Player Model Manager Filesystem Addon
File system support for PlayerModelManager.
| Date uploaded | 5 months ago |
| Version | 0.3.3 |
| Download link | YAZMT-Player_Model_Manager_Filesystem_Addon-0.3.3.zip |
| Downloads | 1083 |
| Dependency string | YAZMT-Player_Model_Manager_Filesystem_Addon-0.3.3 |
This mod requires the following mods to function
YAZMT-YAZMT_Core
Common functions and data API for Zelda64: Recompiled mods by YAZMT.
Preferred version: 0.1.1README
Player Model Manager Filesystem Addon
File system support for Player Model Manager.
Allows zobj models compiled for ModLoader64 to be read from this folder:
<recomp appdata folder>/mod_data/yazmt_z64_playermodelmanager/models/
Some of these models rely on assets stored inside the Ocarina of Time ROM, which may cause incorrect textures to be shown when they are loaded into Majora's Mask.
To resolve these issues, place a US or JP 1.0, 1.1, or 1.2 OoT ROM named oot.z64/oot.v64/oot.n64 into the yazmt_z64_playermodelmanager folder. This will allow this mod to extract the necessary assets from OoT.
If the extraction is successful, the corrupted textures will display correctly, and two new models, "Adult Link (OoT)" and "Young Link (OoT)", will appear in PlayerModelManager, and most categories of equipment will have an OoT version if available.
A large repository of models this addon supports can be found here: https://github.com/YAZ64MT/ML64PlayerModels
CHANGELOG
0.3.3
- Fix adult models using wrong Fairy Ocarina model
0.3.2
- Fix nrm version string
- Minor thunderstore README updates
- No underlying code changes
0.3.1
- Fix name on Thunderstore
- No underlying code changes
0.3.0
- Bumped PlayerModelManager dependency to 0.5.0
- OoT equipment is now registered to the model manager
- Includes child-sized versions of adult equipment and vice-versa
- Models from the models directory are now sorted alphabetically by display name
- OoTO Adult models now use OoT Mirror Shield's beam texture if available
- Subfolders within the models directory will no longer crash
- Fixed some incorrect internal name truncation behavior
0.2.1
- Restore creation of mod_data folders
0.2.0 (Pre-Thunderstore)
- Move models folder from
<recomp appdata folder>/mods/playermodelmanager/models/to<recomp appdata folder>/mod_data/yazmt_z64_playermodelmanager/models/- For forward compatibility with the future Recomp file system API
0.1.0 (Pre-Thunderstore)
- Initial release