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LobbyAppearanceImprovements
Improves the appearance of the lobby with config settings and shows certain Survivors in the lobby.
| Date uploaded | 5 years ago |
| Version | 1.0.0 |
| Download link | DestroyedClone-LobbyAppearanceImprovements-1.0.0.zip |
| Downloads | 5435 |
| Dependency string | DestroyedClone-LobbyAppearanceImprovements-1.0.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2121RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1RiskofThunder-R2API_SceneAsset
API for retrieving assets that live exclusively in game scenes
Preferred version: 1.1.2KingEnderBrine-InLobbyConfig
Adds an ability to edit configs for mods (that support this) inside a lobby
Preferred version: 1.7.1README
Lobby Appearance Improvements
Contains various changes to improve the look of the lobby.
To Do
- More scenes?
- More support for unsupported characters
- Code cleanup
- Live updates for loadout changes
Default (For Reference)
This was taken with KingEnderBrine's ScrollableLobbyUI and RandomCharacterSelection.

Color, Intensity, Flicker
| #ff0000 | #ffff00 | #00ff00 | #00ffff | #0000ff | #ff00ff | #ffffff | #000000 |
|---|---|---|---|---|---|---|---|
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Or look up "HEX Color Picker". Intensity
| 5 | 10 | 50 | 100 |
|---|---|---|---|
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UI Blur, Fade, Scale
| 0 Blur (not implemented) | Fade |
|---|---|
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| 75% Scale | 50% Scale |
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Post Processing

Pad Scale, Props, Shaking
You can resize the size of the character pads to make the background easier to see.
Survivors in Lobby
Shows survivors in the background at preset locations.
Currently has support for:
- Vanilla: Commando, Huntress, MUL-T, Engineer, Artificer, Mercenary, REX, Loader, Acrid, Captain
- Them: SniperClassic, Enforcer, Heavy TF2, BanditReloaded, HANDOverclocked, Miner, CHEF
- Other: Paladin, Henry, Custodian, Executioner, Nemmando
| Hide Mode | Zooming Preview | w/ Post Processing |
|---|---|---|
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Credits
Rico - Icon
Written with StackEdit.
CHANGELOG
- 1.4.0
- Fixed for Alloyed Collective
- Updated outdated asset reference causing whole mod to fail.
- Fixed changelog for v1.3.0 not bulletpointing added scenes
- Fixed manifest linking old repository page.
- Fixed Cabin in CaptainsHelm being disabled by setting it active when acquiring the object
- Fixed for Alloyed Collective
- v1.3.0
- Fixed for Seekers of the Storm
- Scenes
- ➕ Added 11 new scenes:
- ArtifactWorld01
- ArtifactWorld02
- ArtifactWorld03
- Habitat
- HabitatFall
- HelminthRoost
- LakesNight
- LemurianTemple
- Meridian
- Village
- VillageNight
- ➕ Added 11 new scenes:
- Header and Footer text now are centered relative to the character select UI instead of relative to the screen.
- Config
- Shaking config now only affects Lobby and name is changed to reflect that.
- RoR2 Patch
- Fixed user setting screen shake scale not working in lobby.
- Some unneeded logging has been removed.
- v1.2.?
- Scenes
- ➕ Added new music option: auto, default, and defined
- auto chooses a pre-defined theme for the Scene
- default will play the default music or any other existing music overrides
- defined as in if you put 'muFULLSong02' it will play its respective associated track.
- ➕Added 4 new scenes:
- codes (Artifact Code event)
- lakes (Verdant Lakes)
- eclipse (CoolerEclipseLobby, permission given by Nuxlar),
- rescueship (Moon Escape)
- ➕Added new event for scenes to have something activated upon the vote starting.
- 🔧Updated some scenes
- AncientLoft: Changed pos/rot
- Arena: Portal is changed to OnVoteStarted
- ArtifactWorld: Portal is changed to OnVoteStarted
- Goldshores: Added beacon, added OnVoteStarted effect
- ➕UI now has an option to show Seer text for the scene below the Ready button.
- 🔧Disabling shaking config should now properly disable the lobby shaking. Probably won't.
- 🔧Added fix to possibly add mod compat with DropInMultiplayer GUI
- 🔧Post processing should disable post processing when other stages have them, instead of just the lobby.
- 🔧Background Elements is now renamed to "Scene: Lobby" and put below Scenes+Layouts
- 🔧Scenes use the background material from their respective stages.
- ➕Added French Translation (Thanks, CobaltKitsune!)
- ➕ Added new music option: auto, default, and defined
- Scenes
- v1.2.0
- Config
- ➕ Added Scene Header: Showing the scene title, subtitle, and layout title.
- 🔧Fixed BlurOpacity not correctly parsing partial values
- 🔧Fixed Disable Shaking not disabling after a scene load
- 🔧Selected scenes are now lowercase only
- 🔧Added identifier to some config values that only work in Lobby scene
- ➕Added reset camera key (default '=')
- 🔧Light color inlobbyconfig now has a color display
- 🔧Renamed config descriptions for clarity.
- Language
- ➕Added new English tokens for the new headers
- Scenes
- ➕Added 8 new scenes: AncientLoft, Lobby, LobbyVoid, SnowyForest, SulfurPools, VoidOceanFloor, VoidRaid, VoidStage
- ➕Skybox now changes per scene
- Layouts
- 🔧Moon_Default now has a Mithrix Constellation from itmoon, and a dead commando prop
- ➕Added new layouts: Lobby_ROR2, Moon_Default
- 🔧 Removed some layouts temporarily due to internal code changes
- Other
- 🔧Various internal fixes and code reorganization and cleanup.
- Config
v1.1.1- Added config category "Character Pad"
- Character Pad Scale goes here instead of Background
- Added Character Turning - click to drag to rotate your character
- Character Turning Multiplier - increases the speed at which the character is turned
- Clamped UI Scale between 0.5 and 1.75 to prevent the config setting from becoming inaccessible.
- Updated console commands to no longer have server-side flags
- Layouts
- Renamed all layouts from "
[SceneName]_[Author]_[LayoutName]" to "[SceneName]_[LayoutName]" - Added new layouts (2)
- BlackBeach_League, WispGraveyard_Snipers
- Restored option to zoom in on character selected.
- Added CharacterCameraSetting for layouts to include their own camera settings.
- Added some missing character camera settings to the layouts.
- Renamed all layouts from "
- Added config category "Character Pad"
v1.1.0- Code overhaul- Fixed Blur unable to be set to 0.
- Added custom scenes (17)
- Added custom layouts (5)
- Added InLobbyConfig hard dependency
- Added parallax option
- Added option that shades the characters darker if they are locked,
v1.0.1- Fixed readme?, lobby light color now remains unchanged if set to "default", code cleanup, added option to replay anim on selectv1.0.0- Release
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