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| Date uploaded | 2 years ago |
| Version | 1.0.2 |
| Download link | Nuxlar-Hatify-1.0.2.zip |
| Downloads | 1371 |
| Dependency string | Nuxlar-Hatify-1.0.2 |
This mod requires the following mods to function
Brynzananas-Body_Model_Additions_API
Adds a system for developers to load custom objects onto characters in game and in lobby. Model additions can require selected skins, skills, skins and skills or custom condition.
Preferred version: 2.2.0README
Hatify
Adds hats to every vanilla survivor except MUL-T since he has a hard hat, Bandit since he has a hat (except for the SOTS skin), and REX since plants can't wear hats.
Changelog
1.0.2
- Updated for SOTS
- Adds a hat to bandit's sots skin (i can't believe they removed his hat)
- Adds a hat to captain
1.0.1
- Removes debug log
1.0.0
- Release
CHANGELOG
1.3.2
- Fathomless Voidling support (void hat - set config to 0 for no void hat)
1.3.1
- Updated for Alloyed Collective
- Fixed hats not being rotated properly
1.3.0
- Adds hats to False Son, Seeker, REX, CHEF, and MUL-T
- Fixes Captain's original hat not being removed
- Fixes hats being applied to bandit's other skins
- Slightly raises Railgunner's hat
1.2.0
- Fixed for Memory Optimization Update
- Now uses BodyModelAdditionsAPI by Brynzananas for a much better implementation
- Hats now show up in the lobby (character select)
1.1.1
- Fixes hats not hatting properly
1.1.0
- Refactors code (cleaner, more efficient)
- Fixes Captain's hat being removed if size is set to 0
1.0.3
- Adds a config for hat sizes (setting it to 0 would make the hat 'invisible')
1.0.2
- Updated for SOTS
- Adds a hat to bandit's sots skin (i can't believe they removed his hat)
- Adds a hat to captain
1.0.1
- Removes debug log
1.0.0
- Release