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| Date uploaded | 2 years ago |
| Version | 1.0.1 |
| Download link | Nuxlar-SOTSItemRework-1.0.1.zip |
| Downloads | 2619 |
| Dependency string | Nuxlar-SOTSItemRework-1.0.1 |
This mod requires the following mods to function
RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.4README
SOTS Item Rework
| Icon | Item Name | Description |
|---|---|---|
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Bolstering Lantern | While at 100% health and shield, gain 20% (+20 per stack) damage. |
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Nimble Fin | Increase jump height by 10% (+10% per stack) |
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Escalating Expansion | Gain a stacking 5% critical strike chance on-kill for 5 seconds (+2.5s per stack). Each stack resets the duration. |
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Antler Shield | Gain shield equal to 4% (+4% per stack) max health. Increase move speed by 14% (+14% per stack) while shield is active. |
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Targeting Compass | 15% chance to fire a micro-missile that deals 75% (+75% per stack) TOTAL damage. Micro-missiles have a 0.5 proc co. |
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Chance Doll | Increase Luck by 20% (+20% per stack). Basically a fifth of a clover, adds a flat 0.2 to the luck stat. |
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Prayer Beads | Grows in power by absorbing experience, storing 5% (+5% per item stack) of player stats per item level up. No longer needs to be scrapped/removed. |
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Noxious Thorn | Enemies explode on death for 150% (+150% per stack) base damage in a 8m (+2.4m per stack) radius and poison enemies. |
| Unstable Transmitter | Now an Equipment. Teleports you forwards and deals 400% base damage at the starting and end points. | |
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Orbital Launch Codes | 10% chance on hit to launch an orbital probe that deals 750% (+750% per stack) total damage. Has a 1.0 proc co. |
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Vitality Nectar | Gain a 20% (+20% per stack) stat boost while health is below 100%. Only when HP is below full, doesn't count shield. |
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Runic Lens | Fire a retalitory laser on taking 10% max health or more as damage. Laser base damage scales with percent of max health lost, multiplied by 0.5 (+0.5% per stack). Calculated before damage is reduced or rejected. Example using the formula, took 10% max hp as damage, will fire an unavoidable laser that deals 500% base damage. |
CHANGELOG
1.1.1
- Changed Wandering Compass' name to Wanderer's Compass
- Decreased Escalating Expansion's duration and stacking power
- 5s -> 3s base
- 2.5s -> 1.5s per stack
1.1.0
- Changes Noxious Thorn to fire a blighted seeking thorn (counts as a missile for ICBM) instead of a poisonous AoE on death
- Changes Targeting Compass to Wandering Compass, increases sprint speed out of combat instead of firing micro missiles
- Increases Nimble Fin's jump increase 10% -> 20%
- Increases Runic Lens' damage by 50%
- Blacklists Runic Lens from enemies and Mithrix
- Changes Vitality Nectar to include shield, so if below 100% HP AND Shield, it'll activate
- Bug Fixes
- Fixes Bolstering Lantern not working with barrier and full hp
- Fixes Antler Shield move speed not being applied
1.0.1
- Bug fixes (spawning at 25% hp, swapped descriptions, and the others I can't remember)
- Increases micro-missile proc co (0.1 -> 0.5)
- Reduces micro-missile speed to match atg (missed too often)
- Reduces the base radius of Thorn explosion
- Increases Nectar's stat boost back to 20%
- Changes Vitality Nectar's activation condition
- Now activates when health isn't full (excluding shield)
- Reworks Nimble Fin (couldn't get the base jump working without jank)
- Now increases jump height
- Reworks Runic Lens
- Now fires a retalitory laser based on damage received above a threshold, scales with damage taken
1.0.0
- Release










