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RiskOfImpact
A mod with a collection of items (for now) :)
| Date uploaded | 4 months ago |
| Version | 0.3.2 |
| Download link | Mr_E-RiskOfImpact-0.3.2.zip |
| Downloads | 11180 |
| Dependency string | Mr_E-RiskOfImpact-0.3.2 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1905RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1README
RiskOfImpact
A fun collection on items that will be expanded on moving forward. Compatible with LookingGlass (and some items appear on CelestialWarTank)
Content
Adds 6 items and 1 equipment:
- 1 Uncommon
- 2 Legendary
- 1 Void
- 2 Lunar
- 1 Lunar Equipment
Items & Equipment
| Icon | Description |
|---|---|
| UNCOMMON | |
| Combo Star “Hitting enemies builds damage, missing a hit resets it.” Hitting an enemy increases your damage by 3% (+0.5% per stack), up to 20 (+10 per stack). Missing a skill hit resets all stacks. At maximum stacks, gain 5% (+2.5% per stack) crit chance. |
|
| LEGENDARY | |
| Redshifter “Expand space to your benefit.” Increases radius / range effects by 50% (+50% per stack). |
|
| Cheerful Mug “Wait, are those marshmallows or sugar cubes?” Gain +69% movement speed and +69% attack speed (+69% per stack). |
|
| VOID | |
| Biotic Shell (Corrupts all Personal Shield Generators.) Void. Temporary barriers decay 12% slower (+12% per stack). |
|
| LUNAR | |
| Doomed Moon Gain a revive (per stack) each stage, on use gain 10% to all stats, but lose five random items (Void Items excluded) each time. |
|
| Risky Dice Each time you interact with a Chest or Shrine Of Chance, roll a dice (per stack). 19/20 chance for +1 item, 1/20 chance for misfortune. The more rolls, the more the risk increases of potentially fatal misfortune. |
|
| LUNAR EQUIPMENT | |
| Lance of Longinus Throw a spear that deals 9000% damage, but lose 20% of your soul (max health) on use. |
CHANGELOG
0.3.2
- Reduced asset size significantly (thanks Smxrez!)
0.3.1
- Fixed RedShifter pickup model
0.3.0
- Added RiskyDice lunar item
- Rebalanced DoomedMoon
0.2.0
- Added DoomedMoon lunar item
0.1.5
- Fixed multiplayer handling for ComboStar
0.1.4
- Fixed Item Count in the README
- No more starting items (again)
0.1.3
- Fixed ComboStar bug on Engineer (charge up issue)
- ComboStar leniency updated (was absurdly harsh at times)
0.1.2
- Fixed Item Descriptions in the README
- Lightened mod size
0.1.1
- Built with the production version this time
- No more starting items
0.1.0
- Initial Release