster's shape) and White Zetsu Army (pale figures reveal monsters, objects and the way out).
  • Dagon Wand: new spell Riptide ("riptide" or "ride the tide"): a current carries you faster without tiring, and scout fish show every monster nearby through walls.
  • Rasengan (Naruto and Minato, and Flash Rasengan) now works however you say the "a" in "-gan", like "began" or like "gone". If your settings still had the old phrase, it's updated once automatically.
  • Spiritual Message (Nen Wand) and Ink Mice (Sai Wand): when the exit is still behind a closed door, they now lead you as close to it as the open way goes, instead of doing nothing.

0.14.0

  • 15 new wands, each with its own spells (and most with a secret one or two):
    • Ino Wand: Mind Control, Mind Transmission, Medical Ninjutsu and Mind Body Switch (take over a monster), plus two secret spells.
    • Kiba Wand: Fang Over Fang, Man Beast Clone, Dynamic Marking and Two-Headed Wolf, with a scruffy hound sidekick.
    • Hashirama Wand: Wood Dragon, Deep Forest (solid giant trees that block the way), Sage Art: Gate of God and Thousand Hands (the Nen Wand's many-armed statue, carved in wood).
    • Tobirama Wand: Water Dragon Bullet, Water Formation Wall, Thunder God Slash and Water Shockwave.
    • Hiruzen Wand: Shuriken Shadow Clone, Dragon Flame Bullet, Summoning: Enma (a staff you swing with left click) and Reaper Death Seal.
    • Minato Wand: Flying Raijin, Flying Thunder God, Rasengan and Reaper Death Seal, plus a secret spell. Flying Thunder God marks a monster or player; say it again to teleport next to them.
    • Itachi Wand: Tsukuyomi, Crow Clone (fly as a crow for 2 minutes), Susanoo (a warrior that blocks and reflects hits), plus a secret spell.
    • Kisame Wand: Shark Bomb, Samehada (a shark-skin sword you swing with left click that heals you as it cuts), Exploding Wave and Water Prison, plus a secret spell.
    • Sasori Wand: Poison Needle Barrage, Hiruko (a puppet shell that soaks up damage and stabs with its tail), Iron Sand Drizzle and Performance of a Hundred Puppets.
    • Hidan Wand: Scythe Throw, Jashin Ritual (while you stand in your circle, every hit you take, the linked monster takes too), Immortality and Cut Self, plus a secret spell.
    • Kakuzu Wand: Earth Grudge Threads, Earth Spear (stone skin), Mask Beasts (two turrets, fire and wind) and Greed, plus a secret spell.
    • Pain Wand: Almighty Push, Universal Pull and Planetary Devastation (a floating ball of rock that traps monsters), plus a secret spell.
    • Konan Wand: Paper Shuriken, Paper Wings (fly for 30 seconds) and Paper Dispersal (scatter into paper and fly where you like), plus a secret spell.
    • Obito Wand: Kamui (intangible for 30 seconds), Warp, Izanagi (undoes your next death within 3 minutes and rewinds you a few steps) and Ten-Tails Jinchuriki (black orbs that guard your back; say it again to fire them).
    • Killer B Wand: Seven Swords Dance, Octopus Ink (blinds and slows monsters), Octopus Clone, plus a secret spell.
  • Fixes:
    • Monsters a spell lets go of in mid-air or off the walkable floor now step back onto it or drop down, instead of hanging there for the rest of the round.
    • A spell effect that fails on one machine is now skipped instead of disconnecting that player.
    • Spells that hide your body (C0, Transmutation copies, Megumi's shadow, and the new ones) no longer show it again while another one is still hiding you.
    • Spells that stop an instant kill now take turns: a free one (a shield, Susanoo) goes first, so Hiruko's health and Izanagi aren't used up on a kill something else already stopped.

0.13.1

  • The inventory bar now shows all your slots. Slots 4 and 5 used to sit hidden on top of slot 3; now each has its own frame and number, the bar behind them is longer to fit, and the inventory moves left so it stays on screen.

0.13.0

  • The spells' summons and objects now use the game's own shading: the same pixel-snapped retro look and room lighting as everything else.
  • Summons appear and vanish in the game's own magic poof.
  • Jiraiya's giant toad is now the game's frog, supersized, with its own animations. Deidara's clay spiders are the game's spider, made of clay.
  • Stronger custom wands can be found in the dungeon: Jujutsu, Kakashi, Naruto, Sasuke, Bleach, Megumi, Yuta and Jogo sometimes turn up where the game's own wands do. The host can change which and how often in the new MapLoot settings.
  • New Look settings to switch each of the visual changes off.

0.12.0

  • The beginner tree (the free wand tree at spawn) now also grows five of the gentler custom wands: Ron Weasley's Wand, Crackwand, Pookachee, Transmutation Deluxe and Shadow Magician Wand. One branch keeps the Wand of Winds. You can change the list in the new BeginnerTree settings.
  • Sasuke Wand: say "swap" for Rinnegan. Genjutsu works with a hard or a soft g now, and "illusion" works too. If you had changed these incantations in your settings, your own versions are kept.

0.11.1

  • Jogo Wand: the Fire Tornado is red now (it used to be the wind wand's green), with red flames flying off it.

0.11.0

  • 12 new wands:
    • With four spells each: Sakura Wand, Kakashi Wand, Sai Wand, Yamato Wand, Jiraiya Wand, Orochimaru Wand, Gaara Wand and Deidara Wand.
    • Megumi Wand: three spells plus two secret ones.
    • Yuta Wand, Jogo Wand and Dagon Wand: three spells plus a secret one each.
  • Spells that cover a very large area no longer miss things in crowded rooms.

0.10.0

  • New wand: Sasuke Wand (Chidori, Rinnegan, Genjutsu, Amaterasu, plus a secret spell).
  • New wand: Pokeyman2 (Body Slam, Gunk Shot, Trick Room, plus a secret spell).
  • New wand: Transmutation Deluxe (Mini Me, Super Size, Copy, plus a secret spell).
  • New wand: Shadow Magician Wand (Heal Me Please, Heal Pulse, Revive, plus a secret spell).
  • Naruto Wand: Chidori moved to the Sasuke Wand. New spell Shadow Clone Jutsu, and a new secret spell.
  • Every spell that hurts monsters now breaks objects too, including Come Rika, Bungee Gum and two secret spells that used to hit only monsters. Valuables break as well; turn off the new SpellsBreakValuables setting to keep your loot safe.

0.8.0

  • New wand: Nen Wand (Bungee Gum, Godspeed, Spiritual Message, plus a secret spell).
  • Grimoire pages for every custom wand: open the grimoire while holding one to see its spells, secret ones included.

0.7.0

  • New wand: Bleach Wand (Roar Zabimaru, Flash Step, Getsuga Tensho, plus a secret spell).
  • A spell can now have several incantations (separate them with | in the config).

0.6.1

  • Jujutsu Wand: Come Rika now summons Rika herself: a huge pale cursed spirit with a giant toothy grin who looms behind you and claws monsters with her long arms.

0.6.0

  • New wand: Naruto Wand (Rasengan, Chidori, Flying Raijin, plus a secret spell).
  • The custom wands now cost the same as the game's wands and come and go with the shop's random stock (both can be changed in the config).

0.5.0

  • New wand: Crackwand (Crackhead Healing, Crackpipe, Crackspeed, plus a secret spell).
  • Jujutsu Wand: new secret spells.

0.4.0

  • Jujutsu Wand: removed its secret spell. It now has Boogie Woogie, Slice and Come Rika.

0.3.0

  • New wand: Pookachee (Thunderbolt, Fire Blast, Hyper Beam, plus a secret spell).
  • If the shop's wand shelf is full, the extra custom wands go on the utilities shelf.

0.2.0

  • New wand: Ron Weasley's Wand (Expecto Patronum, Stupefy, Lumos, plus a secret spell).
  • 5 inventory slots instead of 3 (configurable from 3 to 8). Keys 4 and 5 select the new slots.

0.1.0

  • First version: Jujutsu Wand (Boogie Woogie, Slice, Come Rika, plus a secret spell).