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RiskofThunder-FixPluginTypesSerialization-1.1.0 icon

FixPluginTypesSerialization

Fix custom Serializable structs and such not properly getting deserialized by Unity.

Date uploaded a day ago
Version 1.1.0
Download link RiskofThunder-FixPluginTypesSerialization-1.1.0.zip
Downloads 55777
Dependency string RiskofThunder-FixPluginTypesSerialization-1.1.0

README

FixPluginTypesSerialization

Hook into the native Unity engine for adding BepInEx plugin assemblies into the assembly list that is normally used for the assemblies sitting in the game Managed/ folder.

This solve a bug where custom Serializable structs and such stored in plugin assemblies are not properly getting deserialized by the engine.

Installation

  • Copy the BepInEx/patchers/FixPluginTypesSerialization folder into your BepInEx/patchers folder.

  • Copy the BepInEx/config/FixPluginTypesSerialization.cfg folder into your BepInEx/config folder.

Special Thanks