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BetterVoid
Makes Void mechanics more interesting and balanced - reworks void cradle, tweaks void potentials, void seeds, singularity band, pluripotent larva, void barnacle, void devastator, void barnacle, etc!
By HIFU
| Date uploaded | 2 years ago |
| Version | 1.2.0 |
| Download link | HIFU-BetterVoid-1.2.0.zip |
| Downloads | 3311 |
| Dependency string | HIFU-BetterVoid-1.2.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2113RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.3Zenithrium-VanillaVoid
Adds more void variants for vanilla items, and tweaks and expands upon some void content.
Preferred version: 1.5.9README
Modding Server:
Most things are configurable and balanced around vanilla
Void Cradle Rework
- No longer costs 50% max hp (was barely a downside)
- No longer drops a random void item
- Now gives you a choice between 3 items to corrupt from your inventory (removes the extra void item advantage issue, but gives you a choice in return)
- Corrupting an item gives you 10% curse for the current stage (actual downside)
- Corrupting an item always spawns 2 void infestors (as opposed to 0-4 randomly)
- Explodes after the teleporter finishes to prevent cheese
Void Potential Tweaks
- Now has a chance to contain a Void Red or Void Yellow item, as they are much harder to corrupt with the Void Cradle Rework
- Explodes after the teleporter finishes to prevent Eclipse cheese
Void Seed Tweaks
- Adds an indicator pointing to it
- Adds more props and light and stuff
- Makes spawns more unique and difficult
- Makes Void Cradles and Void Potentials more likely to appear (as a result of the below)
- Makes Void Stalks less likely to appear
- Limits maximum Void Seeds from 3 to 1
- Increases Void Seed radius from 60m to 70m
Void Enemy Tweaks
- Void Barnacle no longer has regeneration
- Void Reaver is now constantly in your face and moves very quickly, and also explodes faster
- Void Devastator explodes faster
Basic Item Tweaks
- Makes Singularity Band recharge every 15s, do 175% TOTAL damage, have an AoE of 12m, and stack AoE by 6m, but removes damage stacking (to further reinforce its niche and overall buff it)
- Makes Pluripotent Larva shuffle your white and green item stacks on pickup (to make it have some kind of "thematic" downside)
Future Stuff
- Voidtouched elite rework, more interesting mechanics as to how enemies get voidtouched, more void enemy tweaks
CHANGELOG
1.2.1 Patch Notes
- Fixed Void Reaver changes not applying to Allies
- Fixed WolfoQoL overwriting descriptions
- Fixed readme
1.2.0 Patch Notes
- Added more props to void seeds
- Added light to void seeds
- Added indicator to void seeds
- Added config options for
-
- Corruptible item blacklist
- Buffed Void Devastator Explosion Speed
- Buffed Void Reaver Explosion Speed
- Buffed Void Reaver Base Movement Speed from 6m/s to 17m/s
- Nerfed Void Barnacle to have 0 regen
- Increased Void Seed Radius from 60m to 70m
- Changed Void Seed Director to spawn stronger, more varied enemies
- Improved Void Reaver AI
1.1.0 Patch Notes
- Added VanillaVoid as a dependency
- Changed Void Infestor Count from 0 to always 2
- Nerfed Curse Percent from 20% to 10%
- Added config options for
-
- Enable Void Cradle Changes
-
- Void Infestor Count
