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EclipsedShoresBaseMod
Contains a variety of tweaks and features designed for the modpack EclipsedShores.
By Smxrez
| Date uploaded | 7 months ago |
| Version | 2.0.4 |
| Download link | Smxrez-EclipsedShoresBaseMod-2.0.4.zip |
| Downloads | 23242 |
| Dependency string | Smxrez-EclipsedShoresBaseMod-2.0.4 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.1README
EclipsedShoresBaseMod
ESBM contains a variety of tweaks and features designed for the modpack EclipsedShores.
If you want to use this mod for your own modpack/modlist feel free it should function fine.
More features are planned for the future.
Feedback? Contact Smxrez on discord.
Bugs? Contact pseudopulse on discord.
NOTE: By default all features of this mod are disabled so go in the config and enable what you want / need.
Features
Item diversity
You're more likely to find duplicate items the more diverse your inventory is (To keep it near but slightly more varied when compared to vanilla).
Vanilla:

Modded:

ESBM:

Jumping Beetles
Beetles now jump at you when attacking (similar to inferno).
Character stats config generator
All characters' (survivors, enemies, etc.) stats are configurable in a config file on launch (Make sure to set what you want to change to True, and then on another launch, it will generate detailed stats for it).


Team Respawns
Every player will respawn for certain things.
- Before every final boss
- After the teleporter event
- After void fields
Ramping enemy CC Resistance
Enemies will build up tolerance to stuns and freezes each time they are hit, making the next stun/freeze slightly shorter.
Diablo strike friendly fire
Captain's diablo strike no longer hits allies (But he can still hit himself)
Umbral mithrix Tweaks
-
Mithrix will not apply cripple on any of its attacks during P4. Because Umbral P4 is a bunch of dodging, and if you get hit once, you get crippled, then do not have the movement speed to be able to keep dodging, then you get hit and crippled more, and die.
-
Mithrix no longer spawns glass clones
Misc modded item tweaks
-
Black Monolith from Mystic's Items is changed from green to red and adds 2 uses instead of 1
-
Captains Favor from Hex3mod now corrupts sale star
-
The Unforgivable from Hex3mod now stacks at -25% cooldown instead of 50%
-
Razorhive from Razorhive no longer refreshes itself on hit
Credits
-
pseudopulse: Programming/Implimentation of feautres.
-
Smxrez: Creating EclipsedShores and concepting the ideas.
CHANGELOG
2.1.0
- Enabled the following Starstorm2 beta content without actually having to enable the beta: Archer bugs, Knight, Pedestal, Blast knuckles, Sticky overloader
- Dancer aim input M1 no longer movement locks
- Forgotten relics empyrean braces toggle to hover instead of hold
2.0.4
- Fixed for AC
2.0.3
- Made every feature default to OFF (Enable what you want in the config)
2.0.2
- Readme update again I really cant spell
2.0.1
- Readme update moment
2.0.0
- Captain's Diablo strike no longer hits allies (But can still hit himself)
- Added ramping enemy cc resistance
- Sandswept Shrine of ruin incompat fixed
- Umbral mithix now spawns no clones
- Black monolith is now red and gives +2 uses
- Unforgivable now stacks at half the rate
- Captain's favor now corrupts sale star
- Razorhive no longer refreshes itself
1.2.3
- Fixed beetles hitting multiple times in multiplayer
- Fixed all players getting teleported to the host after the teleporter
1.2.2
- Reverted back to 1.2.0 as I cant seem to reproduce the bug that was reported to me (Therefor I cant fix it). Please let me know if you have any issues with beetles hitting you 100x times and insta killing you.
1.2.1
- Temporarily reverted mod to 1.1.0 as 1.2.0 introduced a huge bug with beetles (Its midnight and I gotta sleep and my coder is already off for the night)
1.2.0
- Added Team Respawns
- Removed Inferno hard dependancy
- Fixed 🐪
1.1.0
- Added Mithrix P4 cripple prevention
1.0.4
- Readme update
1.0.3
- Moved main menu changes from here to the modpack itself
1.0.2
- Added enable/disable config for jumping beetles
- Added enable/disable config for main menu changes
- Item weight config generates on launch instead of first chest open
- Fixed jumping beetles being enabled on inferno
1.0.1
- Readme update
1.0.0
- Release