You are viewing a potentially older version of this package. View all versions.
Nuxlar-Judgement-1.4.4 icon

Judgement

Tweaked version of the Judgement Gamemode from Risk of Rain Returns

Date uploaded 2 years ago
Version 1.4.4
Download link Nuxlar-Judgement-1.4.4.zip
Downloads 6199
Dependency string Nuxlar-Judgement-1.4.4

This mod requires the following mods to function

RiskofThunder-R2API_Prefab-1.1.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.1.1
RiskofThunder-R2API_ContentManagement-1.0.10 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.10

README

Judgement

Compatible with Mithrix mods (Umbral, Inferno, AotK). Your HP persists between stages. Vanilla healing items have been removed from the pool. You'll have a 3-Use full heal station. No multiplayer support (for now)

There are a total of 5 rounds then you fight Mithrix at the end. Each round consists of a regular enemy wave and a boss wave then you move onto another stage for the next round (10 total waves). At the start of every round you'll start in the bazaar where you choose items and some items that were previously useless now have a function at the bazaar (keys, form, regen scrap). At the end of the 10th wave you'll get 1 last round of items then you'll be teleported to fight Mithrix.

Changelog

1.4.4

  • Updated for SOTS

1.4.3

  • Use this version if downpatched

CHANGELOG

1.6.1

  • Updated for Alloyed Collective
  • Fixed heal shrine from being interacted with even after depleting heals
  • Fixed stage not changing after hitting the portal
  • Slightly Increased non-boss wave credits 200 -> 225
  • Increased per-wave difficulty scaling (increases more based on wave number)
  • Removed void cradle giving permanent curse if not on E8

1.6.0

  • Rebalancing (some AoE items made the waves too easy and early boss waves were too overwhelming for weaker chars)
  • Adds a single-use full heal shrine each wave (single-use regardless of player count)
  • Blacklists some AoE items (Ceremonial Dagger, Unstable Tesla Coil, Gasoline, Voidsent Flame)
  • Blacklists revive items (Dio's, Void Dio's, Seed of Life)
  • Blacklists useless items (Chance Doll, Sale Star)
  • Blacklists useless equips (Radar Scanner)
  • Increased base credits for enemy waves (150 -> 200)
  • Reduced base credits for boss waves (400 -> 350)
  • Removed persistent curse from void cradles (they still apply curse just for that wave)
  • Internal code changes for dependency updates

1.5.7

  • Internal changes for R2API ContentManagement update

1.5.6

  • Updated for Memory Optimization update
  • Fixed not being able to teleport to next stage (due to memop update)
  • Increased non-boss wave credits 130 -> 150 (they don't feel as impactful)

1.5.5

  • Fixes scaling being too harsh (way too many enemies were spawning)
  • Fixes scaling on modded difficulties making runs impossible (scaling remains consistent regardless of difficulty, but other difficulty affects still apply, such as eclipse or modded difficulties)
  • Slightly decreases base credits for pre-boss waves
  • Re-adds base regen (doesn't feel that impactful since healing items are still available)
  • Increased spawn distance of interactables (key/printer) to lessen the chance of them not spawning at all
  • Increases base speed bonus with umbral (20% -> 25%)

1.5.4

  • Internal code changes for R2API.ContentAddition update

1.5.3

  • Increases Mithrix mod speed boost by 10% (20% base movement added total)
  • Fixes allies' (engi turrets) HP being reduced by Eclipse 1
  • Fixes Void Cradle curse being applied twice on Eclipse 8

1.5.2

  • Fixed clients in multiplayer not teleporting to the moon arena
  • Fixed E1's half HP applying in Judgement runs
  • Tweaks scaling (slightly increased for later waves)

1.5.1

  • Adds +10% base move speed bonus if a Mithrix mod (Umbral/Inferno) is installed (checks if arena ramps are missing)
  • Fixes items spawning on revive
  • Fixes spawn point when reviving on the moon
  • Tweaks scaling (less harsh in the later waves)
  • Increases base credits of non-boss waves (125 -> 140)
  • Removes player base damage bonus (+25% -> 0%)
  • Changes item tier drops (prevent early snowballing)
    • Stage 1: Red replaced with Green

1.5.0

  • Updated for SOTS Phase 2
  • Rewrote the codebase
  • Added multiplayer support
  • Added item potentials around the player
  • Fixed equipment potential not showing
  • Increased scaling
  • Increased initial safe radius (15 -> 30)
  • Increased active safe radius (60 -> 75)
  • Removed bazaar (printer, keyboxes, request forms all appear within the safe ward on stage start)
  • Removed heal shrine
  • Removed 1 item round (no round of items before Mithrix)
  • Removed post processing (bright grey ambient light)
  • Removed item restrictions (no more banned healing items)

1.4.4

  • Updated for SOTS

1.4.3

  • Use this version if downpatched (Devotion)