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MeridianPrimePrime
[SotS : tweak + fix] Makes Prime Meridian less painful in multiplayer by adding a revival method; Fixes Geodes throwing NullReferenceException in multiplayer when a player is dead (pre-1.3.6) — [ server-side ]
| Date uploaded | 2 years ago |
| Version | 1.0.2 |
| Download link | itsschwer-MeridianPrimePrime-1.0.2.zip |
| Downloads | 76055 |
| Dependency string | itsschwer-MeridianPrimePrime-1.0.2 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
Meridian Prime Prime
A [ server-side / host-only ] that makes Prime Meridian less painful in multiplayer.
effect
- when Aurelionite Fragments are rewarded (after activating all Aurelionite Geodes on the path to the arena):
- revive all dead players
- leash-teleport all minions
- teleport all broken drones
- cracking Aurelionite Geodes no longer desyncs in multiplayer if a player is dead
- technical: add missing
CharacterBodynull check when trying to remove the Lunar Ruin debuff - fixed in vanilla RoR2v1.3.6 [Seekers of the Storm Roadmap Phase 1 — Items & Elites]
- technical: add missing
CHANGELOG
1.0.2
- Downgrade
GeodeShatter(RemoveGeodeBuffFromAllPlayers) IL error severity- Game patch v1.3.6 fixes the NRE, so the IL hook will fail to match and will not be applied — the warning can be ignored
1.0.1
- Update for game patch v1.3.5
- Fix
MissingMethodExceptionwhen attempting to leash-teleport drones
- Fix
- Rework broken drone positioning
- Position flush to the ground (rather than floating in the air)
- Place on circle perimeter (rather than random positions within circle)
- Code refactoring
1.0.0
- Initial release