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Seamstress
Adds the Seamstress, a highly mobile survivor based around losing hp and resetting cooldowns. Multiplayer compatible. BETA MODEL WIP
By kenta
| Date uploaded | 2 years ago |
| Version | 0.1.7 |
| Download link | kenta-Seamstress-0.1.7.zip |
| Downloads | 3199 |
| Dependency string | kenta-Seamstress-0.1.7 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1905RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.3RiskofThunder-R2API_TempVisualEffect
API for adding custom temporary visual effects for characters.
Preferred version: 1.0.2RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1RiskofThunder-R2API_Unlockable
API for adding custom achievements and unlockables
Preferred version: 1.0.2RiskofThunder-R2API_Orb
API for creation and management of custom Orb types.
Preferred version: 1.0.1RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2README
Seamstress
- BETA
- Currently working on texturing, modeling, and animations
- Multiplayer Compatible?
Model Previews
Overview
Seamstress is a mobile survivor who uses her health for damage. She doesn't gain base damage per level so stack health items to take advantage of her passive.
Skills
Passive: Stitched Heart
- Gain base damage for every 1 health missing.
Primary: Trimming Slashes
- Agile. Slash in front for damage. Every third hit applies Stitches and deals bonus damage.
Primary: Unrelenting Flurry
- Agile. Slash in front for damage. Heal for 10% of damage dealt.
Secondary: Woven Fate
- Leap in a direction dealing damage. Recast in the air to dash dealing damage to enemies. Both casts apply Stitches.
Utility: Glimpse of Corruption
- 50% HP. Blink in a direction dealing massive damage applying Sitches at the destination. Gain Butchered. While Butchered Planar Shift becomes Expunge.
Expunge
- Cut. Expunge stored healing during Butchered as damage in an area.
Special: Threaded Volley
- Expels Needles. Hold up to ten before autofiring. Gain Needles from Stitch or kills.
Special: Planar Shift
- Temporarily shift and reappear dealing Needlesxdamage to surrounding enemies. Heal for some of the damage dealt. Consume all Needles.
Needles:
- Pierce for damage and heal for a percentage of damage dealt.
Stitch
- Deal damage to tear open Stitches and apply Cut. Gain a Needle.
Cut
- Apply a bleed based on enemies missing health.
Butchered
- Gain movement speed and grant every ability Cut. During Butchered, convert % of healing into damage for Expunge.
Please play my mod. I need to find bugs. Contact me on the modding discord server: https://discord.gg/A9wNKWE9Ww https://discord.com/channels/562704639141740588/1195084430876872866 @tsuyoikenko
Credits
tsuyoikenko - Code and (eventually) the base model/animations.
TheTimeSweeper - Incredible new Henry template and responsible for fixing like half my bugs.
rob - Creator of the glorious Henry template. Also, his code for other survivors helped me get started.
Gemo - Eclipse/Monsoon skin model (Raven) and all the rigging.
Feilong - Seamstress skin designer (Raven) and permission to use the assets.
Tino, PartyManiac, shitter, KoalaWells - Valuable feedback that helped cleanup the gameplay and model.
CHANGELOG
0.1.10
- Flurry is stronger but slower
- NETWORKING FIXED AGAIN
- Needles no longer auto fire. Git gud.
0.1.9
- Ability slot locations changed to make more sense.
- Added Glimpse of Purity.
- Slower swing speed on both primaries
- Probably other stuff?
0.1.7
- Alt special added
- Woven Fate has a 2 second grace period for recasting if you are on the ground
0.1.6
- Tweaks
0.1.5
- Massive fundemental kit changes
- Butchered no longer grants attackspeed
- Butchered no longer empowers abilites
- Butchered now grants Cut on all abilities
- Cut changed to -> Reduces your secondary's cooldown on hit. Apply a bleed based on enemies missing health
- Stitch changed to -> Deal damage to tear open Stitches and apply cut
- Trimming Slashes changed to -> Slash in front for damage. Every third hit applies Stitches and deals bonus damage
- Unrelenting Flurry changed to -> Slash in front for damage. Heal for 10% of damage dealt
- Removed Planar Shift
- Woven Fate changed to -> Leap in a direction dealing damage. Recast in the air to dash dealing damage to enemies. Both casts apply Stitches
- Removed Bloodsoaked Path
- Added Planar Shift -> 50% HP. Blink in a direction dealing massive damage applying Sitches at the destination. Gain Butchered. While Butchered Planar Shift becomes Expunge
- Threaded Volley stock is now your needle count
- Threaded Volley cooldown lowered to 7.5 seconds
- Threaded Volley does not fire all Needles. Hold down the button for the amount of Needles you would like to fire.
- Needles do not apply Stitches anymore.
- Still works in multiplayer
- Bugs
0.1.4
- Might be multiplayer compatible now
- Reworked alt abilities a tad
- Removed UI. This may be added back in final version
- Bugs
0.1.3
- Added alt abilites and stuff
- Bugs
- DO NOT PLAY MULTIPLAYER. IT'S PROBABLY IN THE WORST STATE EVER AS OF NOW.
0.1.2
- Expunge visuals reworked
- Expunge damage amount above crosshair
- Mods that affect buff duration should not effect needle recharge speed
- Butchered SFX is a bit more clear on when it ends
0.1.1
- Bugfixes and text cleanup
- Needles only home after the first hit
- Expunge damage has a flat base of 100%
- Expunge can potentially proc bands at higher healing values
0.1.0
- Hopefully, the final base kit.
- Regenerate Needles overtime. Gain additiojnalo Needles when Sttiches are torn by Cut or when enemies with Cuts die.
- Stitch changed to Apply Stitches. Applying Stitches and tearing open Stitches reduce cooldowns by 0.25 seconds.
- Cut changed to Tear open Stitches dealing damage based on enemies missing health and apply Cuts. Cuts deal a percentage of enemies missing health per second for 5 seconds
- Changed all ability names to be more interesting
- Trim changed to 2nd hit applies stitch. 3rd hit applies Cut. while Butchered all hits apply Stitch
0.0.9
- missed crucial changes in text
0.0.8
- Stitch changed to "Deal 100% damage. Apply Stitched which deals 0.5% (0.25% against bosses) of the enemies missing health over 4 seconds".
- Cut changed to "Consume Stitch dealing 2% of the enemies missing health per Stitched. Lower cooldowns by 1 seconds per Stitched consumed".
- Note: Enemies killed with stitched will give you the cooldown you should have gotten.
- Added gain a needle on cut to passive.
- Changed Trim butchered effect to gain Stitch on the first and second strike. Third strike additionally Cuts.
- Weave loses speed on hit for sticking power.
- Expunge has cut.
- Sew text moved to Needle Keyword
- Cooldowns hopefully adjusted enough???
- Needle HUD no longer persists between character
- idk probably some other stuff I forgot
0.0.7
- Added Stitch. Stitch deals missing hp damage over time and lower cooldowns by 0.5 seconds on hit.
- Changed Needle damage to Stitch damage.
- Changed Trim final hit to Stitch damage.
- Changed Cut to additionally give Needles on hit
- Changed Trim butchered effect to gain Cut on the first and second strike
- Changed Weave butchered effect to 20% life steal
- Expunge works now...
- Nerfed Needle damage to 50% and buffed healing to 50%
- Added Needle count to crosshair as a new UI
- idk probably some other stuff I forgot

