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darmuh-SpellCustomizer-0.1.1 icon

SpellCustomizer

Add custom localizations for any spell in any language!

Date uploaded 5 months ago
Version 0.1.1
Download link darmuh-SpellCustomizer-0.1.1.zip
Downloads 68
Dependency string darmuh-SpellCustomizer-0.1.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2304 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2304
darmuh-YapLocalizer-0.1.3 icon
darmuh-YapLocalizer

Utility mod for adding localized text to the game!

Preferred version: 0.1.3

README

YAPYAP Spell Customizer

Add custom localizations for any spell in any language!

  • This mod reads YAPYAP's localization keys and generates localization configurations for each language that YAPYAP has a localization for.
  • The configuration items are then handed to YapLocalizer in order to override the localization.
  • See Configuration Options setting on setup options.

Configuration Options

  • Generate <LANGUAGE> Config Section This configuration item determines whether the configuration section containing the specified language's keys is created (and subsequent configuration items).
  • Remove Orphaned Entries When this configuration item is enabled, old configs that are not in use will be deleted during the next configuration generation.

NOTE: The generated configuration items will be parsed into a readable command format (numbers, special character, etc. will be removed) WARNING: Changing the number of words in a command may introduce issues with the game

Screenshots

CHANGELOG

Changelog

0.1.4

  • Fixed for latest version of the game
  • New languages are now possible to customize from this mod. The following are potential Language customizations:
    • ChineseSimplified, English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Turkish, Ukrainian

0.1.3

  • FINALLY fixed the issue of continuously repackaging 0.1.0
    • holy whoops, it was an issue with the project sorry

0.1.2

  • 0.1.1 did not have the right dll file packaged...
    • Packaging the correct dll file this time

0.1.1

  • Fixed YapLocalizer dependency.
    • For some reason the local file I used in development was throwing errors in the release.
    • It's now grabbing the dependency via aaron's thunderstore nuget
    • Sorry about that

0.1.0

  • Initial release.