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DamageSourceForEquipment
Implements the equipment DamageSource that Gearbox added but hasn't implemented. Does nothing on it's own.
| Date uploaded | 10 hours ago |
| Version | 2.0.2 |
| Download link | Lordryn-DamageSourceForEquipment-2.0.2.zip |
| Downloads | 197 |
| Dependency string | Lordryn-DamageSourceForEquipment-2.0.2 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122MonoDetour-MonoDetour_BepInEx_5
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Preferred version: 0.7.16README
DamageSourceForEquipment
When the SOTS phase 2 update dropped, Gearbox added an Equipment damage source. This can let items/character abilities do things depending on damage from specifically equipments, but Gearbox hasn't actually implemented the damage source for damage-dealing equipments, rendering it practically useless. This mod actually implements it for those equipment, including elite aspects (configurable).
CHANGELOG
2.0.2
- Fixed for DLC4
2.0.1
- Updated for MonoDetour 0.7.6
2.0.0
- Fixed for AC release
- Made overloading orbs count as equipment damage
- "Aspect damage is equipment" config is true by default
- Ported to MonoDetour
1.0.2
- Fixed WolfoItemBuffs' pocket ICBM change breaking this mod's disposable missile launcher change
1.0.1
- Fixed ItemStatistics causing this mod's gilded spike hook to die
1.0.0
- First release