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Moffein-ArtificerM1Reload-1.0.0 icon

ArtificerM1Reload

Makes Artificer primaries scale with attack speed instead of cooldown, like in Risk of Rain Returns. Client-Side and Vanilla-Compatible!

Date uploaded 3 years ago
Version 1.0.0
Download link Moffein-ArtificerM1Reload-1.0.0.zip
Downloads 17320
Dependency string Moffein-ArtificerM1Reload-1.0.0

This mod requires the following mods to function

bbepis-BepInExPack-5.4.1905 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.1905
RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3

README

ArtificerM1Reload

Makes Artificer's primaries scale with attack speed instead of cooldown. Reloading takes 1s per shot (1.2s CD in vanilla), but the timer gets reset whenever you fire your primary.

Client-Side and Vanilla-Compatible.

Mod won't run if it detects that RiskyMod has already applied this change.

For Mod Devs

You can make your Artificer primary compatible with this mod with:

ArtificerM1Reload.MageStockController.StatePairs.Add(typeof(ENTITYSTATETYPE), RELOADEFFECTPREFAB);

You will need to do this same thing for RiskyMod's MageStockController as well.

Installation

Drop ArtificerM1Reload.dll into \BepInEx\plugins\

Changelog

1.0.0

  • Release.

CHANGELOG

1.1.1

  • Recompiled for DLC2.

1.1.0

  • Mod compatibility, now supports custom stocks-to-recharge and reload times to be set on a per-skill basis.

1.0.1

  • Now takes priority over RiskyMod.

1.0.0

  • Release.