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Nuxlar-Judgement-1.3.6 icon

Judgement

Tweaked version of the Judgement Gamemode from Risk of Rain Returns

By Nuxlar
Date uploaded 2 years ago
Version 1.3.6
Download link Nuxlar-Judgement-1.3.6.zip
Downloads 5051
Dependency string Nuxlar-Judgement-1.3.6

This mod requires the following mods to function

RiskofThunder-R2API_Prefab-1.1.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.1.1
RiskofThunder-R2API_ContentManagement-1.0.10 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.10

README

Judgement

Monsoon difficulty is forced, compatible with Mithrix mods (Umbral, Inferno, AotK). You have 0 natural regen. Your HP persists between stages. You'll have a 3 use full heal station. No multiplayer support (for now)

There are a total of 5 rounds then you fight Mithrix at the end. Each round consists of a regular enemy wave and a boss wave then you move onto another stage for the next round (10 total waves). You start out with a red item and an equipment. At the start of every round you'll start in the bazaar where you choose items and some items that were previously useless now have a function at the bazaar (keys, form, regen scrap). At the end of the 10th wave you'll get 1 last round of items then you'll be teleported to fight Mithrix.

Changelog

1.3.6

  • Removes additional credits per wave
  • Slightly reduces scaling

1.3.5

  • Reduces additional credits per wave 25 -> 12
  • Reduces available full heals 3 -> 2
  • Adds an extra white item for the first wave

1.3.4

  • Finally fixes weird scaling

1.3.3

  • Reduces base credit boost 10% -> 0%
  • Increases credit increase boost 0% -> 10%

1.3.2

  • Increases base credit boost 5% -> 10%
  • Increases scaling by 25%
  • Moves Reds and Void cradles to waves 4 and 8
  • Reduces credit increase boost 10% -> 0%
  • Reduces healing efficiency by 25%
  • Removes Void boss event

1.3.1

  • Increases base credit boost 0 -> 5%
  • Increase player base damage by 25%
  • Reduces credit increase boost 25% -> 10%
  • Reduces void cradle curse 25 -> 20
  • Fixes seeding
  • Fixes engi turrets not placing properly on the moon

1.3.0

  • Adds Multiplayer Support!
  • Adds faster portals
  • Adds persistent gold
  • Adds better seeding
  • Fixes item seeding not working if picked in different order
  • Fixes void lockboxes showing up in the normal stages

1.2.1

  • Adds void key support
  • Fixes Judgement messing with Simulacrum waves
  • Fixes Bazaar Slab always being disabled
  • Internal code changes to prep for mp support

1.2.0

  • Adds "Hub Realm" at the bazaar
  • Adds persistent HP (HP persists between stages)
  • Adds keybox/form support
  • Adds regen scrap support
  • Adds item dispensers to bazaar
  • Adds limited use HP shrine to bazaar
  • Adds seeding (able to use LobbySeed for fully seeded runs)
  • Adds "AltMithrixTheme" compat (fixes music overlap)
  • Adds void cradles (take perma-perma curse)
  • Changes Moon spawn so the fight doesn't start immediately
  • Removes artifact lock
  • Fixes camera not facing the right way in the bazaar (thanks Mark!)
  • Fixes extra mobs spawning during the mithrix fight
  • Fixes dependencies

1.1.2

  • Removes bonus base wave credits 25% -> 0%
  • Fixed music not playing on every stage
  • Adds 2 white items to the first item batch
  • Adds an equip drop to the start of round 3

1.1.1

  • Guarantees boss on wave 2 now
  • Fixes Dio's revive on moon teleporting you to the edge of the arena
  • Reduces lighting on void RPD
  • Reduces Green -> Red chance from 25% -> 10%
  • Reduces bonus base wave credits 35% -> 25%
  • Increases difficulty scaling by 100%

1.1.0

  • Adds normal stage progression
  • Adds different skyboxes/ambience
  • Adds more intense music
  • Removes "Augment of the Moon"
  • Removes void moon from the stage pool

1.0.1

  • Fixes run not ending

1.0.0

  • Release

CHANGELOG

1.6.1

  • Updated for Alloyed Collective
  • Fixed heal shrine from being interacted with even after depleting heals
  • Fixed stage not changing after hitting the portal
  • Slightly Increased non-boss wave credits 200 -> 225
  • Increased per-wave difficulty scaling (increases more based on wave number)
  • Removed void cradle giving permanent curse if not on E8

1.6.0

  • Rebalancing (some AoE items made the waves too easy and early boss waves were too overwhelming for weaker chars)
  • Adds a single-use full heal shrine each wave (single-use regardless of player count)
  • Blacklists some AoE items (Ceremonial Dagger, Unstable Tesla Coil, Gasoline, Voidsent Flame)
  • Blacklists revive items (Dio's, Void Dio's, Seed of Life)
  • Blacklists useless items (Chance Doll, Sale Star)
  • Blacklists useless equips (Radar Scanner)
  • Increased base credits for enemy waves (150 -> 200)
  • Reduced base credits for boss waves (400 -> 350)
  • Removed persistent curse from void cradles (they still apply curse just for that wave)
  • Internal code changes for dependency updates

1.5.7

  • Internal changes for R2API ContentManagement update

1.5.6

  • Updated for Memory Optimization update
  • Fixed not being able to teleport to next stage (due to memop update)
  • Increased non-boss wave credits 130 -> 150 (they don't feel as impactful)

1.5.5

  • Fixes scaling being too harsh (way too many enemies were spawning)
  • Fixes scaling on modded difficulties making runs impossible (scaling remains consistent regardless of difficulty, but other difficulty affects still apply, such as eclipse or modded difficulties)
  • Slightly decreases base credits for pre-boss waves
  • Re-adds base regen (doesn't feel that impactful since healing items are still available)
  • Increased spawn distance of interactables (key/printer) to lessen the chance of them not spawning at all
  • Increases base speed bonus with umbral (20% -> 25%)

1.5.4

  • Internal code changes for R2API.ContentAddition update

1.5.3

  • Increases Mithrix mod speed boost by 10% (20% base movement added total)
  • Fixes allies' (engi turrets) HP being reduced by Eclipse 1
  • Fixes Void Cradle curse being applied twice on Eclipse 8

1.5.2

  • Fixed clients in multiplayer not teleporting to the moon arena
  • Fixed E1's half HP applying in Judgement runs
  • Tweaks scaling (slightly increased for later waves)

1.5.1

  • Adds +10% base move speed bonus if a Mithrix mod (Umbral/Inferno) is installed (checks if arena ramps are missing)
  • Fixes items spawning on revive
  • Fixes spawn point when reviving on the moon
  • Tweaks scaling (less harsh in the later waves)
  • Increases base credits of non-boss waves (125 -> 140)
  • Removes player base damage bonus (+25% -> 0%)
  • Changes item tier drops (prevent early snowballing)
    • Stage 1: Red replaced with Green

1.5.0

  • Updated for SOTS Phase 2
  • Rewrote the codebase
  • Added multiplayer support
  • Added item potentials around the player
  • Fixed equipment potential not showing
  • Increased scaling
  • Increased initial safe radius (15 -> 30)
  • Increased active safe radius (60 -> 75)
  • Removed bazaar (printer, keyboxes, request forms all appear within the safe ward on stage start)
  • Removed heal shrine
  • Removed 1 item round (no round of items before Mithrix)
  • Removed post processing (bright grey ambient light)
  • Removed item restrictions (no more banned healing items)

1.4.4

  • Updated for SOTS

1.4.3

  • Use this version if downpatched (Devotion)