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Bunny Hood Tweaks
Bunny hood enhancements. Keep your speed (and more)!
| Date uploaded | 4 months ago |
| Version | 0.2.1 |
| Download link | YAZMT-Bunny_Hood_Tweaks-0.2.1.zip |
| Downloads | 854 |
| Dependency string | YAZMT-Bunny_Hood_Tweaks-0.2.1 |
This mod requires the following mods to function
README
Bunny Hood Tweaks
This is a mod for Majora's Mask: Recompiled that is focused on making the bunny hood more seamless to use.
Features
- Bunny hood no longer needs to be kept on C buttons to use it
- Keep speed boost while wearing other masks
- Apply speed boost while running forward and Z targetting
- Apply speed boost to non-human forms
- Draw bunny hood on non-human forms
- Allow bunny hood to be freely taken on and off while transformed
- Allow bunny hood to be toggled on and off in the pause menu
- Bunny ears are no longer completely stiff while standing still
- Draws a border around bunny hood in the pause menu when enabled
Most of these features can be configured to fine-tune your experience.
API
This mod disables the game's default bunny hood implementation, so mods that add functionality based on the bunny hood being equipped will generally be incompatible with this mod. For these situations, an API has been provided that is intended to be used with the optional dependency system.
optional_dependencies = [
"yazmt_mm_bunnyhoodtweaks:0.2.1"
]
This mod currently provides a single exported function:
// Returns true if the passed in player's run speed is being modified by BunnyHoodTweaks, false otherwise.
RECOMP_IMPORT("yazmt_mm_bunnyhoodtweaks", bool BunnyHoodTweaks_isPlayerRunSpeedModified(PlayState *play, Player *player));
CHANGELOG
Changelog
0.2.1
- Fixed issue where mask would appear out of place for 1 frame when switching from bunny hood to another mask
0.2.0
- A border is now drawn around the bunny hood in the pause menu when equipped
- Postman timer SFX is now correctly handled
- Postman timer no longer displays in situations where it shouldn't
0.1.0
- Initial release