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Hero Mode
Ok but what if it was like Dark Souls though?
| Date uploaded | a month ago |
| Version | 1.1.0 |
| Download link | Reonu-Hero_Mode-1.1.0.zip |
| Downloads | 19 |
| Dependency string | Reonu-Hero_Mode-1.1.0 |
README
Hero Mode for Majora's Mask Recompiled
By default, this mod sets the damage multiplier to 2x and disables recovery heart drops, just like the Hero Mode in other Zelda games.
However, you can also set a custom damage multiplier or keep the recovery hearts if you wish by entering the mod's config menu. You can also prevent recovery fairies from spawning. There's even a 1 hit KO option, and an option to lose all rupees upon dying!
Thanks to TSEG for contributing to the mod.
CHANGELOG
1.1.1
- Fixed "lose rupees on death" not working.
1.1.0
Thanks to TSEG for contributing the following changes:
- Change HealthChangeBy patch to a hook for better mod compatibility
- Added DamageMultiplier export so other mods can use it
1.0.5
- Fixed softlock when dying to Gekko's slime grab attack.
1.0.4
- Fixed bug causing recovery hearts to spawn sometimes
1.0.3
- Added option to disable fairy drops
- Added option to lose all rupees when dying
1.0.2
Let's pretend I didn't mess up the code in the initial version
1.0.0
Initial release