Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Skillsmas
Adds new skills. Has nothing to do with Christmas. Sorry! Reupload maintained by FortunesTeam.
| Date uploaded | 2 years ago |
| Version | 1.3.8 |
| Download link | FortunesTeam-Skillsmas-1.3.8.zip |
| Downloads | 112527 |
| Dependency string | FortunesTeam-Skillsmas-1.3.8 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2121RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.0RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.1README
Skillsmas
This is a maintained version of Skillsmas by the Fortunes team with permission from MysticSword.
This mod adds 36 new skills.
| Character | Slot | Name | Description | Cooldown |
|---|---|---|---|---|
| Commando | Primary | Burst Fire | Shoot an enemy at an extremely high fire rate for 100% damage. Has 60 ammo. | 2s |
| Commando | Primary | Heavy Bullets | Slowly shoot an enemy for 320% damage. | 0s |
| Commando | Secondary | Phase Beam | Shoot through enemies for 280% damage, knocking them back. | 3s |
| Commando | Utility | Tactical Lift-Off | Ignite. Launch upwards, dealing 500% damage. | 4s |
| Huntress | Secondary | Tracker Glaive | Throw a glaive for 640% damage. Homing arrows will also attack the enemy struck by the glaive. | 7s |
| Huntress | Special | Take Aim | Toggle manual aiming mode. Your Primary skill will charge up an arrow for 100%-800% damage that ignites on full charge. | 12s |
| Bandit | Utility | Smoke Machine | Create a lasting smoke zone that grants invisibility to allies in its range. | 16s |
| Bandit | Special | Murder Party | Slayer. Fire a revolver shot for 600% damage. Kills reset the cooldown and start a Kill Chain. | 20s |
| Bandit | Special | Bloodbath | Fire 6 revolver shots for 600% damage at hemorrhaging enemies in vision. | 4s |
| MUL-T | Secondary | Shipping Crate | Toss a crate for 400% damage. Can be pushed around, used as a platform or to block projectiles. | 6s |
| MUL-T | Utility | Update Mode | Harmless. Enter an Update state for 2 seconds, then recover 10% HP and gain +50% attack speed for 7 seconds. | 10s |
| Engineer | Primary | Energy Shield | Agile. Create a wall that deals 400% damage per second and blocks attacks. | 0s |
| Artificer | Primary | Cryo Bolt | Freezing. Fire a short-range bolt for 280% damage. Hold up to 4. | 1.3s |
| Artificer | Primary | Geode Bolt | Crystallize. Fire a bolt for 280% damage. Hold up to 4. | 1.3s |
| Artificer | Primary | Water Bolt | Revitalizing. Fire a bolt for 280% damage that has slight homing. Hold up to 4. | 1.3s |
| Artificer | Secondary | Lit Nano-Rocket | Ignite. Charge up a superfast nano-rocket that deals 400%-2000% damage. | 5s |
| Artificer | Secondary | Moulded Nano-Boulder | Crystallize. Charge up a rolling nano-boulder that deals 400%-2000% damage. | 5s |
| Artificer | Secondary | Concentrated Nano-Stream | Revitalizing. Charge up a continuous nano-stream that deals 400%-2000% damage. | 5s |
| Artificer | Utility | Brimstone | Ignite. Create a screen that hurts enemies for 100% damage per second and ignites ally projectiles. | 12s |
| Artificer | Utility | Thunderbolt | Stunning. Create a pillar that periodically hurts nearby enemies for 100% damage. | 12s |
| Artificer | Utility | Tectonic Shift | Crystallize. Create a platform below yourself that hurts enemies for 200% damage at the moment of creation. | 12s |
| Artificer | Utility | Cumulonimbus | Revitalizing. Create a rain cloud that hurts enemies for 100% damage per second. | 12s |
| Artificer | Special | Flash Frost | Freezing. Create a cold blast around yourself for 800% damage and gain 12% temporary barrier per frozen character. | 8s |
| Artificer | Special | Superbolide | Crystallize. Drop a meteor that deals 2000% damage and petrifies enemies for 4s. | 8s |
| Artificer | Special | Crashing Wave | Revitalizing. Surf forward, dealing damage equal to 150% of your maximum health on landing. | 5s |
| Mercenary | Secondary | Riptide | Roll forward for up to 7 seconds, dealing 220% damage. Rolling duration affects cooldown. | 2.5s |
| Mercenary | Special | Zandatsu | Dash forward to deal 600% damage to an enemy, executing at 10% HP and lower and regenerating 30% of your maximum health on kill. | 6s |
| Mercenary | Special | Crossing Storms | Perform a large diagonal slash for 1000% damage. Can hold up to 2. | 6s |
| REX | Primary | Uprooting | 5% HP. Attack with spiky roots for 240% damage. Heals for every target hit. | 0s |
| REX | Special | DIRECTIVE: Stimulate | Harmless. Heal nearby allies for 20% HP per second. | 12s |
| Loader | Secondary | Zip Fist | Fire your gauntlet forward, quickly pulling you to the target after immediately retracting the gauntlet. | 5s |
| Loader | Special | Reinforce | Stop barrier decay and increase attack speed by 40% for 7 seconds. | 20s |
| Acrid | Utility | Autonomous Organism | Poisonous. Create a slowly-moving bubble that deals 200% damage per second to nearby enemies. | 15s |
| Acrid | Special | Neutropenia | Release a deadly disease that clears enemy poison to spread it up to 20 targets for 4x duration. | 10s |
| Captain | Secondary | Helping Hand | Give Defensive Microbots to an ally for 10 seconds. | 12s |
| Captain | Special | Reuseable Supply Beacon | Request a permanent Supply Beacon. Alternates between the two of your chosen beacons. | 120s |
| Keyword | Description |
|---|---|
| Harmless | Cannot attack during this skill. |
| Kill Chain | Mark an enemy for 3 seconds. Killing marked enemies resets the cooldown and marks another enemy. After missing a shot or killing 5 marked enemies, gain +10% damage per chain kill for 20 seconds. |
| Crystallize | Create crystals on hit that grant temporary barrier equal to 5% of maximum health on pickup. |
| Revitalizing | Hitting enemies recovers health to all allies equal to 1 HP plus an additional 1% of your maximum health. |
Credits
TheMysticSword - Coding, Placeholder Icons
xeyfurr, Thingw - Icons
Fortunes Team - Maintenence
prodzpod - Maintenence on Utils
Translations
Brazilian Portuguese - Kauzok
Simplified Chinese - Meteorite1014
Spanish - Juhnter
External assets
Contains assets from Poly Haven
CHANGELOG
1.3.9
- Fixed for AC
1.3.8
- Stability fixes on load.
- Zandatsu fixed. It also finally heals and executes properly!
1.3.7
- Fixed artificer extended being a hard dependency?
1.3.6
- Fixed for sots. Thanks prodzpod for maintaining MysticUtils so I didnt have to!
- TEMPORARILY disabled artificer extended support.
1.3.5
- Welcome back Skillsmas!
1.3.4
- Renamed the "General" section of the config to "! General !" to make it appear at the top of the mod manager's section list
1.3.3
- Artificer: Cryo Bolt:
- Lifetime:
0.2s⇒ 0.3s
- Lifetime:
1.3.2
- Huntress: Take Aim:
- Projectile Speed:
120m/s⇒ 160m/s- Can now be configured
- Damage:
100%-800%⇒ 100%-900% - Reduced enemy knockback force
- Now force-releases the charged shot on exiting manual aiming mode
- Projectile Speed:
- Added an "Unlock Rotation" option for Engineer's Energy Shield
- Added a "Stream Cancelled From Sprinting" option for Artificer's Concentrated Nano-Stream
- Improved the aiming accuracy of Artificer's Concentrated Nano-Stream
- Fixed wrong cooldowns on certain Artificer skills:
- Flash Frost:
9s⇒ 8s - Superbolide:
12s⇒ 8s
- Flash Frost:
1.3.1
- Updated Simplified Chinese translation
1.3.0
- Added 8 new skills:
- Commando:
- Burst Fire (Primary)
- Heavy Bullets (Primary)
- Phase Beam (Secondary)
- Tactical Lift-Off (Utility)
- Huntress:
- Tracker Glaive (Secondary)
- Take Aim (Special)
- REX:
- Uprooting (Primary)
- DIRECTIVE: Stimulate (Special)
- Commando:
- MUL-T: Update Mode:
- Update Duration:
5s⇒ 2s- No longer scales with attack speed
- Buff Duration:
10s⇒ 7s
- Update Duration:
- Artificer: Water Bolt:
- Now has slight homing
- Artificer: Cumulonimbus:
- Proc Coefficient:
0.2⇒ 0.1- This was mainly changed to reduce the amount of healing done by the skill from 1% HP/s per enemy to 0.5% HP/s per enemy
- Proc Coefficient:
- Skill config options for "Cancel Sprint", "Force Sprint", "Cancelled From Sprinting" and "Must Key Press" now don't require unchecking the "Ignore Balance Changes" option
- Moved Bandit's Murder Party kill chain mechanic description to its own keyword
1.2.3
- Artificer: Brimstone:
- Damage Per Second:
150%⇒ 100%
- Damage Per Second:
- Artificer: Crashing Wave:
- Damage Scaling:
125%⇒ 150%
- Damage Scaling:
- Added Spanish translation by Juhnter
- Updated Brazilian Portuguese and Simplified Chinese translations
1.2.2
- Artificer: Brimstone:
- Damage Per Second:
100%⇒ 150%
- Damage Per Second:
- Artificer: Thunderbolt:
- Max Zaps:
3⇒ 4- The extra zap happens immediately on spawning
- Max Zaps:
- Artificer: Tectonic Shift:
- Damage:
1200%⇒ 200%
- Damage:
- Artificer's Crashing Wave now has slight screenshake
1.2.1
- Added support for ArtificerExtended's Energetic Resonance passive
- Fire, lightning and ice skills from this mod now count towards Energetic Resonance
- While Energetic Resonance is active:
- Picking up crystals from Crystallize also grants 20 armor for 3 seconds. The amount of rock skills equipped affects the buff duration.
- Hitting enemies with Revitalizing skills also has a 5% chance to cleanse 1 stack of a random debuff. The amount of water skills equipped affects the cleansing chance.
- Fixed Russian translation not working
- Updated Simplified Chinese translation
1.2.0
- Added 4 new Artificer skills:
- Water Bolt
- Concentrated Nano-Stream
- Cumulonimbus
- Crashing Wave
- Added 2 new Mercenary skills:
- Riptide
- Crossing Storms
- Added 1 new keyword:
- Revitalizing
- Artificer: Frost Barrier:
- Now counts as a combat skill
- Artificer: Superbolide:
- Cooldown:
12s⇒ 8s - Cooldown now starts after the skill ends
- Now counts as a combat skill
- Cooldown:
- Added more placeholder skill icons
- Added Simplified Chinese translation by Meteorite1014
- Updated Brazilian Portuguese translation
1.1.1
- MUL-T: Shipping Crate:
- The collider is now disabled for the first 0.1 seconds, which should slightly help with the issue of colliding with the crate at the moment of throwing
- Added new config options:
- Push Power (1x by default)
- Lifetime (600s by default)
- Fixed Brazilian Portuguese translation not working
- Potentially fixed MUL-T's Shipping Crate not having collisions for online clients
- Artificer's Tectonic Shift and MUL-T's Shipping Crate now have Stone and Metal SurfaceDefs respectively and will not produce console warnings when stepped on
- Artificer's Superbolide petrification overlay should appear on enemies more consistently now
- Engineer's Energy Shield now plays a quieter sound loop
- Slightly improved visual feedback for Artificer's Superbolide
1.1.0
- Added 4 new Artificer skills:
- Geode Bolt
- Moulded Nano-Boulder
- Tectonic Shift
- Superbolide
- Added 1 new keyword:
- Crystallize
- Added Brazilian Portuguese translation by Kauzok
1.0.1
- Engineer's Energy Shield now scales with attack speed
- Acrid's Autonomous Organism DPS increased from 100% to 200%
- Added skill icon for Zip Fist
- Updated skill icons for Cryo Bolt and Lit Nano-Rocket
- Reuseable Supply Beacon is now affected by Lysate Cell
- Fixed Update Mode not cancelling MUL-T's Secondary skill in Power Mode
- Removed unnecessary R2API Orb and Sound dependencies
1.0.0
- Release