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SatoruGojo
Satoru Gojo as a playable survivor, and the library the other Jujutsu Survivors are built on. Install this on its own for Gojo alone.
| Date uploaded | 12 hours ago |
| Version | 1.1.5 |
| Download link | Marmennz-SatoruGojo-1.1.5.zip |
| Downloads | 576 |
| Dependency string | Marmennz-SatoruGojo-1.1.5 |
This mod requires the following mods to function
RiskofThunder-RoR2BepInExPack
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Preferred version: 1.43.0RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.4Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.8.5README
Satoru Gojo
The strongest sorcerer, as a playable survivor. Steerable Red and Blue orbs, flight, self-healing, Hollow Purple as a charged ultimate, and Unlimited Void. Fragile, but he carries a barrier and a field that slows what comes near him.
Install it on its own for Gojo alone. It is also the library Ryomen Sukuna is built on, so if you want him too, the mod manager pulls this in for you.
Cursed energy
One purple bar above the skill row. It refills on its own, faster on melee hits and kills. A skill you cannot afford does not fire and does not go on cooldown. The maximum grows with your level, so the ultimates — priced as a share of the pool rather than a flat cost — stay usable at every level.
Skills
| Slot | Skill |
|---|---|
| M1 | Cursed technique, at range |
| M2 | Blue, a pull that gathers what it catches |
| Shift | Instant Transmission, a step behind your target — or Infinity, which heals |
| R | Hollow Purple, charged |
| Side skill 1 | Reversal Red |
| Domain | Unlimited Void |
Controls
| Action | Key |
|---|---|
| Side skill 1 | Mouse4 |
| Side skill 2 | Mouse5 |
| Domain expansion | T |
| Flight | Jump, release, jump again in the air |
| Flight up / down / exit | Space / Ctrl / double Space |
The orbs: hold the side button, steer with your aim, the mouse wheel pushes them further away or pulls them back. The camera stays free.
All keys can be rebound in the config.
Skins
Five, picked in the ordinary skin selector.
Settings
Under Mod Options if you have Risk of Options installed, and in
BepInEx/config/dev.marmennz.satorugojo.cfg either way. Black Flash chance and
multiplier, the side skill keys, model scales and the title screen line-up.
Multiplayer
Everyone in the lobby needs the same version of this package. A character package built against a different version of it will be refused by the lobby check.
Donations
Not asked for and not needed — the mod is free and stays free. If you would like to anyway:
| Solana | RGHL3oHK7CRd7W63EqFa1WWSTUP2cWoBczsP4dWJ7Xw |
| Ethereum | 0x89693F2e8e081Eaf9620F66fEE4271462452DCeA |
Credits
Made by Marmennz. Bugs, requests and screenshots:
Discord, or u723bh87_ directly.
Model and audio sources are listed in MODEL_SOURCE.md and AUDIO_SOURCES.md,
shipped alongside this file. Rights to Jujutsu Kaisen and to the original game
assets belong to their owners; nothing here is sold.
CHANGELOG
Changelog
1.1.5
Two fixes to the Shift on both characters.
It could kill you. Used on an enemy below, Gojo's Instant Transmission and Sukuna's step carried you down fast enough that the landing counted as a fall, and from any height it was lethal. Both now ignore fall damage for the length of the dash, and neither leaves you moving downward when it ends.
It circled the enemy instead of arriving. The spot behind them was worked out fresh every frame, and since they turn to face whoever is coming, it rotated away as fast as you chased it — about five laps a second. The spot is now fixed when the skill is pressed and only follows them if they walk. Sukuna also aimed at their chest rather than their feet, so he finished the step hovering a metre up.
1.1.2 — released
Released on Thunderstore.
Satoru Gojo. Steerable Red and Blue orbs, flight, Reversal Red, Instant Transmission, self-healing, Hollow Purple as a charged ultimate, and Unlimited Void. Five skins.
Ryomen Sukuna. A magazine of piercing slashes, the step behind a target, Dismantle, a choice between the Fuga arrow and a wall of blades, and Malevolent Shrine. Three skins.
Both draw on one cursed energy bar that refills on its own and faster on melee hits and kills. A skill you cannot afford does not fire and does not go on cooldown; the pool grows with your level, so the ultimates stay usable at every level.
Keys, Black Flash chance, model scale and the title screen line-up are all configurable, under Mod Options if you have Risk of Options installed.
Notes from before the launch are in CHANGELOG.archive.md in the repository.
Those versions were never on a store page, and the notes are written for
whoever has to maintain this rather than for anyone playing it.