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Sacrifice Tweaks
Increases Sacrifice droprate when not using Swarms. Settings can be changed in the config. Server-side and vanilla-compatible.
By Moffein
| Date uploaded | 5 years ago |
| Version | 1.0.4 |
| Download link | Moffein-Sacrifice_Tweaks-1.0.4.zip |
| Downloads | 11190 |
| Dependency string | Moffein-Sacrifice_Tweaks-1.0.4 |
This mod requires the following mods to function
RiskofThunder-RoR2BepInExPack
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Preferred version: 1.36.0README
Increases the base drop chance of Sacrifice when not using Swarms, and caps the Sacrifice drop rate scaling.
Changes:
- Sacrifice base drop rate increased from 5% -> 8% when not using Swarms.
- Sacrifice max drop rate capped at 20%
- Sacrifice max drop rate when using Swarms capped at 12.5%
Config has options for:
- Base drop rate
- Max drop rate
- Swarms drop rate
- Max swarms drop rate
Server-side and vanilla-compatible.
Installation
Place SacrificeTweaks.dll in /Risk of Rain 2/BepInEx/plugins/ Settings can be changed in BepInEx/config/com.Moffein.SacrificeTweaks.cfg
Changelog
1.0.4
- Swappe dependency to HookGenPatcher.
1.0.3
- Removed R2API dependency.
1.0.2
- Reduced max drop rate from 24% -> 20%
- Reduced swarms max drop rate from 15% -> 12.5%
1.0.0
- Release
CHANGELOG
1.1.6
- Fixed for DLC3
1.1.5
- Fixed malformed version number causing the mod to not load.
1.1.4
- Updated for DLC2.
1.1.3
- Updated Thunderstore tags
1.1.2
- Added an extra check to make sure that it's not trying to drop items when the drop chance should be 0.
1.1.1
- Fixed final drop chance being able to be lower than the base drop rate.
1.1.0
-
Improved mod compatibility (uses a less intrusive hook).
-
Adjusted default settings. If you're updating from a previous version, you will need to manually tweak your settings.
- Base drop rate increased from 8% -> 10%
- Max base drop rate reduced from 20% -> 10%
- Swarms base drop rate increased from 4% -> 5%
- Swarms max base drop rate reduced from 10% -> 5%
Been playing with Sacrifice a decent amount, and overall I've found these values to work the best in general. Scaling max droprate ends up snowballing too hard lategame.
1.0.6
- Hopefully fixed Vanilla compatibility issues.
1.0.5
- Updated for DLC update.
1.0.4
- Swapped dependency to HookGenPatcher.
1.0.3
- Removed R2API dependency.
1.0.2
- Reduced max drop rate from 24% -> 20%
- Reduced swarms max drop rate from 15% -> 12.5%
1.0.0
- Release